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#REDIRECT [[Damage#Ability damage]]
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''Ability damage'' is one of the game's archetypal [[damage]] types, and is the damage type dealt by most [[Champion ability|abilities]]. ''Ability damage'' is the pre-requisite for applying [[ability effects]], such as {{ii|Rylai's Crystal Scepter}} and {{sti|[[Spell Vamp]]}}. Dealing ''ability damage'' will also generate aggression from [[turrets]] but, by contrast to ''basic attack damage'', does not trigger the ''Call For Help'' AI on [[minions]].
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''Ability damage'' is never described as such in-game, instead being listed as ''physical'', ''magic'' or ''true damage''. However, those typings can be attributed other archetypal damage types (e.g. ''basic attack damage'' can be physical and magical, too) and so knowing whether or not an effect deals ''ability damage'' can be hard to intuit.
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The basic rule is: '''all damage-dealing abilities, excluding [[attack effects]], deal ability damage'''.
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== Non-Abilities ==
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The following non-abilities will also trigger [[spell effects]]:
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;Items
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* {{ii|Bilgewater Cutlass}}
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* {{ii|Blade of the Ruined King}}
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* {{ii|Hextech Gunblade}}
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* {{ii|Hextech Protobelt-01}}
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* {{ii|Hextech GLP-800}}
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* {{ii|Luden's Echo}}
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* {{ii|Runic Echoes}}
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;Summoner Spells
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* {{si|Chilling Smite}}
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* {{si|Ignite}}
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;Runes
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* {{ri|Arcane Comet}}
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''Thess lists may be incomplete.''
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== On-Hit Ability Damage ==
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The following [[attack effects]] deal '''ability damage''', meaning they will trigger ability effects. The triggering [[basic attack]] will still apply other [[attack effects]].
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* {{cai|E|Blitzcrank}}
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* {{cai|Phase Dive|Ekko}}
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* {{cai|Seastone Trident|Fizz}}
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* {{cai|Drunken Rage|Gragas}}
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* {{cai|Harsh Lesson|Illaoi}}
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* {{cai|Brushmaker|Ivern}}
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* {{cai|Empower|Jax}} and {{ai|Grandmaster's Might|Jax}} (''passive'')
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* {{cai|Nether Blade|Kassadin}} (''active'')
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* {{cai|Starfire Spellblade 2|Kayle}}
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* {{cai|Electrical Surge|Kennen}} (''passive'')
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* {{cai|Unseen Threat|Kha'Zix}}
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* {{cai|Twilight Assault|Shen}}
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* {{cai|Shield of Daybreak|Leona}}
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* {{cai|Stacked Deck|Twisted Fate}} and {{ai|Pick a Card|Twisted Fate}}
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* {{cai|Tiger Stance|Udyr}} (''activation effect'')
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* ''This list may be incomplete.''
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{{:Attack effects/Abilities}}
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== Trivia ==
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* An effect that applies both [[attack effects]] and [[ability effects]] allows a champion to trigger items like {{ii|Luden's Echo}}, {{ii|Lich Bane}}, {{ii|Statikk Shiv}} and {{ii|Duskblade of Draktharr}} all on a single instance of damage - e.g. a single {{ai|Mystic Shot|Ezreal}} or {{ai|Phase Dive|Ekko}}. It also allows them to trigger {{ii|Muramana}} twice, since it applies on both the [[attack effect]] and the [[ability effect]].
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{{Gameplay elements}}
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[[Category:Gameplay elements]]

Latest revision as of 20:04, February 26, 2020

Ability damage is one of the game's archetypal damage types, and is the damage type dealt by most abilities. Ability damage is the pre-requisite for applying ability effects, such as Rylai's Crystal Scepter item Rylai's Crystal Scepter and Spell vamp icon Spell Vamp. Dealing ability damage will also generate aggression from turrets but, by contrast to basic attack damage, does not trigger the Call For Help AI on minions.

Ability damage is never described as such in-game, instead being listed as physical, magic or true damage. However, those typings can be attributed other archetypal damage types (e.g. basic attack damage can be physical and magical, too) and so knowing whether or not an effect deals ability damage can be hard to intuit.

The basic rule is: all damage-dealing abilities, excluding attack effects, deal ability damage.

Non-Abilities Edit

The following non-abilities will also trigger spell effects:

Items
Summoner Spells
Runes

Thess lists may be incomplete.

On-Hit Ability Damage Edit

The following attack effects deal ability damage, meaning they will trigger ability effects. The triggering basic attack will still apply other attack effects.

Abilities that trigger Attack EffectsEdit

As of V7.22, the following abilities now apply both attack effects and spell effects (prior to this the effects were mutually exclusive).

Note that, however, the damage dealt by these abilities is not classified as ability damage, except in the case of Whiplash Whiplash and the magic damage portion of Urchin Strike Urchin Strike. Except in those cases, the damage dealt by these abilities will not benefit from Spell vamp icon Spell Vamp. It is possible—as with Non-Damaging Abilities (above)—the implementation of this change could have been to have these abilities deal 1 ability damage.

Trivia Edit

Gameplay Elements
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