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Tear of the Goddess is an advanced item in League of Legends.[1]

Recipe

Tear of the Goddess item
Слеза богини
700 золота 700 (120 золота 120)
[[File:-Шаблон-Item data Sapphire Crystal item.png|32xpx|link=Sapphire Crystal]]
400 золота 400
[[File:-Шаблон-Item data Faerie Charm item.png|32xpx|link=Faerie Charm]]
180 золота 180

Cost Analysis

Gold Value (base)[2]

Passive Gold Value[3]

Total Gold Value (fully stacked) = 2360g

Выгодность покупки[4]

  • [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess is 122.9% gold efficient at its base value and 337.1% gold efficient when fully stacked.

Builds into

[[File:-Шаблон-Item data Archangel's Staff item.png|32xpx|link=Archangel's Staff]]
Archangel's Staff
[[File:-Шаблон-Item data Manamune item.png|32xpx|link=Manamune]]
Manamune

Background

Few are fortunate enough to come across the tears of the very goddess who created our world... but those who are lucky enough to acquire a Tear of the Goddess may take pleasure in a significant boost of mana points and mana points regeneration.

Notes

  • After upgraded into [[File:-Шаблон-Item data Manamune item.png|20xpx|border|link=Manamune|Manamune]] Manamune or [[File:-Шаблон-Item data Archangel's Staff item.png|20xpx|border|link=Archangel's Staff|Archangel's Staff]] Archangel's Staff, the item retains the mana gained from its passive.
  • Selling [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess and its upgrades removes the bonus mana. There is a small window of time during which [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess or related items can be re-bought while still retaining the bonus mana stacks. In addition, while any Tear of the Goddess or related item is held, the bonus mana stacks are retained, even if the original item used to gain the stacks is sold.
  • Assuming a charge is gained every 4 seconds, the 750-mana unique passive takes 11 minutes and 7 seconds to max.
  • The bonus mana does not stack with [[File:-Шаблон-Item data Archangel's Staff item.png|20xpx|border|link=Archangel's Staff|Archangel's Staff]] Archangel's Staff, [[File:-Шаблон-Item data Manamune item.png|20xpx|border|link=Manamune|Manamune]] Manamune, or another [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess.
  • The bonus mana does stack with [[File:-Шаблон-Item data Seraph's Embrace item.png|20xpx|border|link=Seraph's Embrace|Seraph's Embrace]] Seraph's Embrace and [[File:-Шаблон-Item data Muramana item.png|20xpx|border|link=Muramana|Muramana]] Muramana. This is due to the fully formed [[File:-Шаблон-Item data Seraph's Embrace item.png|20xpx|border|link=Seraph's Embrace|Seraph's Embrace]] Seraph's Embrace and [[File:-Шаблон-Item data Muramana item.png|20xpx|border|link=Muramana|Muramana]] Muramana not having the Mana Charge passive. The tear starts at 0 however, and must be charged again. Useful in mana stacking strategies such as Muramana Ryze Ryze.
  • Manaless champions may charge the [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess, [[File:-Шаблон-Item data Manamune item.png|20xpx|border|link=Manamune|Manamune]] Manamune and [[File:-Шаблон-Item data Archangel's Staff item.png|20xpx|border|link=Archangel's Staff|Archangel's Staff]] Archangel's Staff to get [[File:-Шаблон-Item data Muramana item.png|20xpx|border|link=Muramana|Muramana]] Muramana and [[File:-Шаблон-Item data Seraph's Embrace item.png|20xpx|border|link=Seraph's Embrace|Seraph's Embrace]] Seraph's Embrace. However, they won't get any bonuses of [[File:-Шаблон-Item data Muramana item.png|20xpx|border|link=Muramana|Muramana]] Muramana's Awe and toggle, as well as [[File:-Шаблон-Item data Seraph's Embrace item.png|20xpx|border|link=Seraph's Embrace|Seraph's Embrace]] Seraph's Embrace's Insight and Mana Shield.

Strategy

  • [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess is an ideal item for champions with low cooldown abilities such as Ryze Ryze, Karthus Karthus, Ezreal EzrealKog'Maw Kog'Maw, Urgot Urgot or Nidalee Nidalee (abilities in [[File:Шаблон:Data Nidalee/Aspect of the Cougar.png|20xpx|border|link=Nidalee#Aspect of the Cougar|Aspect of the Cougar]] Aspect of the Cougar do not cost mana).
    • It is a good item for champions with abilities that have an upkeep cost like Swain Swain, Anivia Anivia, Singed Singed, etc.
    • Fiddlesticks Fiddlesticks and Ryze Ryze are the only champions in the game who are unable to charge [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess without an enemy target (factoring only basic abilities).
  • The passive cannot be charged with transform ultimates  that cost no mana such as [[File:Шаблон:Data Jayce/Transform: Mercury Cannon.png|20xpx|border|link=Jayce#Transform: Mercury Cannon|Transform: Mercury Cannon]] Transform: Mercury Cannon Jayce Jayce/[[File:Шаблон:Data Jayce/Transform: Mercury Hammer.png|20xpx|border|link=Jayce#Transform: Mercury Hammer|Hammer]] Hammer, [[File:Шаблон:Data Elise/Spider Form.png|20xpx|border|link=Elise#Spider Form|Spider Form / Human Form]] Spider Form / Human Form Elise Elise and [[File:Шаблон:Data Nidalee/Aspect of the Cougar.png|20xpx|border|link=Nidalee#Aspect of the Cougar|Aspect of the Cougar]] Aspect of the Cougar Nidalee Nidalee.
  • [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess combines excellently with champions with spammable abilities or abilities with low costs that constantly consume mana (e.g. [[File:Шаблон:Data Soraka/Starcall.png|20xpx|border|link=Soraka#Starcall|Starcall]] Starcall Soraka Soraka, [[File:Шаблон:Data Singed/Poison Trail.png|20xpx|border|link=Singed#Poison Trail|Poison Trail]] Poison Trail Singed Singed, or [[File:Шаблон:Data Karthus/Lay Waste.png|20xpx|border|link=Karthus#Lay Waste|Lay Waste]] Lay Waste Karthus Karthus), ideally bringing a fully filled [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess at the 20 minute mark.

Patch History

V4.3:

  • Mana regeneration per 5 reduced to 6 from 7.
  • Unique Passive - Mana Charge
    • On top of its previous effects, now gains 1 mana automatically every 8 seconds (6 seconds on Crystal Scar).

V3.9:

  • Unique Passive - Mana Charge
    • Cooldown per charge increased to 4 seconds from 3.
    • Updated the tooltip to clarify its actual functionality.

V3.8

  • Map-specific version added for Crystal Scar.

V1.0.0.152:

  • New recipe: [[File:-Шаблон-Item data Sapphire Crystal item.png|20xpx|border|link=Sapphire Crystal|Sapphire Crystal]] Sapphire Crystal + [[File:-Шаблон-Item data Faerie Charm item.png|20xpx|border|link=Faerie Charm|Faerie Charm]] Faerie Charm
  • Item cost reduced to 700g from 995g.
  • Combine cost reduced to 120g from 205g.
  • Base mana reduced to 250 from 350.
  • Passive changed:
    • Champions may now gain stacks whenever they spend mana in addition to on ability use.
    • Maximum bonus mana reduced to 750 from 1000.

V1.0.0.146:

  • Now displays its cooldown on the item itself rather than with a buff.

V1.0.0.127

  • [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess, [[File:-Шаблон-Item data Archangel's Staff item.png|20xpx|border|link=Archangel's Staff|Archangel's Staff]] Archangel's Staff, and [[File:-Шаблон-Item data Manamune item.png|20xpx|border|link=Manamune|Manamune]] Manamune now display their current bonus mana again.

V1.0.0.123:

  • Now displays your unique bonus mana in its tooltip.

V1.0.0.100:

  • Recipe changed: Now requires [[File:-Шаблон-Item data Faerie Charm item.png|20xpx|border|link=Faerie Charm|Faerie Charm]] Faerie Charm + [[File:-Шаблон-Item data Sapphire Crystal item.png|20xpx|border|link=Sapphire Crystal|Sapphire Crystal]] Sapphire Crystal + 205 gold.
  • +350 Mana.
  • +7 Mana regeneration per 5 seconds.
  • Used in new item recipe: [[File:-Шаблон-Item data Manamune item.png|20xpx|border|link=Manamune|Manamune]] Manamune.

V1.0.0.82:

  • Bonus mana cap increased to 1000 from 600.

V0.9.25.21:

  • Reduced maximum mana cap to 600 from 750.

V0.9.22.16:

  • Added a maximum cap of 750 bonus mana.
  • Clarified the tooltip.

V0.8.22.115:

  • Now has an internal cooldown of 3 seconds (but now works with all spells including [[File:Шаблон:Data Karthus/Lay Waste.png|20xpx|border|link=Karthus#Lay Waste|Lay Waste]] Lay Waste and [[File:Шаблон:Data Evelynn/Hate Spike.png|20xpx|border|link=Evelynn#Hate Spike|Hate Spike]] Hate Spike).

Alpha Week 7:

  • Fixed an issue with Teleport Home and [[File:-Шаблон-Item data Tear of the Goddess item.png|20xpx|border|link=Tear of the Goddess|Tear of the Goddess]] Tear of the Goddess.
  • Fixed a bug where it was not working properly.
  • Fixed a bug that caused you to lose the bonus mana when upgrading to [[File:-Шаблон-Item data Archangel's Staff item.png|20xpx|border|link=Archangel's Staff|Archangel's Staff]] Archangel's Staff.

References

  1. Tear of the Goddess' item page at LeagueofLegends.com
  2. Сумма характеристик, предоставляемых предметов, умноженных на их эталонную стоимость, взятую из предметов базового ранга. Данное значение применяется в теорикрафте и не показывает эффективность для конкретного чемпиона или стратегической ситуации.
  3. Сумма характеристик, предоставляемых предметов, умноженных на их эталонную стоимость, взятую из предметов базового ранга. Данное значение применяется в теорикрафте и не показывает эффективность для конкретного чемпиона или стратегической ситуации.
  4. Выгодность покупки – это отношение стоимости характеристик предмета к его общей цене. Выгодность предмета увеличивается или уменьшается за счет пассивных и активных компонентов. Это значение не является прямым показателем мощи предмета или его совместимости с некоторыми чемпионами.
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