(→Abilities: bunch of detail changes/additions. Removed calling E a melee autoattack, as this is stating the obvious. Removed calling W a spell effect as it does not apply to her R (so cannot be one).) |
(→top: Добавление шаблона) |
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(не показано 18 промежуточных версий 4 участников) | |||
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+ | {{Портал/Чемпион LoL}}{{Заголовок чемпиона|{{PAGENAME}}}} |
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− | {{C-top}} |
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+ | {{Вкладки чемпиона}} |
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− | {{champion info|Vi}}{{C-ref}} |
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+ | {{Чемпионы}} |
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− | ==Abilities== |
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− | {{Ability frame|I| |
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− | {{Ability info |
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− | |name=Blast Shield |
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− | |icon=Blast Shield.png |
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− | |description=When Vi's activated abilities damage an enemy, she gains a shield which absorbs damage equal to {{as|10% of her maximum health}} for 3 seconds. |
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− | |customlabel={{Static cooldown}} |
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− | |custominfo={{pp|3|18|13|8|1|7|12}} |
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− | }} |
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− | |{{Ability2 |
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− | |targeting='''Blast Shield''' is a [[buff|self-buff]] ability. |
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− | |damagetype= |
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− | |spelleffects= |
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− | |onhiteffects= |
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− | |spellshield= |
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− | |additional= |
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− | * ''Blast Shield'' does not activate when {{ai|Denting Blows|Vi}} is triggered. |
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− | |video=Vi IVideo |
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− | }} |
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− | }} |
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− | {{Ability frame|Q |
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− | |{{Ability info |
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− | |name=Vault Breaker |
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− | |icon=Vault Breaker.png |
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− | |description= {{sbc|First Cast:}} Vi begins channeling, increasing the damage and range of ''Vault Breaker'' over {{fd|1.25}} seconds. Vi can still move while channeling, but she cannot attack or use her other abilities, and her movement speed is slowed by 15%. |
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− | |description2= {{sbc|Second Cast:}} Vi dashes towards the cursor's location, dealing physical damage and applying {{ai|Denting Blows|Vi}} to all enemies hit (75% damage against minions and monsters). |
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− | <br><br>Vi stops upon colliding with an enemy champion, knocking it back. |
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− | |leveling2= |
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− | {{lcaps|Minimum Physical Damage|50|75|100|125|150|(+ 80% bonus AD)}} |
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− | {{lcaps|Maximum Physical Damage|100|150|200|250|300|(+ 160% bonus AD)}} |
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− | {{lc|Dash Range}} 250 - 725 |
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− | {{lc|Maximum AoE Range}} 900 <ref>[http://na.leagueoflegends.com/board/showthread.php?p=32818045#post32818045 Your Vi impressions (after 5 days)]</ref> |
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− | |cooldown={{ap|18|15.5|13|10.5|8}} |
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− | |cost={{ap|50|60|70|80|90}} |
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− | |costtype=mana |
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− | }} |
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− | |{{Ability2 |
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− | |targeting='''Vault Breaker''' is a [[channel|channeled]] linear [[dash]]. |
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− | |damagetype=physical |
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− | |spelleffects=area |
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− | |onhiteffects= |
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− | |spellshield=will block the damage but will not prevent the application of {{ai|Denting Blows|Vi}}. |
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− | |additional= |
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− | * Although Vi cannot use her own abilities while charging, she can still use [[summoner spells]] and [[item]] actives. |
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− | * If ''Vault Breaker'' is charged for at least 4 seconds, the channel will cancel and will go on full cooldown. Unlike similar channeled spells such as {{cai|Piercing Arrow|Varus}}, Vi is not refunded mana for cancelled attacks. |
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− | ** However, if the channel of ''Vault Breaker'' is interrupted in some way (such as with hard [[crowd control]]), ''Vault Breaker'' instead goes on a short 3 second cooldown and ''does'' refund half of the mana cost to Vi. |
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− | * Non-champion enemies hit by the dash are pulled in towards Vi instead of being knocked away. |
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− | * The initial casting period of the spell counts as a slow, so any form of slow reduction (such as the Swiftness mastery) can lessen the effect of the slow. |
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− | |video=Vi QVideo |
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− | }} |
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− | }} |
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− | {{Ability frame|W |
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− | |{{Ability info |
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− | |name=Denting Blows |
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− | |icon=Denting Blows.png |
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− | |description={{sbc|Passive:}} Every third attack on the same target deals additional physical damage equal to a percentage of the target's maximum health (capped at 300 against minions and monsters), reduces the target's armor by 20%, and grants Vi bonus attack speed for 4 seconds. |
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− | |leveling= |
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− | {{lcapss|Bonus Physical Damage|4|5.5|7|8.5|10%|(+ 1% per 35 bonus AD)|of target's max health}} |
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− | {{lcap|Attack Speed Bonus|30|35|40|45|50%}} |
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− | }} |
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− | |{{Ability2 |
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− | |targeting='''Denting Blows''' is an [[on-hit effect]]. |
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− | |damagetype=physical |
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− | |spelleffects=false |
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− | |onhiteffects=The triggering attack will apply other [[on-hit effects]] and can [[critical strike|critically strike]] as normal. |
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− | ** Unlike most forms of on-hit physical damage, ''Denting Blows''' bonus damage does not apply life steal. This is a special case, perhaps to prevent abuse or for flavor. The triggering attack will still apply life steal. |
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− | ** ''Denting Blows''' bonus damage does not affect structures. |
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− | ** ''Denting Blows'' will still apply if the attacks are {{ai|Riposte|Fiora|parried}} or {{ai|Aegis Protection|Pantheon|blocked}}. |
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− | ** ''Denting Blows'' will not be applied if the attacks are {{ai|Counter Strike|Jax|dodged}} or [[blind|miss]]. |
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− | ** Critical strikes do not interact with ''Denting Blows''' bonus damage. |
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− | |spellshield=will not block the ability. |
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− | |additional= |
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− | * Unlike the similar ability {{cai|Silver Bolts|Vayne}}, attacking or using abilities on different targets will not remove ''Denting Blows''' stacking debuff. |
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− | * ''Denting Blows''' attack speed [[buff]] will not stack with itself with repeated applications, nor will it stack from applying it on multiple targets in quick succession. |
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− | |video=Vi WVideo |
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− | }} |
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− | }} |
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− | {{Ability frame|E |
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− | |{{Ability info |
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− | |name=Excessive Force |
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− | |icon=Excessive Force.png |
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− | |description={{sbc|Passive:}} Vi stores a charge of ''Excessive Force'' every few seconds, up to a maximum of 2 stored at once. This reload time is affected by cooldown reduction. |
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− | |description2= {{sbc|Active:}} Vi gains 50 bonus attack range (''175 total range''), and causes her next basic attack to deal bonus physical damage and to hit all enemies in a cone behind the target. |
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− | |leveling= |
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− | {{lcap|Charge Reload Time|14|12.5|11|9.5|8}} |
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− | |leveling2= |
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− | {{lcapss|Bonus Physical Damage|5|20|35|50|65|(+ 15% AD)|(+ 70% AP)}} |
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− | |range=600 |
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− | |cooldown=1 |
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− | |cost=60 |
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− | |costtype=Mana + 1 charge |
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− | }} |
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− | |{{Ability2 |
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− | |targeting='''Excessive Force''' is a [[area of effect|conic area of effect]] [[on-hit effect]]. |
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− | |damagetype=physical |
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− | |spelleffects=area, false |
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− | |spelleffects-aoe=The area of effect component |
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− | |spelleffects-false=The on-hit component |
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− | |onhiteffects=The triggering attack will apply other [[on-hit effects]] and can [[critical strike|critically strike]] as normal. |
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− | ** As with most on-hit physical damage, the bonus damage from ''Excessive Force'' will apply [[life steal]]. |
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− | ** Critical strikes will not interact with ''Excessive Force's'' bonus damage. |
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− | ** ''Excessive Force's'' bonus damage will affect structures only if they are the main target - the area of effect component has no effect on them. |
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− | ** ''Excessive Force's'' damage will be mitigated if the attack is {{ai|Counter Strike|Jax|dodged}}, {{ai|Riposte|Fiora|parried}} or {{ai|Aegis Protection|Pantheon|blocked}} or if Vi is [[blind]]ed. |
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− | |spellshield=will block both the on-hit effect and the area damage component. |
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− | |additional= |
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− | * ''Excessive Force'' has no cast time and does not interrupt Vi's previous orders. |
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− | * ''Excessive Force'' resets Vi's attack timer on cast. |
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− | * ''Excessive Force'' will only apply one stack of {{ai|Denting Blows|Vi}} to the main target. It will not apply any to targets hit by the area of effect damage. |
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− | |video=Vi EVideo |
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− | }} |
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− | }} |
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− | {{Ability frame|R |
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− | |{{Ability info |
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− | |name=Assault and Battery |
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− | |icon=Assault and Battery.png |
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− | |description={{sbc|Active:}} Vi targets an enemy champion and chases it down. She performs an uppercut upon reaching it, dealing physical damage and knocking it up for {{fd|1.25}} seconds. |
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− | |description2= While charging, Vi is immune to crowd control and will knock aside enemies in her way, dealing 75% damage to them. |
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− | |leveling= |
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− | {{lcaps|Physical Damage|200|325|450|(+ 140% bonus AD)}} |
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− | |leveling2= |
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− | {{lcaps|Physical Damage to Secondary Targets|150|243.75|337.5|(+105% bonus AD)}} |
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− | |range=800 <ref>[http://na.leagueoflegends.com/board/showthread.php?p=34733978#post34733978 I'm RiotGypsy. AMAA]</ref> |
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− | |cooldown={{ap|150|115|80}} |
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− | |cost={{ap|100|125|150}} |
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− | |costtype=mana |
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− | }} |
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− | |{{Ability2 |
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− | |targeting='''Assault and Battery''' is a single targeted [[dash]]. |
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− | |damagetype=physical |
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− | |spelleffects= |
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− | |onhiteffects= |
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− | |spellshield=will block the ability. |
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− | |additional= |
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− | |video=Vi RVideo |
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− | }} |
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− | }} |
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− | ==References== |
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− | {{Reflist}} |
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− | {{C-bot}} |
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[[cs:Vi]] |
[[cs:Vi]] |
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[[de:Vi]] |
[[de:Vi]] |
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[[pl:Vi]] |
[[pl:Vi]] |
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[[pt-br:Vi]] |
[[pt-br:Vi]] |
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[[zh:蔚]] |
[[zh:蔚]] |
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− | [[Category:2012 release]] |
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− | [[Category:Pre-Season Three release]] |
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− | [[Category:Released champion]] |
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− | [[Category:Knockup champion]] |
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− | [[Category:Knockback champion]] |
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− | [[Category:Fighter champion]] |
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− | [[Category:Melee champion]] |
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− | [[Category:Shield champion]] |
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− | [[Category:Dash champion]] |