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"Capitão Teemo on duty!?"

Teemo ficou meio confuso ao ler este artigo/seção, pois não está totalmente em português ou tem uma tradução falha.
Seja um bom escoteiro e ajude-o traduzindo os textos.


A velocidade de movimento é um atributos dos campeões que representa a quantidade de unidades que um campeão pode viajar por segundo pelo mapa. Um ponto de velocidade de movimento significa que ele vai se mover uma unidade por segundo. (Para se ter uma referência, o alcance do ataque básico da Ashe Ashe é de 600 unidades).

Por exemplo, um campeões com 300 de velocidade de movimento trafega 300 unidades por segundo, ou seja, ele precisa de 2 segundos para trafegar 600 unidades, o alcance do ataque básico da Ashe Ashe.

Cada campeão começa com uma velocidade de movimento base, que vai desde 325 (ex. Anivia Anivia e Nautilus Nautilus) até 355 (Master Yi Master Yi e Pantheon Pantheon) unidades por segundo.

Essa velocidade de movimento pode ser aumentada com itens, habilidades,feitiços de invocador, talentos, runas ou buffs neutros.

Cálculos[]

A velocidade de movimento de um campeão é dada pela seguinte formula:

(Velocidade de movimento base + Velocidade de Movimento bônus) × (1 + Porcentagem de movimento bônus adicional) × (1 + Primeira multiplicação de porcentagem de movimento bônus) × .... ×  (1 + Ultima multiplicação de porcentagem de movimento bônus) × (1 - A maior redução de velocidade de movimento × Tenacidade)

Pequenos bônus são ativados primeiro, depois os bônus de porcentagem, depois as porcentagens multiplicativas, então a maior redução de velocidade de movimento. Lembrando que o slow não acumula. Porque bônus e reduções de velocidades aplicam juntos, um campeão afetado por um bônus de 20% uma redução de velocidade de 20% ainda tem uma redução liquida na velocidade de movimento (por exemplo, 300 × 1,2 × 0,8 = 288).

Movement speed caps[]

When the raw movement speed is greater than 415, there are two soft caps applied:

  • The raw speed between 415 and 490 gets multiplied by 80%.
  • The raw speed over 490 gets multiplied by 50%.

The two ranges have their reductions applied at the same time before being added back together.

As an example, if the calculated raw speed is 600 before soft caps kick in, it is reduced to (600 − 490) × 0.5 + (490 − 415) × 0.8 + 415 = 530, which means an 11.7% reduction of the original movement speed.

These are the simplified formulas:

  • If the raw speed is 415 or lower, no cap is applied.
  • If the raw speed is between 415 and 490, final speed is soft capped to RawMS × 0.8 + 83.
  • If the raw speed is above 490, final speed is soft capped to RawMS × 0.5 + 230.

When the raw movement speed is less than 220 another soft cap is used:

  • If the raw speed is below 220, it gets multiplied by 50% and added to 110.
Example 1: If the calculated raw speed is 180 before soft caps kick in, it is increased to 180 × 0.5 + 110 = 200.
Example 2: If the calculated raw speed is 0 before soft caps kick in, it is increased to 0 × 0.5 + 110 = 110.

 Only slow with the highest value affecting particular champion is taken into calculations. All additional slows are ignored until higher-valued slows wear off. When highest valued slow decays, another affecting slow is calculated into.

The only exception to this is when the slow exceeds 100%, in which case the target ends up with 0 movement speed.[1]

Slow Resist[]

Slow Resist is a statistic that reduces the effectiveness of slows by a percentage. It may currently only be gained by the Predefinição:Mi4 mastery, Boots of Swiftness Boots of Swiftness, Elixir of Iron Elixir of Iron, Frost Armor Frost Armor de Sejuani Sejuani and Stormraider's Surge Stormraider's Surge. Slow Resist stacks multiplicatively.

A champion with Boots of Swiftness Boots of Swiftness, a movement speed of 400 and who is affected by a 40% slow will have a movement speed of 400 × (1 − (0.4 × 0.75)) = 280, which is equal to a 30% slow without slow resist.

Increasing flat movement speed[]

Predefinição:Outdated if new champion The bonus given by these items or champion abilities are flat increases to the champion's base movement speed. These flat bonuses will increase the effectiveness of percentage bonuses.

Purchasing boots from the store grants a champion a flat increase in movement speed. Champions cannot buy more than one set of boots. The bonus from boots is quite big compared to their cost and is essential for all champions.

Items[]

Boots[]

Others[]

  • Bonetooth Necklace Bonetooth Necklace: Passive - 6 Trophies: +25 Movement Speed Passive - 3 Trophies: +10 armor penetration, +5% cooldown reduction. 9 Trophies: Rengar's leap gains 150 bonus range. 14 Trophies: Predefinição:Ais duration is increased by 3 seconds. Additionally, Rengar's next ability used after activating Thrill of the Hunt generates 1 bonus Ferocity. 800 gold
  • Entropy Entropy: Unique Passive - Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. +55 attack damage, +275 health. Unique active: For 5 seconds, your attacks reduce your target's movement speed by 30% and deal 80 true damage over 2.5 seconds. 60 second cooldown. 2700 gold.
  • Phage Phage: Unique Passive - Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. +20 attack damage, +200 health. 1325 gold.
  • Trinity Force Trinity Force: Unique Passive - Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. +30 attack damage, +30 ability power, +30% attack speed, +10% critical strike chance, +250 health, +200 mana, +8% movement speed. Unique Passive - Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 200% of your base attack damage. 2 second cooldown. 3703 gold.

Champion abilities[]

  • Forma de Aranha Forma de Aranha de Elise Elise
  • Ira Genética Ira Genética de Gnar Gnar
  • Capacitor Hextec Capacitor Hextec de Jayce Jayce
  • Investida Relâmpago Investida Relâmpago de Kennen Kennen
  • Desfilando Desfilando de Miss Fortune Miss Fortune
  • Maré Oscilante Maré Oscilante de Nami Nami
  • Escavar Escavar de Rek'Sai Rek'Sai
  • Sentidos Apurados Sentidos Apurados de Quinn Quinn
  • Poder do Desespero Poder do Desespero de Ryze Ryze
  • Poção da Insanidade Poção da Insanidade de Singed Singed
  • Pés Ligeiros Pés Ligeiros de Sivir Sivir
  • Agilidade do Macaco Agilidade do Macaco de Udyr Udyr
  • Caçadora Noturna Caçadora Noturna de Vayne Vayne
    • Hora Final Hora Final de Vayne Vayne

Increasing Percentage movement speed[]

Items[]

Core[]

  • Captain Captain: Unique Passive - Captain: Allied champions running toward you gain 8% bonus movement speed. Nearby minions gain 20% bonus movement speed. 750 gold.
  • Furor Furor: Unique Passive - Furor: Whenever you deal damage with a single target attack or spell, you gain 12% movement speed that decays over 2 seconds. 650 gold.
  • Homeguard Homeguard: Unique Passive - Homeguard: Whenever you are at fountain, you instantly gain full health and mana, and gain a 200% movement speed boost that decays over 8 seconds. The bonus movement speed is lost upon entering combat. The effect cannot activate while in combat. 475 gold.
  • Lich Bane Lich Bane: +5% movement speed, +80 ability power, +250 mana. Unique Passive – Spellblade: After using an ability, your next basic attack deals bonus magic damage equal to 50 + 75% of your ability power. 2 second cooldown. 3000 gold
  • Phantom Dancer Phantom Dancer: +5% movement speed, +50% attack speed, +30% critical strike chance. 2800 gold
  • Mercurial Scimitar Mercurial Scimitar: Unique Active – Quicksilver: Removes all debuffs from your champion. Melee champions also gain +50% movement speed for 1 second. 90 second cooldown. +60 attack damage, +45 magic resist. 3700 gold
  • Talisman of Ascension Talisman of Ascension: Unique Active: Grants nearby allies +40% movement speed for 3 seconds. 60 second cooldown. +20% cooldown reduction, +10 health regeneration, +15 mana regeneration, +2 gold per 10 seconds. 2000 gold
  • Statikk Shiv Statikk Shiv: +6% movement speed, +40% attack speed, +20% critical strike chance. Unqiue Passive: Moving and attacking build Static Charges. At 100 Charges, your next attack expends the Charges to deal 100 magic damage to up to 4 targets. This damage can critically strike. 2500 gold
  • Trinity Force Trinity Force: +8% movement speed, +30 ability power, +30 attack damage, +30% attack speed, +10% critical strike chance, +250 health, +200 mana. Unique Passive - Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. Unique Passive - Spellblade: On cast, for 10 seconds, your next standard attack deals extra damage equal to 200% of your base attack damage. Cooldown 2 seconds. 3628 gold
  • Twin Shadows Twin Shadows: +6% movement speed, +40 ability power, +40 magic resist. Unqiue Active - Hunt: Summons up to 2 invulnerable ghost for 6 seconds to seek the two nearest enemy champions. If they touch an enemy champion, they slow their movement speed by 40% and reveal them for 2.5 seconds. 120 second cooldown. 1900 gold
  • Youmuu's Ghostblade Youmuu's Ghostblade: Unique active: You gain +40% attack speed and +20% movement speed for 6 seconds (4 seconds for ranged). 45 second cooldown. +30 attack damage, +15% critical chance. Unique passive: +20 armor penetration, +10% cooldown reduction. 2700 gold
  • Zeal Zeal: +5% movement speed, +18% attack speed, +10% critical strike chance. 1175 gold
  • Zephyr Zephyr: +10% movement speed, +25 attack damage, +50% attack speed, 10% cooldown reduction. Unique Passive - Tenacity: The duration of stuns, slows, taunts, fears, silences, blinds, and immobilizes are reduced by 35%. 2850 gold

Classic[]

  • Sword of the Occult Sword of the Occult: At 20 stacks, you gain +15% movement speed. +10 attack damage. Unique Passive: You gain +5 attack damage per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. 1200 gold

Champion abilities[]

Note: Only the movement speed bonus effect of these abilities is shown here. To read more about each of these abilities, follow their respective links.

  • Turbo Turbo de Blitzcrank Blitzcrank
  • Explosão Venenosa Explosão Venenosa de Cassiopeia Cassiopeia
  • Sadismo Sadismo de Dr Dr. Mundo
  • Adrenalina Adrenalina de Draven Draven
  • Frenesi Negro Frenesi Negro de Evelynn Evelynn
  • Rajada Íntegra Rajada Íntegra de Galio Galio
  • Raise Morale Raise Morale de Gangplank Gangplank
  • Decisive Strike Decisive Strike de Garen Garen
  • Tailwind Tailwind de Janna Janna
  • Zephyr Zephyr de Janna Janna
  • Portão Acelerador Portão Acelerador de Jayce Jayce
  • Get Excited! Get Excited! de Jinx Jinx
  • Inspire Inspire de Karma Karma
  • Sinister Steel Sinister Steel de Katarina Katarina
  • Divine Blessing Divine Blessing de Kayle Kayle
  • Void Assault Void Assault de Kha'Zix Kha'Zix
  • Whimsy Whimsy de Lulu Lulu
  • Seismic Shard Seismic Shard de Malphite Malphite
  • Prowl Prowl de Nidalee Nidalee
  • Duskbringer Duskbringer de Nocturne Nocturne
  • Blood Boil Blood Boil de Nunu Nunu
  • Command: Dissonance Command: Dissonance de Orianna Orianna
  • Paragon of Demacia Paragon of Demacia de Poppy Poppy
  • Thrill of the Hunt Thrill of the Hunt de Rengar Rengar
  • Scrap Shield Scrap Shield de Rumble Rumble
  • Burnout Burnout de Shyvana Shyvana
  • On The Hunt On The Hunt de Sivir Sivir
  • Crystalline Exoskeleton Crystalline Exoskeleton de Skarner Skarner
  • Song of Celerity Song of Celerity de Sona Sona
  • Shadow Assault Shadow Assault de Talon Talon
  • Move Quick Move Quick de Teemo Teemo
  • Frozen Domain Frozen Domain de Trundle Trundle
  • Ambush Ambush de Twitch Twitch
  • Bear Stance Bear Stance de Udyr Udyr
  • Power Transfer Power Transfer de Viktor Viktor
  • Rolling Thunder Rolling Thunder de Volibear Volibear
  • Blood Scent Blood Scent de Warwick Warwick
  • Cyclone Cyclone de Wukong Wukong
  • Omen of War Omen of War de Yorick Yorick
  • Time Warp Time Warp de Zilean Zilean

Summoner spells[]

  • Ghost Ghost allows your champion to ignore unit collision and gain 27% movement speed for 10 seconds.

Masteries[]

  • Predefinição:Mi4 gives 0.5 / 1 / 1.5% movement speed.
  • Predefinição:Mi4 gives 5% movement speed while out of combat.

Runes[]

  • runes increase movement speed.
  • Quintessence of the Speedy Specter runes increase movement speed by 1.39% each. (Tier 2.5)
Name Type Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Swiftness

(Movement speed)

Quintessence

Quintessences (3)

0.83%

165 IP Influence Point

1.17%

820 IP Influence Point

1.50%

2050 IP Influence Point

Neutral Buffs[]

Multiplicative speed boosts[]

Most speed boosts stack additively, but a select few stack multiplicatively with other speed boosts. Multiplicative bonuses are notable for disregarding movement speed diminishing returns.

Champions[]

  • Devastating Charge Devastating Charge de Hecarim Hecarim
  • Highlander Highlander de Master Yi Master Yi
  • Tag Team Tag Team de Quinn Quinn.
  • Powerball Powerball de Rammus Rammus

Summoner spells[]

  • Ghost Ghost

Decreasing movement speed[]

There are many ways to decrease a champion's movement speed, with the most usual one being through champion abilities. For a full list of slows, see here.

Base movement speeds by champion[]

Ultima vez atualizado, no patch V6.4.

Campeão Velocidade de movimento
Anivia Anivia, Ashe Ashe, Azir Azir, Blitzcrank Blitzcrank, Caitlyn Caitlyn, Corki Corki, Elise Elise, Ezreal Ezreal, Mega Gnar Mega Gnar, Jinx Jinx, Kalista Kalista, Kindred Kindred, Kog'Maw Kog'Maw, Lissandra Lissandra, Lulu Lulu, Miss Fortune Miss Fortune, Mordekaiser Mordekaiser, Nautilus Nautilus, Orianna Orianna, Sona Sona, Soraka Soraka, Tristana Tristana, Ziggs Ziggs, Zyra Zyra 325
Ahri Ahri, Alistar Alistar, Bardo Bardo, Draven Draven, Gragas Gragas, Jhin Jhin, Lux Lux, Syndra Syndra, Teemo Teemo, Twisted Fate Twisted Fate, Twitch Twitch, Varus Varus, Vayne Vayne 330
Amumu Amumu, Annie Annie, Braum Braum, Cassiopeia Cassiopeia, Fiddlesticks Fiddlesticks, Fizz Fizz, Galio Galio, Mini Gnar Mini Gnar (no lvl 1), Janna Janna, Jayce Jayce, Karma Karma, Karthus Karthus, Kayle Kayle, Kennen Kennen, LeBlanc LeBlanc, Leona Leona, Lucian Lucian, Malphite Malphite, Maokai Maokai, Morgana Morgana, Nami Nami, Nidalee Nidalee, Quinn Quinn, Rammus Rammus, Rek'Sai Rek'Sai, Sivir Sivir, Skarner Skarner, Swain Swain, Tahm Kench Tahm Kench, Thresh Thresh, Urgot Urgot, Viktor Viktor, Vladimir Vladimir, Zac Zac, Zilean Zilean 335
Brand Brand, Darius Darius, Ekko Ekko, Evelynn Evelynn, Garen Garen, Graves Graves, Heimerdinger Heimerdinger, Illaoi Illaoi, Jarvan IV Jarvan IV, Kassadin Kassadin, Malzahar Malzahar, Poppy Poppy, Riven Riven, Ryze Ryze, Sejuani Sejuani, Shen Shen, Taric Taric, Veigar Veigar, Vel'Koz Vel'Koz, Xerath Xerath 340
Aatrox AatroxCho'Gath Cho'Gath, Diana Diana, Dr Dr. Mundo, Fiora Fiora, Gangplank Gangplank, Hecarim Hecarim, Irelia Irelia, Katarina Katarina, Nocturne Nocturne, Renekton Renekton, Rengar Rengar, Rumble Rumble, Singed Singed, Sion Sion, Tryndamere Tryndamere, Udyr Udyr, Vi Vi, Volibear Volibear, Warwick Warwick, Wukong Wukong, Xin Zhao Xin Zhao,Yasuo Yasuo, Yorick Yorick, Zed Zed 345
Akali Akali, Elise Elise (Forma de Aranha), Jax Jax, Kha'Zix Kha'Zix, Lee Sin Lee Sin, Nasus Nasus, Nunu Nunu, Olaf Olaf, Shaco Shaco, Shyvana Shyvana, Talon Talon, Trundle Trundle 350
Mini Gnar Mini Gnar (no lvl 18), Master Yi Master Yi, Pantheon Pantheon 355
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