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Barra de Vida 2

The green health bar on the top, and the blue mana bar at the bottom.

Mana Ícone Mana (também conhecida como MP) é uma estatística que é o recurso de muitos campeões necessários para conjurar a maioria de suas habilidades. pode ser restaurada via regeneração de mana e algumas habilidades, itens, runas, e fortalecimentoss.

Mana representada no jogo pela barra azul dentro da interface, indicando a mana atual e a mana máxima. A mana atual é reduzida pelo gasto ao pagar o custo de mana de uma habilidade.

No nível 18, o alcance da quantia de mana base vão de Poppy Poppy com 725 até Kassadin Kassadin com 1490.

Máximo de mana tem um valor em ouro de 2 por ponto. Regeneração de Mana tem um valor em ouro de 60 por ponto. A mana restaurada pela poção tem um valor em ouro de 0,35 por ponto.

Sem Mana[]

Os campeões a seguir não usam mana e são referidos como sem mana:

  • Aatrox Aatrox
  • Akali Akali
  • Dr Dr. Mundo
  • Garen Garen
  • Gnar Gnar
  • Katarina Katarina
  • Kennen Kennen
  • Kled Kled
  • Lee Sin Lee Sin
  • Mordekaiser Mordekaiser
  • Rek'Sai Rek'Sai
  • Renekton Renekton
  • Rengar Rengar
  • Riven Riven
  • Rumble Rumble
  • Shen Shen
  • Shyvana Shyvana
  • Tryndamere Tryndamere
  • Vladimir Vladimir
  • Yasuo Yasuo
  • Zac Zac
  • Zed Zed

Mana como escalamento[]

Habilidades do campeão[]

  • Barreira de Mana Barreira de Mana de Blitzcrank Blitzcrank (escala da mana atual, não máxima)
  • [[Arquivo:Evelynn Predefinição:Dados Evelynn/Passos Sombrios.png|20xpx|border|link=|Passos Sombrios]] Passos Sombrios de Evelynn Evelynn
  • Caminhar na Fenda Caminhar na Fenda de Kassadin Kassadin
  • Sobrecarregar Sobrecarregar de Ryze Ryze, Prisão de Runa Prisão de Runa, e Fluxo de Feitiço Fluxo de Feitiço
  • [[Arquivo:Singed Predefinição:Dados Singed/Bastião do Poder.png|20xpx|border|link=|Bastião do Poder]] Bastião do Poder de Singed Singed

Items[]

  • Archangel's Staff Archangel's Staff increases your ability power by 3% of your maximum mana.
  • Athene's Unholy Grail Athene's Unholy Grail restores 15% of your maximum mana on kill or assist.
  • Seraph's Embrace Seraph's Embrace increases your ability power by 3% of your maximum mana. Drains 20% of your current mana to shield yourself for an equal amount for 3 seconds.
  • Manamune Manamune and Muramana Muramana increase your attack damage by 2% of your maximum mana. Toggle: Your single target spells and attacks (on hit) consume 3% of your current mana to deal twice that amount as physical damage.

Masteries[]

  • Predefinição:Mi4 increases health regeneration by 1 for every 300 mana you have.

Ways to restore mana[]

A champion's mana can be restored in several ways:

  • Mana regeneration
  • Using a Mana Potion Mana Potion or Crystalline Flask Crystalline Flask.
  • Returning to the spawning pool, which restores a percentage of your maximum mana per second.
  • Having the Crest of the Ancient Golem Crest of the Ancient Golem buff, which can be obtained by slaying the Ancient Golem Ancient Golem or by slaying an enemy champion that has the buff.
  • Having Exalted with Baron Nashor Exalted with Baron Nashor buff, which is obtained by slaying Baron Nashor Baron Nashor.
  • The passive effect of Catalyst the Protector Catalyst the Protector and Rod of Ages Rod of Ages.
  • Using Clarity Clarity.
  • Slaying a monster that has Healing Sigil (Wolf Wolf, Wraith Wraith and Golem Golem).
  • Killing a unit while in possession of at least one Doran's Ring Doran's Ring.
  • Killing a unit while having Predefinição:Mi4 mastery active.
  • Obtaining kill or assist when possessing Athene's Unholy Grail Athene's Unholy Grail.
  • Obtaining kill or assist while having Predefinição:Mi4 mastery active.
  • Picking up a Health Relic on the Crystal Scar, Twisted Treeline or Howling Abyss.

Abilities which restore mana[]

  • [[Arquivo:Annie Predefinição:Dados Annie/Disintegrate.png|20xpx|border|link=|Disintegrate]] Disintegrate de Annie Annie refunds the mana cost if it kills the target.
  • [[Arquivo:Cho'Gath Predefinição:Dados Cho'Gath/Carnivore.png|20xpx|border|link=|Carnivore]] Carnivore de Cho'Gath Cho'Gath restores 3.25 + (0.25 × level) mana per kill.
  • [[Arquivo:Evelynn Predefinição:Dados Evelynn/Shadow Walk.png|20xpx|border|link=|Shadow Walk]] Shadow Walk de Evelynn Evelynn restores 1% of maximum mana every second while the stealth is active.
  • [[Arquivo:Gangplank Predefinição:Dados Gangplank/Parrrley.png|20xpx|border|link=|Parrrley]] Parrrley de Gangplank Gangplank refunds half the mana cost (25 / 27.5 / 30 / 32.5 / 35) if it kills the target.
  • [[Arquivo:Irelia Predefinição:Dados Irelia/Bladesurge.png|20xpx|border|link=|Bladesurge]] Bladesurge de Irelia Irelia refunds 35 mana if it kills the target.
  • [[Arquivo:Jayce Predefinição:Dados Jayce/Lightning Field.png|20xpx|border|link=|Lightning Field]] Lightning Field de Jayce Jayce restores 6 / 8 / 10 / 12 / 14 mana per hit.
  • [[Arquivo:Karthus Predefinição:Dados Karthus/Defile.png|20xpx|border|link=|Defile]] Defile de Karthus Karthus restores 20 / 27 / 34 / 41 / 48 mana per kill when turned off.
  • [[Arquivo:Kassadin Predefinição:Dados Kassadin/Nether Blade.png|20xpx|border|link=|Nether Blade]] Nether Blade de Kassadin Kassadin active restores 4 / 5 / 6 / 7 / 8% missing mana on hit. The value quintuples against enemy champions for a maximum of 20 / 25 / 30 / 35 / 40% missing mana.
  • [[Arquivo:Malzahar Predefinição:Dados Malzahar/Malefic Visions.png|20xpx|border|link=|Malefic Visions]] Malefic Visions de Malzahar Malzahar restores 10 / 14 / 18 / 22 / 26 mana per enemy unit that dies while having this ability on them.
  • [[Arquivo:Sivir Predefinição:Dados Sivir/Spell Shield.png|20xpx|border|link=|Spell Shield]] Spell Shield de Sivir Sivir restores 80 / 95 / 110 / 125 / 140 mana whenever it successfully blocks an ability.
  • [[Arquivo:Soraka Predefinição:Dados Soraka/Infuse.png|20xpx|border|link=|Infuse]] Infuse de Soraka Soraka restores 20 / 40 / 60 / 80 / 100 (+5% maximum mana) mana to an allied unit.
  • [[Arquivo:Swain Predefinição:Dados Swain/Carrion Renewal.png|20xpx|border|link=|Carrion Renewal]] Carrion Renewal de Swain Swain restores 9 + (1 × level) mana per kill. On a champion kill or assist, he regains an additional 9% of his maximum mana.
  • [[Arquivo:Twisted Fate Predefinição:Dados Twisted Fate/Pick a Card.png|20xpx|border|link=|Pick a Card]] Pick a Card de Twisted Fate Twisted Fate will restore 50 / 75 / 100 / 125 / 150 mana with a "Blue Card".
  • [[Arquivo:Varus Predefinição:Dados Varus/Piercing Arrow.png|20xpx|border|link=|Piercing Arrow]] Piercing Arrow de Varus Varus refunds half of its mana cost (25 / 37.5 / 40 / 42.5 / 45) if he fails to fire after four seconds of channeling the ability.
  • [[Arquivo:Veigar Predefinição:Dados Veigar/Equilibrium.png|20xpx|border|link=|Equilibrium]] Equilibrium de Veigar Veigar increases mana regeneration by 1% for every percentage of mana missing.
  • [[Arquivo:Xerath Predefinição:Dados Xerath/Arcanopulse.png|20xpx|border|link=|Arcanopulse]] Arcanopulse de Xerath Xerath refunds half of its mana cost (40 / 45 / 50 / 55 / 60) if he fails to fire after 3 seconds of channeling the ability.
    • [[Arquivo:Xerath Predefinição:Dados Xerath/Mana Surge.png|20xpx|border|link=Xerath/LoL#Mana Surge|Mana Surge]] Mana Surge restore 30-195 (27 + 3 / 6 / 9 / 12 / 15) mana every 12 seconds on a basic attack. The amount of mana restored is doubled if the attack target is a champion. This does not apply to structures.

Increasing mana[]

Several items and runes can increase the total mana of a champion. This statistic scales additively, which means that each bonus point acquired is directly added to the mana pool.

Items[]

  • Archangel's Staff Archangel's Staff: Unique Passive – Mana Charge: Each time you cast a spell or spend mana, grants +8 / 10 maximum mana (occurs up to 2 times every 8 / 6 seconds). Bonus caps at +750 bonus mana. +250 mana, +60 ability power, +10 mana regeneration. Unique Passive – Insight: Gain ability power equal to 3% of your maximum mana. Transforms into Seraph's Embrace Seraph's Embrace at +750 mana. 2700 gold
  • Catalyst the Protector Catalyst the Protector: +300 mana, +200 health. Unique Passive: Valor's Reward: On leveling up, restores 150 health and 200 mana over 8 seconds. 1200 gold
  • Frozen Heart Frozen Heart: +400 mana, +95 armor, +20% cooldown. Unique Passive: Reduces the attack speed of nearby enemies by 20%. (700 range). 2900 gold
  • Glacial Shroud Glacial Shroud: +300 mana, +45 armor. Unique Passive: +10% cooldown reduction. 1350 gold
  • Iceborn Gauntlet Iceborn Gauntlet: +500 mana, +30 ability power, +70 armor, +10% cooldown reduction. Unique Passive - Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 125% of your base attack damage to surrounding enemies and creates a field for 2 seconds that slows enemies inside by 30% (2 second cooldown). 3250 gold
  • Lich Bane Lich Bane: +250 mana, +80 ability power, +5% movement speed. Unique Passive – Spellblade: After using an ability, your next basic attack deals bonus magic damage equal to 75% base AD (+ 50% AP). 2 second cooldown. 3000 gold
  • Manamune Manamune: Unique Passive - Mana Charge: Grants +4 / 8 maximum mana (max +750 mana) for each basic attack, spell cast, and mana expenditure (occurs up to 2 times every 8 / 6 seconds). +250 mana, +20 attack damage, +7 mana regeneration. Unique Passive - Awe: Gain attack damage equal to 2% of your maximum mana. Transforms into Muramana Muramana at +750 mana. 2100 gold
  • Muramana Muramana: +1000 mana, +20 attack damage, +7 mana regeneration. Unique Passive - Awe: Gain attack damage equal to 2% of your maximum mana. Active - Toggle: Single target spells and attacks (on hit) consume 3% of current mana to deal bonus physical damage equal to twice the amount of mana consumed. 2100 gold
  • Rod of Ages Rod of Ages: +60 ability power. Passive: You gain +2 ability power, +20 health, and +20 mana every minute / 40 seconds (maximum +20 ability power, +200 health, and +200 mana). +450 health, +450 mana. Unique Passive: On leveling up, restores 150 health and 200 mana over 8 seconds. 2800 gold
  • Sapphire Crystal Sapphire Crystal: +200 mana. 400 gold
  • Seraph's Embrace Seraph's Embrace: +1000 mana, +60 ability power, +10 mana regeneration. Unique Passive - Insight: Gain ability power equal to 3% of your maximum mana. Unique Active - Mana Shield: Drains 20% of your current mana to shield yourself for an equal amount plus 150 for 3 seconds (120 second cooldown). 2700 gold
  • Sheen Sheen: +200 mana, +25 ability power. Unique Passive – Spellblade: On cast, for 10 seconds, your next standard attack deals additional physical damage equal to 100% of your base attack damage. 2 second cooldown. 1200 gold
  • Tear of the Goddess Tear of the Goddess: Unique – Mana Charge: Grants +4 / 5 mana (max +750 mana) for each spell cast and mana expenditure. (occurs up to 2 times every 8 / 6 seconds). Gains +1 mana every 8 / 6 seconds. +250 mana, +7 mana regeneration. 700 gold
  • Trinity Force Trinity Force: +200 mana, +30 ability power, +30 attack damage, +30% attack speed, +10% critical strike chance, +250 health, +8% movement speed. Unique Passive - Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. Unique Passive - Spellblade: After using an ability, your next basic attack deals bonus damage equal to 200% of your base attack damage as physical damage. (2 second cooldown). 3703 gold

Variable Availability[]

  • C Odyn's Veil Odyn's Veil: +350 mana, +350 health, +50 magic resistance. Unique Passive: Reduces and stores 10% of the magic damage dealt to your champion. Unique Active: Deals 200 + stored magic damage (max - 200) to nearby enemy units. 90 second cooldown. (525 Range estimate). 2520 gold

Champion specific items[]

  • Viktor Viktor Hex Core MK-1 Hex Core MK-1 increases his maximum mana by 150.
  • Viktor Viktor Hex Core MK-2 Hex Core MK-2 increases his maximum mana by 300.
  • Viktor Viktor Perfect Hex Core Perfect Hex Core increases his maximum mana by 500.

Masteries[]

  • Predefinição:Mi4 increases your maximum mana by 2 / 3.5 / 5%.

Runes[]

  • and runes increase maximum mana.

List of champions' mana[]

  • Manaless champions are not considered in this list.
The Highest and Lowest Mana Champions (Base mana)*
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. Janna Janna (366 mana) 1. Vayne Vayne
1. Ashe Ashe
(208 mana)
2. Nami Nami (348 mana) 2. Poppy Poppy
2. Jinx Jinx
(215 mana)
3. Karma Karma (340 mana) 3. Warwick Warwick (220 mana)
4. Karthus Karthus (331 mana) 4. Master Yi Master Yi (222 mana)
5. Cassiopeia Cassiopeia (330 mana) 5. Tristana Tristana (225 mana)
Level 18 1. Kassadin Kassadin (1490 mana) 1. Poppy Poppy (725 mana)
2. Janna Janna (1454 mana) 2. Warwick Warwick (730 mana)
3. Karthus Karthus (1368 mana) 3. Udyr Udyr
3. Volibear Volibear
(760 mana)
4. Cassiopeia Cassiopeia (1350 mana) 4. Tristana Tristana (769 mana)
5. Zilean Zilean (1340 mana) 5. Vayne Vayne
5. Ashe Ashe
(803 mana)

Trivia[]

  • The maximum attainable mana is Kassadin Kassadin on Dominion at level 18 if he has:
    • 6 Seraph's Embrace Seraph's Embrace or 6 Muramana Muramana (6000) (or any combination of both)
    • a full Rune Page with runes (834.3)
    • his own maximum mana (1490)
    • the mastery Predefinição:Mi4 (+5% maximum mana)
This combination will result in Kassadin Kassadin having 8741 mana.

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