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Campeão História e Desenvolvimento Estratégia Skins e Curiosidades

Estatística Editar
Vida N/A Dano de Ataque N/A
Regeneração de vida N/A Velocidade de Ataque [*] N/A
Mana N/A Armadura N/A
Regeneração de mana N/A Resistência mágica N/A
Range N/A Velocidade de movimento N/A


Habilidades

Passiva: Aprumo Marcial
Aprumo Marcial

Innate: Kalista cannot cancel her basic attacks and they will miss if she loses sight of her target before they hit.

If Kalista enters a movement command while winding her basic attack or Pierce Pierce, she will drive through that direction when she launches her attack, dashing a short distance. Martial Poise distance scales with Enhanced Movement, and is increased by 25% when dashing backwards.

Additionally, Kalista begins the game with a unique item, The Black Spear The Black Spear.

The Black Spear - Active: Kalista offers a pact to an allied champion. Should they agree, the item is consumed and binds them together, turning the target into a Oathsworn ally for the remainder of the game. Kalista requires an Oathsworn ally to utilize Predefinição:Ais Soul-Marked Soul-Marked and Fate's Call Fate's Call.


Perfurar
ALCANCE: 1450
CUSTO: 50 / 55 / 60 / 65 / 70 mana
TEMPO DE RECARGA: 8
Perfurar

Active: Kalista hurls a fast and narrow spear, dealing physical damage to the first enemy struck.

  • Physical Damage: 10 / 70 / 130 / 190 / 250 (+ 100% AD)

If Pierce scores a kill, the spear will continue onward, passing all Rend Rend stacks from the dead victim to the next enemy it hits.


Vigia
ALCANCE: 5500
CUSTO: 25 mana
TEMPO DE RECARGA: 30
Vigia

Soul-Marked - Passive: If Kalista and her Oathsworn Oathsworn ally attack the same target within 1.5 seconds of each other, the target will take additional magic damage equal to a percentage of their maximum health. This effect cannot occur on the same target for 8 seconds. Damage is capped against minions and monsters.

  • Magic Damage: 12 / 14 / 16 / 18 / 20% of target's maximum health
  • Max. Damage Vs. Monsters: 100 / 125 / 150 / 175 / 200

Active: Kalista commands a soul sentinel to the target location within range, gaining sight in a ~450-length cone in front of it. The sentinel's sight is obstructed by terrain and brush. Upon reaching the target location, it will return to a point within ~1400 units of cast location. The sentinel will perform a total of 7 laps, including the first two lengths. The sentinel is vulnerable from behind and will die if attacked twice by an enemy champion or once by a tower. If the sentinel spots an enemy champion it will scream and stalk them for the next 4 seconds - revealing them for the duration.

Kalista stores a charge of Sentinel every few seconds, and can store up to 2 charges.

  • Recharge Time: 90 / 80 / 70 / 60 / 50


Lacerar
CUSTO: 30 mana
TEMPO DE RECARGA: 14 / 12.5 / 11 / 9.5 / 8
Lacerar

Passive: Kalista's basic attacks, Pierce Pierce and Soul-Marked's Soul-Marked's bonus magic damage will rend her enemies, leaving a spear lodged in her target for 4 seconds. There is no cap on the number of spears Kalista can lodge in her target. This passive is unavailable while Rend is on cooldown.

Active: Kalista rips all spears from nearby enemies, dealing physical damage and slowing them for 2 seconds. Rend's damage is increased by a percentage for every spear beyond the first that Kalista ripped from them.

  • Physical Damage: 20 / 30 / 40 / 50 / 60 (+ 60% AD)
  • Damage per Additional Spear: 5 / 9 / 14 / 20 / 27 (+15 / 18 / 21 / 24 / 27% AD)
  • Slow: 25 / 30 / 35 / 40 / 45%

If Rend scores a kill, the cooldown is refreshed.


Chamado do Destino
ALCANCE: 1200
CUSTO: 100 mana
TEMPO DE RECARGA: 90 / 75 / 60
Chamado do Destino

Active: Kalista draws her Oathsworn Oathsworn ally next to her, making them untargetable and disabling their spells for 4 seconds. Kalista's Oathsworn ally must be within 1400-range to cast Fate's Call.

During Fate's Call, Kalista's Oathsworn can right-click a target location to dash there, stopping at the first enemy hit, knocking up all surrounding enemies and landing themselves at their maximum attack range from the target.


References

Predefinição:Champions

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