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This page is for the deployable units. See also: Stealth Ward (Item) Stealth Ward (Item), Warding (Passive) and Ward skins.

A ward is a deployable unit that removes the fog of war over the surrounding area. Wards are only available on Summoner's Rift.

Types of Ward

File:Warding Totem screenshot.png
Totem Ward icon Totem Ward e

Grants Sight icon sight over the surrounding 1100 units.

Durata: 60 - 120 (in base al livello) seconds
Limite: 3 Placed, shared with 20px Stealth Wards
Visibile: Stealthed
Salute: 3
Ricompensa: Gold 10 and 37 Experience
Fonte: * Warding Totem Warding Totem
File:Control Ward screenshot.jpg
20px Control Ward e

Grants Sight icon sight over the surrounding 900 units. A Control Ward's sight also:

The Control Ward is 20px exposed to enemies while it is revealing one of the above stealthed units, or granting vision of a Tentacle Tentacle (possible bug).

Durata: Indefinite
Limite: 1 Placed
Visibile: Yes
Salute: 4, regenerates after X second of not being attacked.
Ricompensa: Gold 30 and 40 Experience
Fonte: Control Ward Control Ward
File:Stealth Ward screenshot.png
20px Stealth Ward e

Grants Sight icon sight over the surrounding 1100 units.

Durata: 150 seconds
Limite: 3 Placed, shared with Totem Ward icon Totem Wards
Visibile: Stealthed
Salute: 3
Ricompensa: Gold 30 and 40 Experience
Fonte: * Nomad's Eye Nomad's Eye
File:Farsight Ward screenshot.jpg
20px Farsight Ward e

Grants Sight icon sight over the surrounding 500 units. Untargetable by allies.

Durata: Indefinite
Limite: No Limit
Visibile: Yes
Salute: 1
Ricompensa: Gold 15 and 12 experience
Fonte: * Farsight Alteration Farsight Alteration
File:Ghost Poro.png
Totem Ward icon Ghost Poro e

Grants Sight icon sight over the surrounding 450 units. Will be scared away if an enemy moves into its brush.

Durata: Indefinite
Limite: 1
Visibile: Yes
Salute: N/A (Playful Untargetable)
Ricompensa: N/A
Fonte: Ghost Poro Ghost Poro
File:Zombie Ward.png
Zombie Ward icon Zombie Ward e

Grants Sight icon sight over the surrounding 1100 units. Untargetable by allies.

Durata: 60 - 180 (in base al livello) seconds
Limite: No Limit
Visibile: Yes
Salute: 1
Ricompensa: Gold 1
Fonte: Zombie Ward Zombie Ward
Featured Game Modes

General

Strategy

Placing wards
Removing wards

Media

Patch History

V8.2
V7.22
V6.22
V5.22
V5.5
  • New Effect: Now have spawn and death animations to provide better feedback.
V5.3
V4.20
V4.11
V4.9
  • The icon above a stealth ward is now larger and green.
V4.5
V3.14
V1.0.0.146
  • Now displays a targeting indicator when placing a ward inside a bush.
V1.0.0.125
  • Will now properly update the map icons for creep camps.
V1.0.0.123
  • Using Teleport Teleport on a ward will no longer reveal the ward through Fog of War to enemies. Only Teleport's animation is visible.
  • Attack-move will now target visible wards.
V1.0.0.121
  • Wards can now be targeted by Leap Strike Leap Strike and Shunpo Shunpo specifically (reverting last patch's change on these abilities only), but this will reveal the ward for 2 seconds.
  • New Effect: Teleporting Teleporting to a ward will now reveal the ward to enemies. Teleport will make the ward invulnerable, however.
V1.0.0.120
  • Removed: Wards are no longer classified as minions for targeting purposes. For example, they will no longer block Rammus' Rammus' Powerball Powerball or intercept skill shots.
V1.0.0.112
  • Stacks per slot increased to 5 from 3.
V1.0.0.111
V1.0.0.108
  • Wards can no longer be affected by Heals.
  • Wards now have 3 health and take 1 damage from basic attacks.
V1.0.0.101
  • Wards now show their remaining duration in their mana bar.
V1.0.0.96
V1.0.0.52
May_9,_2009_Patch

References


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Gameplay Elements
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