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New Skins in the Store

The following skin was added along with this patch, but was not made available until patch v3.10a on August 22, 2013:

The following skin was added along with this patch, but was not made available until August 1:

League of Legends v3.10

Champions

Lucian Lucian

  • Lucian the Purifier is in this build but will not be turned on in this patch.

AsheSquare Ashe

While cleaning up Ashe's passive, we found a small bug that had been granting unwarranted Focus stacks. We ordered an orbital strike on the bug, and gave Focus a minor buff to compensate.
  • Focus Focus
    • Focus stacks per second increased to 4/5/6/7/8 from 3/4/5/6/7.
    • Fixed a bug where Focus was granting stacks while on cooldown in certain situations.

Elise Elise

  • Spiderlings
    • Health reduced to 90-260 from 125-550.
    • Armor increased to 30/50/70/90 from 30 (based on Spider Form rank).
    • Magic resist increased to 50/70/90/110 from 50 (based on Spider Form rank).
    • Multi-target damage reduction adjusted to 25% from 10/20/30/40%.
    • Spiderlings no longer continue taking actions before vanishing once Elise shifts into Human Form.
    • Spiderlings now group closer together while moving.
  • Volatile Spiderling Volatile Spiderling
    • Movement speed reduced.
  • Rappel Rappel
    • Elise can no longer descend outside of the indicated area.
    • Fixed a bug where Elise could begin casting spells and attacking as soon as she began her descent while she was still untargetable.
    • Spiderlings will now descend from Rappel slightly after Elise instead of descending at the same time.

Fiddlesticks Fiddlesticks

Fizz Fizz

Karthus Karthus

  • Lay Waste Lay Waste
    • Now casts at max range when targeted beyond max range during Death Defied.
  • Defile Defile
    • Ability power ratio reduced to 0.2 from 0.25.
    • Fixed a bug where cooldown reduction allowed Defile to be rapidly toggled, increasing its damage output.

Malzahar Malzahar

Master Yi Master Yi remade

  • Stats
    • Health per level increased to 92 from 86.
    • Base mana reduced to 180 from 199.
    • Mana per level increased to 42 from 36.
    • Base armor reduced to 15 from 16.3.
    • Armor per level reduced to 3 from 3.7.
    • Attack speed per level reduced to 2.75% from 2.98%.
  • Double Strike Double Strike (Innate)
    • Every 4th consecutive basic attack, Master Yi will attack twice, dealing 50% damage on the second strike.
  • Alpha Strike Alpha Strike (Q)
    • Master Yi becomes untargetable and dashes to up to 4 units, dealing 25/60/95/130/165 (+1.0 total attack damage) physical damage and 75/100/125/150/175 bonus damage to minions. Alpha Strike can critically strike for 60% of Master Yi's total attack damage.
    • Alpha Strike's cooldown is reduced by 1 second each time Master Yi basic attacks.
    • Mana cost: 70/80/90/100/110
    • Cooldown: 18/17/16/15/14 seconds
  • Meditate Meditate (W)
    • Master Yi channels for 4 seconds, gaining 40/45/50/55/60% damage reduction and healing for 30/50/70/90/110 (+0.3 ability power) per second. This heal is increased by 1% for every 1% Health Master Yi is missing. The damage reduction is halved against turrets.
    • Mana cost: 50/65/80/95/110
    • Cooldown: 35 seconds
  • Wuju Style Wuju Style (E)
    • Passive: Master Yi gains 7/9/11/13/15% attack damage.
    • Active: Master Yi deals 10/15/20/25/30 (+0.1/0.125/0.15/0.175/0.2 total attack damage) true damage on hit for 5 seconds. Wuju Style's passive bonus is lost while the skill is on cooldown.
    • Mana cost: 0
    • Cooldown: 18/17/16/15/14 seconds
  • Highlander Highlander (Ultimate)
    • Passive: when Master Yi kills a champion, the cooldowns on his basic abilities are reduced by 18 seconds (half for assists)
    • Active: grants Master Yi 30/55/80% attack speed and 25/35/45% movement speed for 10 seconds. If Master Yi scores a kill or assist while Highlander is active, Highlander's duration is extended by 4 seconds.
    • Mana cost: 100
    • Cooldown: 75 seconds

Nami Nami

Poppy Poppy

  • Heroic Charge Heroic Charge
    • Fixed a bug where Poppy would retain her previous move or attack order after charging.
    • Fixed a bug that caused Poppy to stutter briefly after charging.

Ryze Ryze

Thresh Thresh

  • Stats
    • Base health reduced to 411 from 452.
    • Base armor reduced to 12 from 18.
  • Damnation Damnation
    • Souls now always grant 0.75 armor and ability power instead of starting at 1.0 and granting diminishing returns per soul collected.

Twisted Fate Twisted Fate

  • Loaded Dice Loaded Dice remade
    • Upon killing a unit, Twisted Fate rolls his dice, gaining anywhere from 1 to 6 bonus gold. Naturally, Twisted Fate has a higher chance to receive a larger bonus.
  • Pick a Card Pick a Card
    • Now has 8 seconds to lock the card and 4 seconds to throw it instead of 10 seconds to do both.

Udyr Udyr

Vayne Vayne

Warwick Warwick

ZacSquare Zac

General Champion Changes

Items

Blade of the Ruined King Blade of the Ruined King
  • Active haste/slow duration reduced to 3 seconds from 4.
Warden's Mail Warden's Mail
  • Combine cost reduced Gold 400 from Gold 500
    • Total cost reduced to Gold 1000 from Gold 1100.
  • Passive slow duration reduced to 1 second from 1.5.
Randuin's Omen item Randuin's Omen
  • Total cost reduced to Gold 3000 from Gold 3100.
    • Combine cost unchanged.
  • Passive slow duration reduced to 1 second from 1.5.
Frozen Heart Frozen Heart
  • Total cost reduced to Gold 2900 from Gold 3000.
    • Combine cost unchanged.
Spectre's Cowl Spectre's Cowl added
Spirit Visage Spirit Visage
  • Recipe changed: Spectre's Cowl Spectre's Cowl + Kindlegem Kindlegem + 375g = 2625g (total cost increased from 2200g)
  • Health increased to 400 from 200.
  • Magic resist increased to 55 from 45.
  • Now grants +20 health regen per 5 seconds.
Banshee's Veil Banshee's Veil
  • Recipe changed: Spectre's Cowl Spectre's Cowl + Ruby Crystal Ruby Crystal + 875g = 2750g (total cost increased from 2520g)
  • Health increased to 450 from 400.
  • Magic resist increased to 55 from 45.
  • Mana reduced to 0 from 300.
  • New Unique Passive: Grants +45 health regen per 5 seconds for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.
Guardian Angel Guardian Angel
Aegis of the Legion Aegis of the Legion
  • Combine cost reduced to 375 from 625.
    • Total cost reduced to 1900 from 2150.
  • Health reduced to 200 from 250.
  • No longer grants self-only magic resist.
  • Unique Aura – Legion
    • No longer grants armor.
    • Magic resist increased to 20 from 15.
    • No longer grants additional bonuses to minions.
Runic Bulwark Runic Bulwark removed
Locket of the Iron Solari Locket of the Iron Solari

New Icons

The following items have received new icons

Maps

Summoner's Rift

Jungle Monsters

  • Wraiths
    • Spawn time increased to 2:05 from 1:55.
  • Wolves
    • Spawn time increased to 2:05 from 1:55.
    • 20px Giant Wolf
      • Base experience granted increased to 170 from 153.
  • Golems
    • Spawn time increased to 2:05 from 1:55.
    • 20px Big Golem
      • Base experience granted increased to 160 from 137.
  • 20px Ancient Golem
    • Base experience granted reduced to 260 from 340.
    • Base health reduced to 1400 from 1500.
  • 20px Lizard Elder
    • Base experience granted reduced to 260 from 340.
    • Base health reduced to 1400 from 1500.
  • 20px Young Lizard
    • Base experience granted increased to 50 from 10
    • Base health increased to 400 from 300

Baron Nashor Baron Nashor

  • Voracious Corrosion
    • Now reduces the physical and magic damage the target deals to Nashor by 50% instead of reducing the target's attack damage by 50%.

Turrets

  • Outer turrets now gain 60 bonus armor at the start of the game, which starts decaying after 4 minutes have passed and finishes decaying 4 minutes later.
  • Outer turret base armor increased to 60 from 54.
  • Outer turrets no longer gain armor over the first 8 minutes of the game.
  • Fixed a bug where purple side inner turrets had 10 more armor than intended.

Twisted Treeline and Crystal Scar

Items

Removed:

Enabled:

Blackfire Torch Blackfire Torch reworked

  • Blasting Wand Blasting Wand + Fiendish Codex Fiendish Codex + 720g = 2400g
  • +80 ability power
  • +10% cooldown reduction
  • Unique Active: Deals 20% of target champion's maximum health in magic damage over 6 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown).

Moonflair Spellblade Moonflair Spellblade (Ranged Only) reintroduced

Wooglet's Witchcap Wooglet's Witchcap

Bug Fixes

  • 20px Vilemaw now properly selects his melee attack for melee champions with more than 100 range.
  • 20px Vilemaw no longer twitches when players leave his lair.
  • 20px Lesser Wraith health now properly scales with time.

General

Champion Search Tags

  • Champions will now be tagged with a single, primary role from the following:
    • Assassin, Fighter, Mage, Marksman, Support, Tank
  • You'll see these changes across PvP.net

Ready Check

  • Players that frequently fail a Ready Check will be given time-outs from re-entering the queue to prevent them from lengthening the queue times of other players.
  • Normal play patterns (including missing a Ready Check every once in a while) will not trigger this penalty.

Chat

  • Fixed a bug where the /mute chat command did not work.
  • Fixed a bug where you could not use the /mute @ChampionName chat command unless the target was on your friends list.

Undocumented Changes

Patch Preview

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