FANDOM


New Skins in the Store

The following skins were added along with this patch.

The following skins were added along with this patch but were not made available until Friday, February 8.

League System

The League System has arrived for ranked play!

  • Players and teams will now be placed into a League upon finishing their placement matches.
  • Leagues are assigned to a skill tier and are split into divisions, e.g. Gold IV.
  • Winning and losing matches will now cause you to gain and lose League Points (LP).
  • Advancing to 100 LP will now start a Division or Promotion Series.
  • Top players and teams can now advance to the Challenger tier, which is visible to all in the client.
  • Champion losses and win ratios will no longer be displayed to other players.
  • Elo ratings have been replaced by matchmaking ratings (MMR) which are no longer displayed.
  • The time penalties for queue dodging have been shortened and an LP penalty has been added.

League of Legends V3.01

Champions

AnnieSquare Annie

  • Annie has received a visual upgrade.

Blitzcrank Blitzcrank

Cho'Gath Cho'Gath

Diana Diana

Elise Elise

EzrealSquare Ezreal

These changes are a continuation of our earlier effort to carefully scale back some of Ezreal's excess power. Although these nerfs affect AP Ezreal, right now we're focused on stabilizing AD Ezreal. After that we'll assess the state of AP Ezreal.

HeimerdingerSquare Heimerdinger

Though these aren't all the Heimerdinger changes we'd eventually like to do, these are some quality of life adjustments that should help smooth out Heimer's current gameplay.

Katarina Katarina

These changes are focused on once again increasing the risk of Katarina's gameplay by forcing her to build more offensive stats and focus on pulling off well-timed Death Lotus Death Lotuses.

Kennen Kennen

Lulu Lulu

Master Yi Master Yi

  • Meditate Meditate
    • Total heal amount increased to 200/350/500/650/800 from 140/280/420/560/700.
    • Total ability power ratio reduced to 2.0 from 4.0.
    • Mana cost reduced to 50/65/80/95/110 from 70/80/90/100/110.

Miss Fortune Miss Fortune

  • Bullet Time Bullet Time
    • Bonus attack damage ratio reduced to 0.35 from 0.45.
    • Targeting cone is now attached to Miss Fortune.

Nasus Nasus

Nasus now gains double the bonus from Siphoning Strike Siphoning Strike when it’s used to kill more significant ("large") targets such as enemy champions, siege minions, the 20px Giant Wolf, or even Baron Nashor Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.

Nunu Nunu

These changes are focused on forcing Nunu to play more actively in his support role by reducing the power he passively contributes to his allies.
  • Base movement speed increased to 350 from 340.
  • Blood Boil Blood Boil
    • Duration reduced to 12 seconds from 15.
    • Attack speed bonus reduced to 25/30/35/40/45% from 25/35/45/55/65%.
    • Movement speed bonus reduced to 8/9/10/11/12% from 11/12/13/14/15%.

Olaf Olaf

Shaco Shaco

Shen Shen

  • Ki Strike Ki Strike
    • Cooldown reduction per attack reduced to 1 second from 1.5.
    • Cooldown reduction per attack while Feint Feint is active reduced to 2 seconds from 3.

Sion Sion

Sion now receives twice the bonus stats from Enrage Enrage when he uses it to kill more significant ("large") targets such as enemy champions, siege minions, the 20px Giant Wolf, or even Baron Nashor Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.
  • Enrage Enrage
    • Permanent max health bonus is now doubled to 2/3/4/5/6 upon killing a champion, large minion or large monster.

Tristana Tristana

Tryndamere Tryndamere

  • Base attack speed increased to 0.670 from 0.644.
  • Fury decay now begins after 8 seconds of being out of combat from 5 seconds.

Veigar Veigar

Veigar now receives twice the bonus stats from Baleful Strike Baleful Strike when he uses it to kill more significant ("large") targets such as enemy champions, siege minions, the 20px Giant Wolf, or even Baron Nashor Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.

Vi Vi

Volibear Volibear

Volibear's base attack speed was below average for an attack-based melee champion. This change helps address this deficiency and helps him clear the jungle.
  • Stats
    • Base attack speed increased to 0.658 from 0.625.

Items

Seeker's Armguard Seeker's Armguard (New Item)

Zhonya's Hourglass Zhonya's Hourglass

Sightstone Sightstone

These changes are to reduce the excessive amount of early vision teams can acquire with little cost. This should create more opportunities to gank and reward counter play, especially for junglers.
  • Recipe changed: Ruby Crystal Ruby Crystal + 475 gold = 950 gold (from 700).
  • Health increased to 180 from 100.
  • Gold reward for Sightstone wards increased to 25 from 10.

Ruby Sightstone Ruby Sightstone

These changes are to reduce the excessive amount of early vision teams can acquire with little cost. This should create more opportunities to gank and reward counter play, especially for junglers.
  • Total cost increased to 1550 from 1300.
  • Health increased to 360 from 300.
  • Gold reward for Ruby Sightstone wards increased to 25 from 10.

Giant's Belt Giant's Belt

    • Health reduced to 380 from 400.

Warmog's Armor Warmog's Armor

Sunfire Cape Sunfire Cape

  • Combine cost increased to 930 from 780 (total cost increased to 2650 from 2500).

Fiendish Codex Fiendish Codex

This change allows Fiendish Codex and its various build paths to be more versatile and universally attractive for ability power champions.

Nashor's Tooth Nashor's Tooth

  • Combine cost reduced to 200 from 250 (total cost reduced to 2270 from 2500)
  • No longer grants any mana regen.

Banner of Command Banner of Command

Deathfire Grasp Deathfire Grasp

Morellonomicon Morellonomicon

Athene's Unholy Grail Athene's Unholy Grail

  • Combine cost reduced to 900 from 920 (total cost reduced to 2600 from 2800)

The Bloodthirster The Bloodthirster

  • Combine cost increased to 850 gold from 650 (total cost increased to 3200 gold from 3000)

The Black Cleaver The Black Cleaver

  • We are now fairly comfortable with Black Cleaver’s strategic niche, but we want to scale back some excess power.
  • Health reduced to 200 from 300
  • Maximum stacks increased to 5 from 4
  • Armor reduction per stack reduced to 5% from 6%
  • Fixed a bug where spells were applying more reduction than intended

Trinity Force Trinity Force

  • Combine cost reduced to 3 from 300 (total cost reduced to 3903 from 4200).

Spirit Stone Spirit Stone

  • Combine cost reduced to 40 from 140 (total cost reduced to 700 from 800).

Spirit of the Spectral Wraith Spirit of the Spectral Wraith

  • Combine cost reduced to 100 from 400 (total cost reduced to 2000 from 2400).

Frozen Heart Frozen Heart

  • Combine cost reduced to 400 from 500 (total cost reduced to 3000 from 3100).

Doran's Shield Doran's Shield

  • Health regen per 5 seconds increased to 8 from 5.

Matchmaking

  • The matchmaking system will now take into account matchmaking rating and number of wins in the player's current queue when creating matches

General

  • We've made database upgrades which have cleared displayed match history in player profiles. All stats are still stored, but your previous 10 games will not show up.
  • Tenacity now appears on the character sheet as a stat.
    • All champions with abilities that reduce the duration of disabling effects now gain tenacity instead e.g. Singed Singed, Trundle Trundle, IreliaSquare Irelia, Garen Garen, etc.
    • Champion tenacity stacks with item tenacity, mastery tenacity and cleanse.
  • Fixed a bug where Rengar Rengar and Kha'Zix Kha'Zix "The Hunt is On!" quest might fail to activate when Kha'Zix Kha'Zix was dead.
  • Fixed a bug where chat messages from AniviaSquare Anivia would display the incorrect champion name while she was in egg form.
  • Inhibitors and turrets now have kill callouts.

Co-op vs. AI

  • Bots will occasionally chat at the beginning and end of games
  • Added Jarvan IV Jarvan IV bot to all maps
  • Improved retreat logic for bots with dashes.

Undocumented Changes

Champions

AlistarSquare Alistar

  • Headbutt Headbutt
    • Fixed a bug where Headbutt will temporarily stun a target when not clearing through the wall.

Shen Shen

Items

Athene's Unholy Grail Athene's Unholy Grail

  • Cooldown Reduction is no longer UNIQUE.

Blackfire Torch Blackfire Torch

  • Total cost decreased to 3770 from 3950.
  • No longer grants any mana regen.

Spirit of the Ancient Golem Spirit of the Ancient Golem

  • Total cost decreased to 2300 from 2400.

Spirit of the Elder Lizard Spirit of the Elder Lizard

  • Total cost decreased to 2300 from 2400.

Patch Preview Video

 v · e
I contenuti della comunità sono disponibili sotto la licenza CC-BY-SA a meno che non sia diversamente specificato.