New Skins in the Store

The following skin was added along with this patch, but it was not made available until Friday, October 26.

The following skins were added along with this patch and they were made available on October 26. They are part of the Call of the Shadow Isles and will be removed from the store as legacy skins on November 13.

The following skins were added along with this patch and they were made available on October 26. They are part of the Harrowing celebration and will be removed from the store as legacy skins on November 13. V1.70

  • Crest of Honor – Honorable Opponent will now be displayed to the player and his teammates during champion select lobby and the loading screen.
  • Fixed a bug where a player's Ranked Solo rating would be displayed before all of his provisional matches had been finished.

League of Legends V1.0.0.150


Elise, the Spider Queen Elise, the Spider Queen

Abilities in Human Form
  • Spider Swarm Spider Swarm (Innate)
    • Elise's Human Form spells will ready a spiderling when cast on an enemy.
  • Neurotoxin Neurotoxin (Q)
    • Elise damages a target based on its current health.
  • Volatile Spiderling Volatile Spiderling (W)
    • Elise releases a venom-gorged spiderling that explodes when it nears a target.
  • Cocoon Cocoon (E)
    • Elise fires a skillshot that stuns the first enemy struck.
  • Spider Form Spider Form (Ultimate)
    • Elise transforms into a menacing spider with new abilities. While in Spider Form, Elise deals bonus magic damage on attack and has increased movement speed, armor, and magic resistance. Each level of her ultimate allows Elise to summon an additional spiderling.
Abilities in Spider Form
  • Spider Swarm Spider Swarm (Innate)
    • When she transforms into Spider Form, Elise summons her spiderlings to attack nearby enemies.
  • Venomous Bite Venomous Bite: Elise lunges forward and bites her target, slowing them and dealing bonus damage based on how low its health is.
  • Skittering Frenzy Skittering Frenzy
    • Passive: Spiderlings have increased attack speed.
    • Active: Elise and her spiderlings gain attack speed and heal her on each attack.
  • Rappel Rappel (E)
    • On enemy cast: Elise and her spiderlings ascend high into the air and descend upon an enemy target.
    • On ground cast: Elise and her spiderlings ascend high into the air, becoming untargetable for two seconds. Casting Rappel on a nearby enemy during this time will descend upon your target.
    • Human Form Human Form (Ultimate)
    • Elise transforms into a human form with new abilities. Each level of her ultimate allows Elise to summon an additional spiderling.

Blitzcrank Blitzcrank

  • Stats
    • Base health reduced to 518 from 568.
    • Health per level reduced to 95 from 100.

Evelynn Evelynn

Ezreal Ezreal

Jayce Jayce

  • Thundering Blow Thundering Blow
    • Flat damage component removed; damage changed to 8/11/14/17/20% of target's maximum health (+100% bonus AD) from 40/70/100/130/160 (+100% bonus AD) plus 8/11/14/17/20% of target's maximum health.
    • Fixed: Stun no longer sometimes lasts beyond the knockback duration.
  • Acceleration Gate Acceleration Gate
    • Mana cost increased to 50 from 30.

Leona Leona

Mordekaiser Mordekaiser

Poppy Poppy

Rengar Rengar

Skarner Skarner

Sona Sona

  • Stats
    • Base health reduced to 410 from 450.
    • Base armor reduced to 9 from 11.

Syndra Syndra

  • Force of Will Force of Will
    • Now grabs nearest Dark Sphere in range if no valid target selected.
    • Grab time reduced to 0.25 seconds from 0.33.
    • Throw commands given during the grab time now execute immediately after the grab finishes.
    • Fixed a bug where minions/Dark Spheres being pulled could get stuck on terrain.
  • Scatter the Weak Scatter the Weak
    • Dark Spheres that have nearly finished casting will now get knocked back once they arrive.
    • Fixed a bug where units hit by both Scatter the Weak and an affected Dark Sphere would be knocked back but not stunned.
  • Unleashed Power Unleashed Power
    • Spell shields will now only block a single sphere rather than the entire spell.
    • Now also pulls in spheres cast just before the start of Unleashed Power.
    • Fixed a bug where Unleashed Power would go on cooldown if the target died before the cast animation completed.

Tristana Tristana

Trundle Trundle

Twisted Fate Twisted Fate


  • Ward Skins
    • Harrowing Ward skins will be available to unlock in the store in the Ward Skins tab.
    • Unlocking a ward skin allows you to use it in game for the next 7 days.
    • Multiple weeks can be stacked for an individual ward skin.
    • When activated in the store, ward skins cosmetically change both sight and vision wards in-game.

Deathfire Grasp Deathfire Grasp

  • No longer grants cooldown reduction.
  • Active base damage reduced to 15% current health from 25%.
  • Ability power ratio increased to 5% per 100 Ability Power from 4%.

Phage Phage

  • Slow duration reduced to 2 seconds from 2.5.
  • Slow for ranged attacks reduced to 20% from 30%.

Trinity Force Trinity Force

  • Slow for ranged attacks reduced to 25% from 35%.

Frozen Mallet Frozen Mallet

  • Slow duration now correctly lasts for 2.5 seconds instead of 2.

Hextech Sweeper Hextech Sweeper:

Twisted Treeline

Twisted Treeline remade.

  • New layout and reworked jungle that will push the pace of champion encounters.
  • New altar control objective and boss, 20px Vilemaw.
  • New environmental art, monster skins, music, and sound.
  • New Twisted Treeline items (details are subject to change)


Blackfire Torch Blackfire Torch added

Wooglet's Witchcap Wooglet's Witchcap added

Overlord's Bloodmail Overlord's Bloodmail added

Lord Van Damm's Pillager Lord Van Damm's Pillager added

Grez's Spectral Lantern Grez's Spectral Lantern added

  • Recipe: Madred's Razors Madred's Razors + 200g = 1200g
  • +25 attack damage
  • +30 armor
  • Unique Passive: Your basic attacks against minions and monsters have a 20% chance to deal 300 bonus magic damage.
  • Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).

Wicked Hatchet Wicked Hatchet added

  • Recipe: Cloak of Agility Cloak of Agility + Long Sword Long Sword + 710g = 1955g
  • +20 attack damage
  • +18% critical strike chance
  • Unique Passive: Your basic attacks inflict Grievous Wounds on enemy champions, causing 50% reduced healing and regeneration for 1.5 seconds.

Blade of the Ruined King Blade of the Ruined King added

  • Recipe: Bilgewater Cutlass Bilgewater Cutlass + 1000g = 2825g
  • +40 attack damage
  • +10% life steal
  • Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions).
  • Unique Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (1 minute cooldown).

NEW ITEM: Ichor of Rage Ichor of Rage

  • Cost: 500g
  • Click to Consume: Grants 20-42 attack damage based on champion level, 20-42% attack speed based on champion level, and 15% increased damage to Turrets for 4 minutes.

NEW ITEM: Ichor of Illumination Ichor of Illumination

  • Cost: 500
  • Click to Consume: Grants 30-64 ability power based on champion level, 15% cooldown reduction, and a huge boost to mana and energy regeneration for 4 minutes.

Co-op vs. AI

  • Cho'Gath Bot Cho'Gath Bot will now increase the damage of Vorpal Spikes when he levels it up.
  • Veigar Bot Veigar Bot will now appear on intermediate difficulty in Co-op vs AI for all maps.
  • Fixed a bug where Summoner's Rift bots would occasionally get stuck on the summoning platform after respawn if enemy champions were nearby.
  • Fixed a bug where Kayle Bot Kayle Bot would idle while trying to attack enemy minions.
  • Bots now properly factor untargetable enemy turrets in threat calculations, making it harder to get them stuck between towers.


  • The Dragon's Dragon's burning damage will no longer disrupt players from Recalling Recalling.
  • Game tips and interesting facts will now be displayed on the loading screen and at the start of some matches.
  • The mini-scoreboard will no longer block right clicks from issuing champion orders.
  • Item cooldowns will now be displayed in a similar color blue to spell cooldowns.
  • The blue overlay for spells on cooldown has been slightly lightened.
  • Locking the camera on a champion will now persist through that champion's deaths.
  • Added a hotkey for switching between items and gold on the scoreboard.
  • Directed camera algorithms have been improved for Twisted Treeline.
  • API for Manual Recommended Items Overrides now works correctly with all champions and also works correctly even if the character changes forms prior to opening the shop for the first time, like Udyr Udyr.

Undocumented Changes

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