New Skins in the Store

The following skins were released along with this patch.

The following skin was released with this patch, but was not available for purchase until Monday, February 20. v1.54

Co-op vs. AI

Spectator Mode

  • Major item purchases will now be visually distinguished on the Scoreboard.

Ranked Teams

  • Match History and End of Games stats for Ranked Teams are now accessible via the Team Profile.


  • will now wait for 8 seconds after a queue dodge before requeuing.

League of Legends v1.0.0.134


Nautilus, the Titan of the Depths Nautilus, the Titan of the Depths
  • Staggering Blow Staggering Blow (Innate)
    • Nautilus' first basic attack against a target deals bonus physical damage and immobilizes the opponent briefly. Staggering Blow cannot trigger on the same target more than once every 12 seconds.
  • Dredge Line Dredge Line (Q)
    • Nautilus throws his anchor forward. If he hits an enemy, he'll drag himself to his target and his target to him. If he hits terrain, he'll drag himself to the terrain and the cooldown is reduced.
  • Titan's Wrath Titan's Wrath (W)
    • Nautilus places a shield on himself that absorbs additional damage based on his maximum health. While the shield is active, Nautilus' attacks deal damage over time to units around him.
  • Riptide Riptide (E)
    • Nautilus slams the ground, causing the earth to ripple out in waves. Each wave deals damage and slows the targets hit. This slow decays over time. Multiple waves that hit the same target deal reduced damage.
  • Depth Charge Depth Charge (Ultimate)
    • Nautilus launches a depth charge towards a target that picks up speed as it travels. This charge knocks up all enemies it encounters while traveling and explodes on impact, stunning the target and launching them into the air.
AhriSquare Ahri
  • Spirit Rush Spirit Rush
    • The allied HUD indicator will now remain green until all 3 spell casts are used.
    • Cooldown increased to 110 / 95 / 80 seconds from 90 / 80 / 70.
    • Cooldown between casts increased to 1 second from 0.75.
AlistarSquare Alistar
  • Pulverize Pulverize
    • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
  • Headbutt Headbutt
    • Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130.
  • Triumphant Roar Triumphant Roar
    • Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60.
Cassiopeia Cassiopeia
Gangplank Gangplank
HeimerdingerSquare Heimerdinger

IreliaSquare Irelia

Kennen Kennen

Maokai Maokai

Nunu Nunu

Rammus Rammus
Riven Riven
Ryze Ryze
Shen Shen
  • Ki Strike Ki Strike
    • Base damage increased to 10-112 from 10-95.
    • Scaling increased to +10% bonus health from +8%.
    • Cooldown is now reduced by 1.5 seconds whenever Shen Shen attacks instead of reduced by 2 seconds when being attacked.
    • Now returns 10/20/30 energy.
    • Damage now scales correctly with all sources of bonus Health (% health runes, Juggernaut (Season 2013 Mastery) Juggernaut mastery).
    • Added a cooldown timer.
  • Vorpal Blade Vorpal Blade
    • Energy cost changed to 60 from 70/65/60/55/50.
    • Base damage changed to 60/105/150/195/240 from 70/105/140/175/210.
    • Ability power scaling reduced to 0.6 from 0.75.
    • Base heal effect reduced to 6/10/14/18/22 from 18/26/34/42/50.
    • Heal now scales with +2% of Shen's maximum health.
    • If Vorpal Blade Vorpal Blade deals the killing blow, it now triggers 33% of the heal effect for Shen Shen.
    • Allied damaging spells can now trigger the heal effect in addition to attacks (Vorpal Blade Vorpal Blade cannot trigger itself).
    • Undocumented: Cooldown increased to 5/4.5/4/3.5/3 seconds from 3 seconds.
  • Feint Feint
    • Duration increased to 3 seconds from 2.5.
    • Energy cost reduced to 40 from 45.
    • Base shield amount increased to 70/120/170/220/270 from 50/100/150/200/250.
    • Shield scaling reduced to .6 per ability power from .75.
    • While Feint Feint is active, Ki Strike's Ki Strike's cooldown reduction on hit is increased to 3 seconds from 1.5.
  • Shadow Dash Shadow Dash
    • Cooldown reduced to 10/9.5/9/8.5/8 seconds from 10 at all ranks.
    • Energy cost increased to 120 from 120/115/110/105/100.
    • Restores 40 energy per champion affected (rather than a flat 50 energy if you affect one).
    • Now deals 50/85/120/155/190 damage (+0.5 ability power) to enemy champions.
    • Taunt duration changed to 1.5 at all ranks seconds from 1/1.25/1.5/1.75/2.
    • Now grants Shen 50% physical damage reduction from taunted targets.
  • Stand United Stand United
    • Channel time increased to 3 seconds from 2.5.
    • Shield duration reduced to 5 seconds from 7.5.
    • Shield amount increased to 250/550/850 from 200/475/750.
    • Undocumented: Ability power scaling decreased to 1.35 from 1.5.

Shyvana Shyvana

SonaSquare Sona

SorakaSquare Soraka
  • General
    • Improved Soraka's basic attack to be more responsive.
  • Starcall Starcall
    • Mana cost changed to 20/30/40/50/60 from 35/40/45/50/55.
  • Astral Blessing Astral Blessing
    • Mana cost changed to 80/110/140/170/200 from 90/110/130/150/170.
  • Infuse Infuse
    • No longer affects Soraka when cast on allies and cannot be cast on self.
    • Ally mana restore increased to 40/80/120/160/200 mana from 25/50/75/100/125.

Talon Talon

VladimirSquare Vladimir

Volibear Volibear

Warwick Warwick

  • Base attack speed increased to 0.679 from 0.644.
  • Eternal Thirst Eternal Thirst: now deals 3-16 magic damage per stack, and restores an equal amount of health.
  • Infinite Duress Infinite Duress: total damage changed to 250/335/420 (+2.0 bonus attack damage) from 200/300/400 (+1.67 total attack damage).

Wukong Wukong

XerathSquare Xerath

Zilean Zilean

  • Fixed a bug where Chronoshift Chronoshift could prevent a clone from expiring, allowing them to survive indefinitely until killed.



  • The disconnect notification will now only be shown to enemy players if a player disconnects and remains disconnected for 5 minutes. The message will continue to be shown without a delay for allied players.
  • Heal Heal and Clarity Clarity summoner spells will now restore health/mana to the caster even if they are untargetable when the summoner spell is cast (Fizz's Fizz's Playful Playful, VladimirSquare Vladimir's Sanguine Pool Sanguine Pool, Zhonya's Hourglass Zhonya's Hourglass).
  • Baron Nashor can no longer critically strike, but his base damage has been increased 10% to compensate.
  • Updated Baron Nashor's character stats so that his attack damage reflects how much damage he actually deals.
  • Kill messages in chat now have team colors and display who was slain.
  • Added Colorblind colors for Morgana's Morgana's Black Shield Black Shield and Spectator pings.
  • Fixed a bug where some particles would flicker unintentionally.
  • Fixed a bug where kill indicators were missing golden borders.

Co-Op Versus AI


February 14, 2012

  • Fixed a bug where Ranked Stats were unavailable and showing “NaN.”
  • Champion swapping is now available during champion select in all games.
  • Fixed a bug where players are unable to get back into Champion Select after a queue dodge.

February 21, 2012

IreliaSquare Irelia

Lee Sin Lee Sin

Shen Shen
  • Stats
    • Base armor reduced to 15 from 19.
  • Vorpal Blade Vorpal Blade
    • Health scaling reduced to 1.5% from 2%.
  • Feint Feint
    • Energy cost increased to 50 from 40.
    • Base shield value reduced to 70/115/160/205/250 from 70/120/170/220/270.
Ziggs Ziggs

February 23, 2012

Completed a regular live maintenance on the in-game store. This update added:

  • Performance enhancements
  • Persistent menu navigation
  • Bug fixes

Undocumented Changes


  • The free to play champions that you own now have notice on them being "free to play" in the champion select screen.


Shen Shen

Patch Preview video

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