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New Skins in Store

The following skins were released along with this patch.

The following skins were released with this patch, but were not available for purchase until Monday, September 19.

The following skins were released with this patch, but were not available for purchase until Monday, September 26.

PvP.net v1.43

  • Ticker messaging has been improved to now more accurately relay the state of the platform.
  • The startup times for PVP.net have been improved.
  • Feature items and sale items now show the percentage discount for sales.
  • Sale and featured items are now properly labeled.

League of Legends v1.0.0.125

Champions

Riven, the Exile Riven, the Exile
  • Runic Blade Runic Blade (Innate)
    • Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.
  • Broken Wings Broken Wings (Q)
    • Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
      • 1st/2nd Use: Deals damage to a small area in front of her.
      • 3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.
  • Ki Burst Ki Burst (W)
    • Riven damages and stuns nearby enemies.
  • Valor Valor (E)
    • Riven dashes forward and gains a shield for a short duration.
  • Blade of the Exile Blade of the Exile (Ultimate)
    • Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
    • Wind Slash Wind Slash
      • While Blade of the Exile is active, Riven can reactivate the ability to emit a large shock wave that deals damage to all units hit based on their missing life.
AsheSquare Ashe
  • Fixed a bug where Frost Shot Frost Shot was not draining mana properly.
Brand Brand
Caitlyn Caitlyn
Cho'Gath Cho'Gath
  • Feast Feast
    • Adjusted his run animation speed while enlarged by Feast stacks.
EzrealSquare Ezreal
Garen Garen
  • Decisive Strike Decisive Strike
    • Attack damage scaling reduced to 1.4 from 1.5.
  • Judgment Judgment
    • Base damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220.
    • Bonus attack damage scaling per second increased to 1.4 from 1.2.
Jarvan IV Jarvan IV
  • General
    • Fixed an issue where certain skins had inconsistent model sizes.
  • Cataclysm Cataclysm
    • Added a targeting ring.
    • Fixed a bug where it was dealing less damage than intended at ranks 2 and 3.
Karma Karma
Kassadin Kassadin
Leona Leona
  • General
    • Recommended items updated.
Lux Lux
Malphite Malphite
MordekaiserSquare Mordekaiser
Nidalee Nidalee
Nocturne Nocturne
Nunu Nunu
  • Stats
    • Range increased to 125 from 100.
  • Consume Consume
    • Range increased to 125 from 100.
Olaf Olaf
Orianna Orianna
  • Stats
    • Range reduced to 500 from 550.
  • Command Attack Command Attack
    • Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60.
    • Range reduced to 800 from 900.
Poppy Poppy
Rammus Rammus
Shaco Shaco
  • Jack in the Box Jack in the Box
    • Improved AI
      • Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged.
      • Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target).
    • Boxes are now immune to damage while stealthed if the source cannot see them.
    • Trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack.
    • Fixed a bug where they could be seen by stealthed enemies.
    • Fixed a bug where they could be seen in brush or through fog of war while not stealthed if an enemy was nearby.
    • Fixed a bug where they would sometimes stop attacking targets if they both were in brush.
    • Fixed a bug where they could activate but fail to fear targets moving near the edge of its range.
    • Fixed a bug where turrets would always attack them first.
Shen Shen
  • Stats
    • Base attack damage increased to 54.5 from 53.8.
    • Attack damage per level increased to 3.375 from 3.075.
    • Base armor increased to 19 from 18.
  • Vorpal Blade Vorpal Blade
    • Base magic damage increased to 70/115/140/175/210 from 50/90/130/170/210.
    • Magic damage ability power ratio increased to 0.75 from 0.65.
    • Heal over 3 seconds increased to 18/26/34/42/50 from 10/20/30/40/50.
    • Heal 0.2 ability power ratio has been removed.
  • Feint Feint
    • Ability power ratio increased to 0.75 from 0.6.
  • Shadow Dash Shadow Dash
    • Taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2.
  • Stand United Stand United
    • Shield strength ability power ratio increased to 1.5 from 1.0.
    • Energy cost reduced to 0 from 50.
Singed Singed
  • Stats
    • Range increased to 125 from 100.
  • Fling Fling
    • Range increased to 125 from 100.
Sion Sion
  • Stats
    • Base mana increased to 200 from 175.
    • Mana per level increased to 40 from 25.
    • Base attack speed increased to 0.625 from 0.591.
    • Now gains 1.25 magic resist per level.
    • Movement speed increased to 320 from 315.
  • Enrage Enrage
    • Fixed a bug where health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape Sunfire Cape.
Skarner Skarner
  • Crystal Slash Crystal Slash
    • Base physical damage increased to 25/40/55/70/85 from 20/35/50/65/80.
    • Base magic damage increased to 24/36/48/60/72 from 20/32/44/56/68.
  • Fracture Fracture
    • Missile speed increased to 1800 from 1600.
SonaSquare Sona
Taric Taric
  • Imbue Imbue
    • Cast range increased to 750 from 625.
  • Shatter Shatter
    • Base damage reduced to 60/105/150/195/240 from 100/150/200/250/300.
    • Ability power ratio reduced to 0.4 from 0.5.
    • Cooldown reduced to 10 seconds from 16.
    • Armor aura range increased to 1000 from 600.
    • Taric now loses the passive armor bonus instead of the armor aura upon activation.
  • Dazzle Dazzle
    • Stun duration is now always 1.5 seconds from ranging between 1 and 2.
    • Minimum base damage increased to 40/70/100/130/160 from 20/40/60/80/100.
    • Minimum damage ability power ratio increased to 0.4 from 0.2.
    • Maximum base damage reduced to 80/140/200/260/320 from 80/160/240/320/400.
    • Maximum damage ability power ratio reduced to 0.8 from 1.0.
    • Cast range reduced to 625 from 650.
    • Missile speed increased to 1400 from 1050.
  • Radiance Radiance remade
    • (Active) Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 attack damage and ability power and grants nearby allies half the bonuses.
      • 100/90/80 second cooldown
      • 100 mana cost
    • Old: (Toggle) Taric emits a brilliant light, healing himself each second by 30/40/50 (+0.2 per ability power) and increasing his attack damage by 30/60/90. Additionally, it grants half the attack damage bonus to nearby allied champions and 5/10/15 attack damage bonus to minions. The cost to sustain Radiance increases each second.
      • 20 seconds cooldown
      • 20 initial mana cost
      • 4/7/10 additional mana cost per second
VladimirSquare Vladimir

Items

Cloak and Dagger Cloak and Dagger
Eleisa's Miracle Eleisa's Miracle
Moonflair Spellblade Moonflair Spellblade
  • You can now use multiple Health Health or Mana Potions Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks).

General

Undocumented changes

Taric Taric
Rammus Rammus
Riven Riven

Hotfixes

Riven Riven
  • Stats
    • Attack speed per level increased to 3.5 from 2.9.
    • Base armor increased to 15 from 12.
  • Broken Wings Broken Wings
    • Bonus attack damage ratio increased to 0.7 from 0.6.
  • Ki Burst Ki Burst
    • Cast time reduced to 0.25 seconds from 0.5.
  • Valor Valor
    • Shield strength increased to 60/90/120/150/180 from 40/70/100/130/160.
    • Cooldown reduced to 10/9/8/7/6 seconds from 11/10/9/8/7.
  • Wind Slash Wind Slash
    • Cast time reduced to 0.25 seconds from 0.5.
    • Projectile speed increased to 2200 from 2000.
Clairvoyance Clairvoyance
  • Disabled in Dominion.

Patch Preview video

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