New Skins in Store

The following skins were released along with this patch.

The following skins were released with this patch, but were not available for purchase until Monday, August 15.

In addition, the following skins were released to the game files along with this patch, but were imposed special requirements to obtain them.

  • AlistarSquare Unchained Alistar [S|L] - (Released for free on September 23 as a gift/promotion to players that linked their YouTube and League of Legends accounts and suscribed to Riot Games channel. Still available by this mean.)
  • Arctic Warfare Caitlyn Arctic Warfare Caitlyn [S|L] - (Currently, only available by redeeming a code obtainable from the PC Gamer-November Issue, released on September 13th, 2011)
  • Judgment Kayle Judgment Kayle [S|L] - (Given as a gift to all players who played at least 10 matched games during Season One, in September 14)
  • Riot K-9 Nasus Riot K-9 Nasus [S|L] - (Limited availability, only purchasable from the store while Riot Games takes part in games conventions. First available on August 19, 2011) v1.41

  • Players will now receive a popup message when they attempt to join a game lobby that is already full.
  • Fixed a bug where Summoner icons were displaying incorrectly in chat rooms.
  • Fixed a bug where All Random Mode in Custom Games was not correctly selecting your previously used skin for a Champion.

League of Legends v1.0.0.123


Skarner, The Crystal Vanguard Skarner, The Crystal Vanguard
  • Energize Energize (Innate)
    • Basic attacks reduce the cooldowns of Skarner's abilities by 1 second against champions and 0.5 seconds against non-champions.
  • Crystal Slash Crystal Slash (Q)
    • Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while empowered by Crystal Energy, he deals bonus Magic Damage and slows all targets hit.
  • Crystalline Exoskeleton Crystalline Exoskeleton (W)
    • Skarner gains a shield and while the shield persists his movement speed and attack speed are both increased.
  • Fracture Fracture (E)
    • Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Any further damage dealt to marked targets by Skarner will allow him to consume the mark to heal himself.
  • Impale Impale (Ultimate)
    • Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.
AkaliSquare Akali
  • The cooldown before Akali's next Shadow Dance Shadow Dance charge and her current stacks are now shown in the same buff.
AmumuSquare Amumu
  • Bandage Toss Bandage Toss
    • Amumu will now attempt to attack the target after successfully pulling himself to an enemy champion.
AsheSquare Ashe
  • Fixed a bug where Frost Shot Frost Shot would consume mana even if she canceled her autoattack early.
Blitzcrank Blitzcrank
  • Mana Barrier Mana Barrier
    • Fixed a bug where it could be bypassed if the damage taken would instantly kill him.
    • Fixed a bug where it would activate when the cooldown expired even if not taking damage.
  • Power Fist Power Fist
    • Fixed a bug where it failed to grant life steal effects.
Brand Brand
  • Fixed a bug where Pyroclasm Pyroclasm would sometimes disappear if Brand died while the projectile was in the air.
Caitlyn Caitlyn
Cho'Gath Cho'Gath
  • Feast Feast
    • Fixed a bug where Cho'Gath could gain a stack even when the target did not die.
Corki Corki
Evelynn Evelynn
  • Malice and Spite Malice and Spite
    • Fixed a bug where it was healing for incorrect values.
    • Fixed a bug where its cooldown would reset upon killing enemy clones.
Fiddlesticks Fiddlesticks
  • Autoattack missile speed increased to 1750 from 1500.
  • Dark Wind Dark Wind
    • Base damage reduced to 65/85/105/125/145 from 65/90/115/140/165.
    • Fixed a bug where it would sometimes disappear if Fiddlesticks died while the projectile was in the air.
    • Fixed a bug where it was sometimes bouncing just 4 times instead of 5.
  • Drain Drain
    • Ability power ratio reduced to 0.45 from 0.5.
  • Terrify Terrify
    • Cooldown increased to 15/14/13/12/11 from 14/13/12/11/10.
Gangplank Gangplank
Garen Garen
HeimerdingerSquare Heimerdinger
IreliaSquare Irelia
  • Bladesurge Bladesurge
    • Irelia will now attempt to attack the target after dashing to an enemy champion.
Jarvan IV Jarvan IV
  • Cataclysm Cataclysm
    • Jarvan will no longer follow the target while he is in the air during Cataclysm Cataclysm.
    • It will now create the ring of terrain regardless of whether the enemy can be targeted or not.
    • It will now be slightly more likely to push targets that the ring lands on into the center rather than out.
    • Fixed a bug where it could be interrupted by movement displacing abilities such as Crystallize Crystallize or Pillar of Filth Pillar of Filth.
  • Fixed a bug where Dragon Strike Dragon Strike reduced the target's base armor rather than total armor.
Jax Jax
  • General
    • Fixed a bug where Jax's attacks could not be dodged.
  • Leap Strike Leap Strike
    • Jax will now attempt to attack the target after casting if it is an enemy champion.
Karma Karma
  • The cooldown before Karma's next Mantra Mantra charge and her current stacks are now shown in the same buff.
Katarina Katarina
  • Katarina will now attempt to attack the target after blinking to an enemy champion with Shunpo Shunpo.
Kayle Kayle
  • General
    • Fixed minor tooltip errors.
  • Holy Fervor Holy Fervor
    • Armor and magic resistance reduction per stack increased to 3% from 2%.
    • Fixed a bug where it was only reducing the target's base armor and magic resistance rather than the total armor and magic resistance.
Kennen Kennen
Kog'Maw Kog'Maw
Lee Sin Lee Sin
Leona Leona
Lux Lux
  • Stats
    • Updated Lux's autoattack to feel more responsive.
    • Increased autoattack missile speed.
  • Light Binding Light Binding
    • Cooldown reduced to 15/14/13/12/11 seconds from 16/15/14/13/12.
Malphite Malphite
Maokai Maokai
Master Yi Master Yi
MordekaiserSquare Mordekaiser
Morgana Morgana
  • Updated Morgana's autoattack to feel more responsive and increased its missile speed.
  • Stats
    • Movement speed increased to 310 from 300.
  • Dark Binding Dark Binding
    • Cooldown reduced to 11 seconds from 12.
  • Tormented Soil Tormented Soil
    • Mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150.
  • Soul Shackles Soul Shackles
    • Proc time for stun activation reduced to 3 seconds from 4.
    • Stun duration changed to 1.5 seconds at all ranks from 1/1.5/2.
    • Cooldown reduced to 120/110/100 seconds from 120 at all ranks.
Nasus Nasus
  • General
    • Fixed minor tooltip errors.
  • Stats
    • Range increased to 125 from 110.
  • Soul Eater Soul Eater
    • Life steal increased to 14 / 17 / 20% from 10 / 15 / 20%.
  • Wither Wither
    • Cooldown reduced to 15/14/13/12/11 from 15 at all ranks.
    • Mana cost reduced to 80 from 100.
    • It will now reach its maximum slow even if its duration is reduced by crowd control reduction effects.
  • Spirit Fire Spirit Fire
    • Area duration reduced to 5 seconds from 6.
    • No longer has a 0.5 second delay before appearing. It retains the 0.5 second casting time.
    • Now deals half damage initially and the other half over the duration instead of it just dealing damage per second:
      • New: Initial 55/95/135/175/215 (+0.6 per ability power) magic damage and 11/19/27/35/43 (+0.12 per ability power) magic damage each second for the next 5 seconds.
      • Old: Deals 20/34/48/62/76 (+0.2 per ability power) magic damage each second for the 6 seconds the area lasts.
  • Fixed a bug where Siphoning Strike Siphoning Strike sometimes gained extra lifesteal.
Nidalee Nidalee
  • Bushwhack Bushwhack
    • Updated reveal particle effect.
    • Fixed a bug where it was reducing the target's base armor and magic resistance rather than total armor and magic resistance.
Nocturne Nocturne
  • Paranoia Paranoia
    • Nocturne will now attempt to attack the target after using Paranoia.
    • Paranoia no longer grants assists for limiting enemy vision.
PantheonSquare Pantheon
  • Heartseeker Strike Heartseeker Strike
    • Now does 3 strikes instead of 5.
    • Channel duration reduced to 0.75 seconds from 1.8.
    • Base damage per hit increased to 13/23/33/43/53 from 4/6/8/10/12
    • Scaling per strike changed to a 60% of his bonus attack damage from a 20/25/30/35/40% of his total attack damage.
    • Cooldown reduced to 10/9/8/7/6 seconds from 18/17/16/15/14.
    • Mana cost reduced to 45/50/55/60/65 from 70 at all ranks.
    • It will now hit targets that are on the same area as Pantheon.
  • Certain Death Certain Death now causes Spear Shot Spear Shot to critically strike for 150% of its total damage to enemies under 15% current health.
  • Spear Shot Spear Shot
    • Base damage increased to 65/105/145/185/225 from 16/28/40/52/64.
    • Scaling changed to 140% of bonus attack damage from 100/115/130/145/160% of total attack damage.
  • Aegis of Zeonia Aegis of Zeonia
    • Pantheon will now attempt to attack the target after using it.
    • Stun duration changed to 1 second at all ranks from 0.7/0.9/1.1/1.3/1.5.
    • Cooldown changed to 13/12/11/10/9 seconds from 12 at all ranks.
  • Grand Skyfall Grand Skyfall
    • Initial channel time to jump reduced to 2 seconds from 3.
    • Delay to land reduced to 1.5 seconds from 2.
    • Damage done near the edge of the area increased to 50% from 33%.
Renekton Renekton
  • General
    • Fixed minor tooltip errors.
  • Fixed a bug where Dice Dice was only reducing the target's base armor rather than total armor.
Rumble Rumble
Shaco Shaco
Sion Sion
  • Fixed a bug where Enrage Enrage would consume health if Sion canceled his autoattack early.
SonaSquare Sona
  • General
    • Fixed minor tooltip errors.
SorakaSquare Soraka
  • General
    • Fixed minor tooltip errors.
TeemoSquare Teemo
Trundle Trundle
Tryndamere Tryndamere
  • Bloodlust Bloodlust
    • Heal increased to 0.65/1.15/1.65/2.15/2.65 per fury from 0.5/0.95/1.4/1.85/2.3.
  • Spinning Slash Spinning Slash
    • Base damage increased to 70/100/130/160/190 from 60/90/120/150/180.
    • Bonus attack damage ratio increased to 1.2 from 1.
    • Fixed a bug where Tryndamere was not gaining the proper Fury upon using Spinning Slash.
Urgot Urgot
Warwick Warwick
  • Infinite Duress Infinite Duress
    • Fixed a bug where it would sometimes tick only 4 times.
    • Fixed a bug where it would sometimes break early even if not interrupted.
Wukong Wukong
  • Wukong will now attempt to attack the target champion after using Nimbus Strike Nimbus Strike.
  • Cyclone Cyclone
    • Attack damage scaling increased to 120% from 100%.
  • Wukong is now properly considered melee for items and spells that differentiate between melee and ranged characters.
  • Fixed a bug where Crushing Blow Crushing Blow was shredding the target's base armor rather than total armor.
Yorick Yorick


Archangel's Staff Archangel's Staff
  • Now displays unique bonus mana in tooltip.
Manamune Manamune
  • Now displays unique bonus mana in tooltip.
Quicksilver Sash Quicksilver Sash
  • Active is now Unique.
Tear of the Goddess Tear of the Goddess
  • Now displays unique bonus mana in tooltip.


  • Made adjustments to reduce the load time for games.
  • Made adjustments to how death and kill streaks work.
  • Dying to non-champions no longer resets kill streaks or increases death streaks.
  • Assists now reduce (not reset) death streaks.
  • Using Summoner Teleport Teleport on a ward will no longer reveal the ward through fog of war to enemies. Instead, it will destealth the ward to be seen if an enemy is near and reveal the teleport particle through fog of war to enemies.
  • Allied champions can no longer block targeting of an enemy champion if they are standing on top of one another.
  • Added a new in-game option for "Borderless Window Mode" that allows people to alt-tab more efficiently.
  • Attack-move improvements:
    • Attack-move targeting is now more predictable (now targets closest enemy).
    • Attack-move will now target visible wards.
    • Changed attack-move cursor color to red from green.
    • Added new keybindings for "Self+Smart Cast" for abilities and Summoner spells. Casting with these binds will first try to Smart-Cast the ability; if there is no target or an invalid target under the cursor, it will attempt to Self-Cast the ability.
  • Fixed a bug where clones did not show items in their inventories.
  • Fixed a bug where certain particle effects would not show up if using the minimap for targeting.
  • Fixed a bug where some Energy runes were giving less Energy than their tooltip stated.
  • Fixed a bug where several spells were triggering on-cast events more than once.
  • Fixed a bug in which players could get stuck in a "dead" state until they disconnected and then reconnected.

Undocumented Changes


Janna Janna
Leona Leona
  • Fixed a bug regarding Leona's passive sound. [1]


  • The innate ability of each champion can now be seen by browsing through the champions tab of each champion, whereas before, only the levelable abilities were shown.
  • After the game ends and the Victory/Defeat sign appears, all units will still move and continue to be animated.
  • Ping message changed from "X has marked the Y Building" to "X requests aid at the Y Building" when pinging allied buildings.
  • Now, you cannot ping a set amount of times within a certain timeframe.

Patch Preview Video

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