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File:Season 4 inventory.png
Trinkets are a category of items introduced in Season 4 and the preseason. They are placed in the trinket slot, which is independent from the player's main inventory and can only hold trinket items.[1]

Purchasing and Selling Trinkets

Trinkets can be found in the Vision & Trinkets category under Tools in the shop.

All trinkets are totally free, and can be swap between each other for no cost. However, changing a trinket will disable all trinket-use for 120 seconds even if another trinket is purchased, regardless of its type.

Upgrades

All basic Trinkets are granted lower cooldowns and increased effects as their owner gains levels. Additionally, you must reach level 9 or above in order to upgrade your basic Trinket into an advanced Trinket.

Basic Trinkets

Item Name Stats Can be changed for Requirements
Consume a charge to place an invisible Totem Ward icon Totem Ward at the target location (600 range), which reveals the surrounding area for 60 - 120 (in base al livello) seconds. Stores one charge every 180 - 90 (in base al livello) seconds, up to 2 maximum charges. 32xpx 32xpx 32xpx Level 1
Summoner's Rift
Summons a 20px Sweeper Drone at the target location for 6 seconds (500 / 800 / 1100 / 1400 / 1700 / 2000 cast range; 90 - 60 (in base al livello) second cooldown). The drone has a 450 / 475 / 500 / 525 / 550 / 575-unit detection radius. 32xpx 32xpx 32xpx Level 1
Summoner's Rift

Advanced Trinkets

Item Name Stats Can be changed for Requirements
Summons a 20px Sweeper Drone that escorts you for the next 10 seconds (76 - 60 (in base al livello) second cooldown). The drone has a 660 / 690 / 720 / 750-unit detection radius. 32xpx 32xpx 32xpx Level 9
Summoner's Rift
Reveals an area up to 4000 units away for 2 seconds (148 - 99 (in base al livello) second cooldown). Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.

Also places a visible 20px Farsight Ward at the target location that lasts indefinitely.

32xpx 32xpx 32xpx Level 9
Summoner's Rift

Other trinkets

Item Name Stats Maps
Covers an area with stealth-detecting mist for 5 seconds, granting vision of units which pass through it for 3 seconds (90 second cooldown) (800 range, 375 AoE Radius). Twisted Treeline
Unique – Herald's Call: Crushing the Eye of the Herald instigates a 3.5 second. If successful, you summon an allied 20px Rift Herald to siege enemy turrets. If interrupted, the Eye is lost. Unique – Glimpse of the Void: The holder of the Eye of the Herald has Empowered Recall Empowered Recall. This passive is lost when the Eye is crushed. Replaces the trinket item in your trinket slot after slaying 20px Rift Herald on Summoner's Rift
Teleports to one of the battle platforms. Can only be used from the summoning platform. Grand invulnerability after teleporting for 1.5 seconds. Crystal Scar (Ascension)
Serves a scrumptious scoop to a nearby Poro. Howling Abyss
Definitely Not Dominion: Sight icon Reveals a small location within 2500 / 3500 range for 3 seconds (120 second cooldown). Enemy champions hit will be Sight icon revealed for 5 seconds.

Nexus Siege: Sight icon Reveals a small area within 1400 range for 3 seconds (60 second cooldown). Enemy champions hit will be Sight icon revealed for 5 seconds.

Summoner's Rift (Nexus Siege)
Crystal Scar (Definitely not Dominion)

Strategy

Limitations

  • Since there is only one inventory slot for trinkets, a player can only own one trinket at any given moment.
  • Selling a trinket will disable trinket use for 120 seconds even if another trinket is purchased.
  • Trinkets can be used as soon as they are bought, even in the 30 first seconds for the game.

Trivia

  • Trinkets were originally called "Relics" during their early stage of development.[2]

References

List of Items

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