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Sleepy Trouble Bubble

This template contains various independently retrievable data items about Zoe's Zoe's Sleepy Trouble Bubble Sleepy Trouble Bubble in the form of parameter values of a variable template of choice, in a standardized fashion.

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Sleepy Trouble Bubble
TARGET RANGE: 800
EFFECT RADIUS: 250
COST: 80 Mana
COOLDOWN: 16 / 15.5 / 15 / 14.5 / 14

Active: Zoe kicks a bubble in the target direction that bursts on the first enemy hit, else forming a trap at maximum range for 4 seconds that arms after 0.8 seconds. The bubble can only move through terrain once but may do so indefinitely, can only move up to 650-units once outside terrain, and will fall short if it would enter terrain again.

The bubble deals magic damage on contact with an enemy and renders them 20px drowsy for 2.2 seconds, which gradually Slow icon slows them, after which they fall 20px asleep for 2 seconds.

Drowsy's Max. Slow:
10 / 20 / 30 / 40 / 50%

Magic Damage:
60 / 100 / 140 / 180 / 220 (+ 40% AP)

The next instance of champion damage taken by the 20px sleeping target deals bonus 15px true damage equal to the post-mitigation dealt, capped at Sleepy Trouble Bubble's damage.

Max. Mixed Damage:
120 / 200 / 280 / 360 / 440 (+ 80% AP)

Putting an enemy champion 20px asleep refunds some of Sleepy Trouble Bubble's cooldown.

Cooldown Reduction:
10 / 15 / 20 / 25 / 30%
Ability Details
Notes
  • Bonus True Damage from Sleepy Trouble Bubble is credited to the champion that triggered the extra damage.
  • Possible Bug: If exceptionally close to terrain, the ball will pass through without detection and will still be able to pass through a second piece of terrain - although it sacrifices any range its already used going through the first piece.



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Parameters

Parameter Value Description
1 Sleepy Trouble Bubble Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Sleepy Trouble Bubble.
champion Zoe champion
skill E skill
range range (deprecated)
target range 800 target range
collision radius collision radius
effect radius 250 effect radius
angle angle
inner radius inner radius
tether radius tether radius
speed speed
cost 80 cost
costtype Mana costtype
cooldown 16 / 15.5 / 15 / 14.5 / 14 cooldown
static static
customlabel customlabel
custominfo custominfo
icon Sleepy Trouble Bubble.png icon
blurb Causes the target to become drowsy, then fall asleep. The first source of damage that breaks the sleep is doubled, up to a cap. blurb
description Active: Zoe kicks a bubble in the target direction that bursts on the first enemy hit, else forming a trap at maximum range for 4 seconds that arms after 0.8 seconds. The bubble can only move through terrain once but may do so indefinitely, can only move up to 650-units once outside terrain, and will fall short if it would enter terrain again. description
leveling leveling
icon2 icon2
description2 The bubble deals magic damage on contact with an enemy and renders them 20px drowsy for 2.2 seconds, which gradually Slow icon slows them, after which they fall 20px asleep for 2 seconds. description2
leveling2
Drowsy's Max. Slow:
10 / 20 / 30 / 40 / 50%

Magic Damage:
60 / 100 / 140 / 180 / 220 (+ 40% AP)

leveling2
icon3 icon3
description3 The next instance of champion damage taken by the 20px sleeping target deals bonus 15px true damage equal to the post-mitigation dealt, capped at Sleepy Trouble Bubble's damage. description3
leveling3
Max. Mixed Damage:
120 / 200 / 280 / 360 / 440 (+ 80% AP)
leveling3
icon4 icon4
description4 Putting an enemy champion 20px asleep refunds some of Sleepy Trouble Bubble's cooldown. description4
leveling4
Cooldown Reduction:
10 / 15 / 20 / 25 / 30%
leveling4
icon5 icon5
description5 description5
leveling5 leveling5
targeting Direction Permafrost is a single-targeted ability.
damagetype Magic damagetype
spelleffects Single target spelleffects
spelleffects-aoe spelleffects-aoe
spelleffects-dot spelleffects-dot
spelleffects-single spelleffects-single
spelleffects-true spelleffects-true
onhiteffects onhiteffects
occurrence occurrence
spellshield True spellshield
projectile True true
additional additional
notes *Bonus True Damage from Sleepy Trouble Bubble is credited to the champion that triggered the extra damage.
  • Possible Bug: If exceptionally close to terrain, the ball will pass through without detection and will still be able to pass through a second piece of terrain - although it sacrifices any range its already used going through the first piece.
additional
flavorsound flavor sound
video video
video2 video 2
yvideo Zoe - E YouTube video
yvideo2 YouTube video 2

All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

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