This template contains various independently retrievable data items about Viktor's Viktor's Death Ray Death Ray in the form of parameter values of a variable template of choice, in a standardized fashion.

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Death Ray
TARGET RANGE: 525
SPEED: 1350
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 13 / 12 / 11 / 10 / 9

Active: Viktor uses his synthetic arm to fire an energy beam 500 units down the target path, dealing magic damage to every enemy it hits. The arm can fire in any direction from any point within range, and does not interrupt Viktor's previous orders.

Magic Damage:
70 / 110 / 150 / 190 / 230 (+ 50% AP)

Augment: Aftershock Augment: Aftershock: An explosion follows Death Ray's wake after 1 second, dealing additional magic damage.

Aftershock Aftershock Magic Damage:
20 / 60 / 100 / 140 / 180 (+ 70% AP)
Total Magic Damage:
90 / 170 / 250 / 330 / 410 (+ 120% AP)
Ability Details

Notes
  • Death Ray has no cast time and Viktor may freely act while the ray is travelling.
    • The effected area is set upon casting, no matter how far away Viktor moves. Unlike a leash, Death Ray will not break off its own effect.
  • The laser grants a moderate area of sight around where the beam strikes the ground.
  • If Death Ray is blocked by Wind Wall Wind Wall or Unbreakable Unbreakable, the explosions will travel only up to the wall and will not continue past it.
    • However, the capability to be blocked only applies to the laser as it hits the ground. Viktor can cast the ability over the wall and it will not be destroyed or intercepted.
  • If Viktor dies while he is firing the beam it will become interrupted and deal damage up to the location where it was in the moment Viktor died.



Spell pages

Parameters

Parameter Value Description
1 Death Ray Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Death Ray.
champion Viktor champion
skill E skill
range range (deprecated)
target range 525 target range
collision radius collision radius
effect radius effect radius
angle angle
inner radius inner radius
tether radius tether radius
speed 1350 speed
cost 70 / 80 / 90 / 100 / 110 cost
costtype mana costtype
cooldown 13 / 12 / 11 / 10 / 9 cooldown
static static
customlabel customlabel
custominfo custominfo
icon Death Ray.png icon
blurb Viktor uses his robotic arm to fire a chaos beam that cuts across the field in a line, dealing damage to all enemies in its path. Augment: An explosion follows the Death Ray's wake, dealing magic damage. blurb
description Active: Viktor uses his synthetic arm to fire an energy beam 500 units down the target path, dealing magic damage to every enemy it hits. The arm can fire in any direction from any point within range, and does not interrupt Viktor's previous orders. description
leveling
Magic Damage:
70 / 110 / 150 / 190 / 230 (+ 50% AP)
leveling
icon2 Augment- Aftershock.png icon2
description2 Augment: Aftershock Augment: Aftershock: An explosion follows Death Ray's wake after 1 second, dealing additional magic damage. description2
leveling2
Aftershock Aftershock Magic Damage:
20 / 60 / 100 / 140 / 180 (+ 70% AP)
Total Magic Damage:
90 / 170 / 250 / 330 / 410 (+ 120% AP)
leveling2
icon3 icon3
description3 description3
leveling3 leveling3
icon4 icon4
description4 description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
targeting Vector-targeted Permafrost is a single-targeted ability.
damagetype Magic damagetype
spelleffects Area of effect spelleffects
spelleffects-aoe spelleffects-aoe
spelleffects-dot spelleffects-dot
spelleffects-single spelleffects-single
spelleffects-true spelleffects-true
onhiteffects onhiteffects
occurrence occurrence
spellshield True spellshield
projectile True true
additional additional
notes * Death Ray has no cast time and Viktor may freely act while the ray is travelling.
    • The effected area is set upon casting, no matter how far away Viktor moves. Unlike a leash, Death Ray will not break off its own effect.
  • The laser grants a moderate area of sight around where the beam strikes the ground.
  • If Death Ray is blocked by Wind Wall Wind Wall or Unbreakable Unbreakable, the explosions will travel only up to the wall and will not continue past it.
    • However, the capability to be blocked only applies to the laser as it hits the ground. Viktor can cast the ability over the wall and it will not be destroyed or intercepted.
  • If Viktor dies while he is firing the beam it will become interrupted and deal damage up to the location where it was in the moment Viktor died.
additional
flavorsound flavor sound
video video
video2 video 2
yvideo YouTube video
yvideo2 YouTube video 2

All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

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