Sunfire Cape is a finished item in League of Legends.[1]

Recipe

Gold.png 2900 (Gold.png 800)
Gold.png 900 (Gold.png 500)
Gold.png 800 (Gold.png 500)

Cost Analysis*

Gold Value
  • 60 armor = Gold.png 1200
  • 425 health = Gold.png 1133.33
    • Total Gold Value = Gold.png 2333.33

Gold Efficiency*

Forgefire Cape is a finished item in League of Legends.[1] Only available while Ornn Ornn is on your team. Limited to one Master Craftsman Master Craftsman item.

Recipe

Gold.png 3900 (Gold.png 1000)
Gold.png 2900 (Gold.png 800)
Gold.png 900 (Gold.png 500)
Gold.png 800 (Gold.png 500)

Cost Analysis*

Gold Value
  • 90 armor = Gold.png 1800
  • 625 health = Gold.png 1666.66
    • Total Gold Value = Gold.png 3466.66

Gold Efficiency*


Similar Items

Notes

File:Sunfire Cape screenshot.png

Visual appearance

Trivia

  • This item has the similar effect of the item Radiance in DotA, although the two items grant different benefits.
  • The icon of this item shows a Shurima emblem on the cape, eventually connecting this item's lore to the desert empire.

Patch history

V7.24
  • Immolate base damage increased to 26 - 43 (in base al livello) from 12 - 29 (in base al livello).
  • Immolate bonus damage to minions and monsters reduced to 50% from 200%.
    • Immolate damage to minions and monsters changed to 39 - 64.5 (in base al livello) from 36 - 87 (in base al livello).
V7.17
V7.13
V7.9
  • Health reduced to 425 from 500.
  • Armor increased to 60 from 50.
  • Immolate damage reduced to 12 - 29 (in base al livello) from 26 - 43 (in base al livello).
  • Immolate bonus damage to minions and monsters increased to 200% from 50%.
    • Immolate damage to minions and monsters changed to 36 - 87 (in base al livello) from 39 - 64.5 (in base al livello).
  • Immolate radius reduced to 325 from 400.
V6.9
  • Total cost increased to Gold.png 2900 from Gold.png 2700.
    • Combine cost increased to Gold.png 1000 from Gold.png 800.
V6.3
  • Now deals 50% bonus damage to minions and monsters, dealing 39 - 64.5 (in base al livello) magic damage.
V6.1
  • Armor increased to 50 from 45.
V5.22
  • Total cost increased to Gold.png 2700 from Gold.png 2600.
  • Health increased to 500 from 450.
V5.5
V4.20
  • Recipe cost reduced to Gold.png 850 from Gold.png 930.
    • Total cost reduced to Gold.png 2600 from Gold.png 2650.
V4.12
  • Damaging aura visuals updated.
V4.1
  • Magic damage changed to 25  + character level (from 40)
V3.14
  • New Icon
V3.01
  • Combine cost increased to Gold.png 930 from Gold.png 780.
  • Item cost increased to Gold.png 2650 from Gold.png 2500.
V1.0.0.152
  • Item cost reduced to Gold.png 2500 from Gold.png 2610.
  • Combine cost reduced to Gold.png 780 from Gold.png 800.
V1.0.0.139
  • Aura damage increased to 40 from 35.
V1.0.0.118
  • Area of effect damage per second reduced to 35 from 40.
V1.0.0.108
  • Fixed a bug where the damage aura of the cape was still damaging enemies while dead.
V1.0.0.107
  • Combine cost increased to Gold.png 800 from Gold.png 700.
  • Passive is now unique.
V1.0.0.101
  • No longer deals damage when held by a clone.
V1.0.0.82
  • Combine cost reduced to Gold.png 700 from Gold.png 1000.
V1.0.0.63
  • Health reduced to 450 from 500.
  • Armor reduced to 45 from 50.
V0.9.22.16
  • Recipe cost increased to Gold.png 1000 from Gold.png 900.
May 9, 2009 Patch
May 1, 2009 Patch
  • Recipe cost increased to Gold.png 800 from Gold.png 600.
  • AoE damage decreased to 40 from 50.
April 18, 2009 Patch
  • Aura damage increased to 50 from 40.
  • Cost decreased to Gold.png 600 from Gold.png 900.

References

  1. 1,0 1,1 Itemlist on leagueoflegends.com

List of Items

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