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Runeglaive was an enchantment in League of Legends.[1]

Recipe

Runeglaive
Gold 1625 (Gold 140)
Gold 1050 (Gold 700)

Cost Analysis*

Gold Value

Gold Efficiency*

  • Runeglaive Runeglaive is 93.54% gold efficient without its passive.
  • On manaless champions, Runeglaive is 72% gold efficient without its passive.
  • Runeglaive's passive must be worth at least Gold 105 (or Gold 455 on manaless champions) for it to be considered gold efficient.


Possible Upgrade for

Similar Items

Notes

  • Replaced the Magus Magus enchantment.
  • The bonus damage does not stack with Iceborn Gauntlet Iceborn Gauntlet, Lich Bane Lich Bane, Trinity Force Trinity Force, or Sheen Sheen since they all have a unique passive with the same name.
  • Only the more damaging is used:
  • This item was removed because not all AP junglers could actually use it effectively, since not all of them have synergy with Spellblade, or with auto-attacking to begin with. In addition, this item was known to cause serious balance issues, especially back when it used to convert the base auto attack into magic damage, allowing this item to be abused by solo laners that had synergy with Spellblade items. It was replaced by Runic Echoes Runic Echoes, which is more useful for a wider variety of AP junglers, and it is not abused by solo laners.

Patch history

V6.1 Removed
V5.22
V5.14
  • Removed: Converting basic attack damage into magic damage.
  • New Effect: Now only applies AoE damage on monsters.
  • Removed: Now deals double damage to the first monster hit.
V5.13
  • Ability power increased to 50 from 40.
  • Spellblade base AD ratio increased to 100% base AD from 75% base AD.
  • Removed: Spellblade applying spell effects.
V5.12 Added

List of Items

References

  1. Itemlist on leagueoflegends.com
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