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Phage is an advanced item in League of Legends.[1]

Recipe

Phage
Gold 1250 (Gold 500)

Cost Analysis*

Gold Value

Passive Gold Value On-Hit

Passive Gold Value On Kill

Maximum Gold Value: = Gold 1778.33

Gold Efficiency*

  • Phage Phage is 84.67% gold efficient, without its passive.
  • Phage becomes 103.87% gold efficient for 2 seconds while hitting a unit.
  • When a unit is killed, Phage becomes 142.27% gold efficient for 2 seconds.


Builds Into

Similar Items

Patch history

V5.22
  • Combine cost reduced to Gold 500 from Gold 565.
    • Total cost reduced to Gold 1250 from Gold 1325.
  • Attack damage reduced to 15 from 20.
V5.8
V4.3
  • Combine cost increased to Gold 565 from Gold 490.
V3.14
  • Combine cost increased to Gold 490 from Gold 475.
  • Item cost decreased to Gold 1325 from Gold 1350.
V3.12
  • Unique Passive – Rage: movement speed bonus now halved for ranged champions.
  • Item cost increased to Gold 1350 from Gold 1250.
  • Combine cost increased to Gold 475 from Gold 375.
V3.10a
  • UNIQUE Passive - Icy removed.
  • New UNIQUE Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds.
  • Combine cost reduced to Gold 375 from Gold 590.
  • Total cost reduced to Gold 1250 from Gold 1465.
V1.0.0.152
  • Health reduced to 200 from 225.
  • Attack damage increased to 20 from 18.
  • Item cost increased to Gold 1465 from Gold 1315.
  • Combine cost increased to Gold 590 from Gold 425.
V1.0.0.150
  • Slow duration reduced to 2 seconds from 2.5.
  • Slow for ranged attacks reduced to 20% from 30%.
V1.0.0.75
  • Slow reduced to 30% from 40%.
  • Fixed a bug in which Phage Phage was slowing for too much on the initial hit.
V0.9.25.34
V0.9.22.16
V0.9.22.7
  • Slow duration reduced to 2.5 from 3.
May 15, 2009 Patch
  • Combine cost increased to Gold 400 from Gold 300.
Alpha Week 6
  • Combine cost increased to Gold 600 from Gold 200.
  • Attack damage reduced to 18 from 20.
  • Chance on-hit to slow the target increased to 25% from 18%.
  • Slow amount increased to 40% from 25%.
  • Armor reduction duration reduced to 3 seconds from 5.
Alpha Week 5
  • Chance on-hit to reduce the target's armor increased to 18% from 10%.
  • Armor reduction reduced to 15 from 20.
  • Movement speed reduction reduced to 25% from 30%.
Alpha Week 2
  • Recipe: Ruby Crystal Ruby Crystal + Long Sword Long Sword + Gold 200 = Gold 1315
  • Passive – Icy: Basic attacks against enemy champion have a 10% chance of reducing the target's armor by 20 for 5 seconds and slowing them by 30% for 3 seconds.
  • +200 health.
  • +20 attack damage.

References

  1. Itemlist on leagueoflegends.com

List of Items

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