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Visionary

Nunu's basic attack grants 1 stack of Visionary. At 5 Visionary stacks, Nunu's next ability has no mana cost and is improved by 1 rank.

Nunu starts the game with 5 Visionary stacks, also granted upon recalling recalling or upon respawning.

Ability Details
Notes
  • Nunu can use the ability even if he doesn't have the required mana to do so. The mana cost of an ability cast with Visionary is reduced to 0.
  • Ability casted will not activate Manaflow Band Manaflow Band rune or Eternity and Mana Charge item effect due to no mana expenditure.



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Consume
TARGET RANGE: 125
COST: 60 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8

Active: Nunu commands 20px Willump to take a bite out of the target enemy minion or monster, dealing 15px true damage after a 0.4 second delay and healing himself.

True Damage:
340 / 500 / 660 / 820 / 980 / 1140

Self-Heal:
50 / 100 / 150 / 200 / 250 / 300 (+ 75% AP)

Consuming a large or epic monster grants Nunu a stack of Well Fed for a duration, which cannot happen again from the same type of monster for 60 seconds.

Well Fed: Nunu gains 2% maximum health, bonus magic damage on his basic attacks, and increased size, as well as 10 bonus movement speed while out-of-combat, stacking up to 「 5 times 」「 10% maximum health and 50 bonus movement speed 」. Stacks fall off one at a time every 55 - 140 (in base al champion level) seconds.

Bonus Magic Damage:
1 / 2 / 3 / 4 / 5 (+ 5% AP)
Maximum Bonus Damage:
5 / 10 / 15 / 20 / 25 (+ 25% AP)
Ability Details
Notes
  • The only champion Consume can be used on is ZacSquare Zac during Cell Division Cell Division.
  • Consume's heal and damage are independent of one another (shields and/or invulnerability will not prevent Nunu from healing himself)
  • Well Fed stacks fall off one at a time.
  • The per-target cooldown for obtaining Well Fed stacks does not refresh if Nunu uses Consume on the same type of monster beforehand.
  • Nunu gains current health equal to the amount of maximum health gained, which is not countered by Grievous Wounds icon Grievous Wounds.



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Blood Boil
TARGET RANGE: 700
EFFECT RADIUS: 700
COST: 50 Mana
COOLDOWN: 15

Active: The heat of Nunu and target allied unit's blood rises, granting bonus attack speed, bonus movement speed and 40% bonus ability power, up to a cap, for 12 seconds.

Bonus Attack Speed:
25 / 30 / 35 / 40 / 45 / 50%
Bonus Movement Speed:
8 / 9 / 10 / 11 / 12 / 13%

Maximum Ability Power:
40 / 60 / 80 / 100 / 120 / 140

If Nunu targets himself, Blood Boil also affects the nearest allied champion in range.

Ability Details
Notes



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Ice Blast
TARGET RANGE: 550
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4

Active: Nunu launches a ball of ice at target enemy unit, dealing magic damage, 20px crippling by 25%, and Slow icon slowing for 2 seconds.

Magic Damage:
80 / 120 / 160 / 200 / 240 / 280 (+ 90% AP)
Slow:
40 / 45 / 50 / 55 / 60 / 65%
Ability Details
Notes
  • No additional details.



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Absolute Zero
EFFECT RADIUS: 650
COST: 100 Mana
COOLDOWN: 110 / 100 / 90

Active: Nunu channels for 3 seconds, Slow icon slowing by 50% - 95% (in base al channel time) and 20px crippling by 25% all nearby enemies. Moving ends Absolute Zero's effects immediately.

When the channel is completed or interrupted, Nunu deals magic damage to all enemies in the area, reduced to 12.5% - 87.5% (in base al channel time) if interrupted.

Magic Damage:
625 / 875 / 1125 / 1375 (+ 250% AP)
Minimum Interrupted Magic Damage:
78.1 / 109.4 / 140.6 / 171.9 (+ 31.25% AP)
Maximum Interrupted Magic Damage:
546.9 / 765.6 / 984.4 / 1203.1 (+ 218.75% AP)
Ability Details
Notes
  • "Interruption" can either mean Nunu stopping the channel manually (by either movement or another command), or his channel being interrupted by an enemy.
  • Enemies can only see Absolute Zero's area of effect if they have Sight icon sight of Nunu (they will not see any visual effects if he is in fog of war or in brush) but they will still be affected.



References

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