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Mana Potion is a consumable item in League of Legends.[1]

Similar items

Notes

  • The Mana Potion Mana Potion can be randomly obtained via the Kleptomancy Kleptomancy rune.
  • You can use multiple Mana Potion Mana Potion while you have one active (after a short cooldown) which will queue them up to be used after the previous completes (maximum 5 stacks).
  • Using a Mana Potion Mana Potion, as with all other activated items, does not interrupt channeled abilities.

Strategy

  • Before V5.22, when they were purchasable, Mana Potions Mana Potions were useful early game, but lost their effectiveness from the mid-game onwards as the champion's maximum mana and skill costs became too excessive for them to be beneficial. It was useful for all champions that utilized mana, so they could cast abilities more often.

Trivia

Patch History

V8.2
  • Selling price reduced to Gold 12 from Gold 14.
V7.22 - Re-added
  • Reintroduced into the game via the Kleptomancy Kleptomancy rune. Cannot be bought by usual means.
    • Consume: Restores 100 mana over 15 seconds.
    • Can be sold for Gold 14.
V5.22 - Removed
  • Removed from the game.
V4.1
  • Icon updated.
V3.13
  • New visual effect.
V3.6
  • New effect: Champions are limited to a maximum of 5 mana potions in their inventory.
V1.0.0.141
  • Cost reduced to Gold 35 from Gold 40.
V1.0.0.130
  • Duration reduced to 15 seconds from 20.
    • Total mana restored unchanged.
V1.0.0.125
  • You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
V1.0.0.79
  • New effect: Potion regen is no longer removed upon reaching full mana, and will remain for its intended duration.
Alpha Week 2
  • Mana regeneration reduced.
  • Changed tooltip format for the potion buff.

References

  1. Itemlist on leagueoflegends.com

List of Items

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