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Life steal (LS) is an offensive stat that restores health to the wielder on all basic attacks, including abilities that modify their basic attacks (such as Fiora's Fiora's Lunge Lunge and EzrealSquare Ezreal's Mystic Shot Mystic Shot). It is a percent of the basic attack, plus physical damage from modifiers on the attack (such as Sheen's Sheen's Spellblade), but not on-hit effects (such as Muramana's Muramana's Shock).

Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. All champions have 0% base life steal. It can be increased with items, runes, and some champion abilities.

Increasing life steal

The following is true life steal. It does not benefit from Heal power Heal Power.

Items

Item Cost Amount Availability

Champion abilities

Runes

Increasing attack drain

The following is really similar to life steal, but is not really life steal. It benefits from Heal power Heal Power.

Items

Champion abilities

Runes

Notes

See Healing reduction for more information.

Trivia

Last updated: November 21, 2017 - V7.23


References

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