Liandry's Torment is a finished item in League of Legends.[1]


Liandry's Torment
Gold.png 3100 (Gold.png 750)
Gold.png 1500 (Gold.png 665)

Cost Analysis*

Gold Value

Gold Efficiency*

Similar Items




  • Liandry's Torment Liandry's Torment ticks will tick 6 times at half second intervals. Each tick does 1% of enemy current health as magic damage. Damage from each tick is calculated individually.
    • This effect checks on every tick if the enemy movement is impaired and will deal double the magic damage (2%) if true.
  • Like other current % health damage, it is impossible for Liandrys to kill any target.


  • The Unique Passive's effects possibly refers to the Landry's Paralysis, better known as the Guillain–Barré syndrome.
  • The item was referred to as "Liandry's Lament" in several Riot posts, and is occasionally referred to as such.
  • The item was originally going to be called "Zephyr's Lament", but was later changed to Liandry's Torment.
    • If a player checks the "death recap" after dying, if they were dealt damage by Liandry's Torment, the damage from this item has no icon and is referred as "zephyrslamentburn"
  • The item was named after LiaNdrY, the leader of unofficial Russian client development team.

Patch History

  • Total cost decreased to Gold.png 3100 from Gold.png 3200.
  • Total cost increased to Gold.png 3200 from Gold.png 3000.
  • Enabled on Twisted Treeline and Crystal Scar.
  • Bug where Liandry's Torment was not dealing damage with damage over time effects or rapid spell damage was fixed.
  • Ability power reduced to 50 from 60.
  • Damage per second increased to 2% from 1.66%.
  • Damage-over-time and multi-target spells no longer have reduced effect.
  • Fixed damage effect not being properly reapplied on targets that already have it.
  • Health increased to 300 from 200.
  • Ability power reduced to 60 from 70.
V1.0.0.152 Added
  • Recipe: Haunting Guise Haunting Guise + Amplifying Tome Amplifying Tome
  • Item cost: Gold.png 2900
  • Combine cost: Gold.png 980
  • +70 ability power
  • +200 health.
  • Unique Passive - Eyes of Pain: +15 magic penetration
  • Unique Passive: Dealing spell damage burns enemies for 5% of their current health as magic damage over 3 seconds. If their movement is impaired, they take double damage from this effect. Duration is halved for multi-target or periodic effects, 300 max damage vs monsters.


  1. Itemlist on

List of Items

I contenuti della comunità sono disponibili sotto la licenza CC-BY-SA a meno che non sia diversamente specificato.