Miss if she loses sight of her target before they hit.
Cannot cancel their wind-up except by selecting a new target within range.
Dashes in the target direction after issuing a movement command during a wind-up or right after casting PiercePierce.
The wind-up while dashing is only reduced by 0.66% per 1% bonus attack speed compared to the standard 1% per 1%. Additionally, Kalista begins the game with The Black SpearThe Black Spear, a unique item.
Active - Oathsworn Bond:Kalista hurls The Black Spear at the target allied champion, beginning a short ritual during which both Kalista and her target are unable to perform any actions and her target performs their death animation. Upon finishing the ritual, the target becomes Oathsworn to her and can rebind to a different ally before 5 minutes.
Kalista can repurchase The Black Spear from the shop at no cost so that she may perform a ritual on a different allied champion and bind herself to a new Oathsworn. (The item has no effect after 3 minutes into the match)
Martial Poise and PiercePierce combine to create a linear dash that, unlike Kalista's basic attacks, does not require a target.
The dash speed is affected by movement speed modifiers and so it will be reduced by Slow.
Active:Kalista hurls a fast and narrow spear, dealing physical damage to the first enemy hit.
10 / 70 / 130 / 190 / 250 (+ 100% AD)
If Pierce kills its target, the spear continues onward, transferring all of the dead victim's RendRend stacks to the next enemy it hits. This can repeat indefinitely until the spear reaches its maximum distance.
Pierce will continue to pass through (up to maximum range) so long as it keeps killing the enemies it hits.
If each enemy unit killed had RendRend on themselves at the time of their death they will accumulate on the final target.
Passive - Soul-Marked: While Kalista and her OathswornOathsworn are near each other, she gains 10 - 27 (in base al livello)% bonus attack speed. Additionally, their basic attacks apply Soul-Mark to their targets.
If both apply Soul-Mark within 2 seconds of each other, the target takes bonus magic damage, capped against non-champions, and cannot be Soul-Marked for 10 seconds. Soul-Mark executes minions below 125 health.
Bonus Magic Damage:
5 / 7.5 / 10 / 12.5 / 15% of target's maximum health
Maximum Non-Champion Damage:
75 / 125 / 150 / 175 / 200
Kalista stores a charge of Sentinel periodically, up to a maximum of 2 stored at once.
Active:Kalista summons a Sentinel by her side to scout the target area.
Soul-Marked displays a mark above the target hit by Kalista or her OathswornOathsworn ally's basic attacks.
This mark resembles half a spearhead and, if either attacks the target after the other has done so, the spearhead will assemble itself and Soul-Marked's bonus damage will trigger.
During Fate's Call, Kalista'sOathswornOathsworn can click on the target location to launch there, stopping at the first enemy hit, knocking up all surrounding enemies and landing themselves at their basic attack range relative to the target hit.
The Sentinel patrols the area for 3 laps before disappearing, moving to the target location, returning to the earliest point near its cast location that it can see, and pathing around obstacles.
The Sentinel have its sight restricted to a cone in front of it.
Upon detecting an enemy champion, the Sentinel chases them for 4 seconds, alerting Kalista to their presence with a scream, revealing their target for the duration, and disappearing after the chase ends.
The Sentinel initially gains 200 bonusmovement speed, rapidly decaying down to its base movement speed, and is slowed by 50% while at 1 health.