Jungle plants (or Living Jungle) are in-game elements that spawn in the jungle and river, which have a variety of effects when destroyed.

There are three types of plants, 20px Blast Cone, 20px Honeyfruit and 20px Scryer's Bloom.

Plant Effects

Plants have 1 health, and can be attacked to trigger a special effect.

Plant Effect
20px Blast Cone Airborne icon.png Knocks away for 900 to all nearby units, including the attacker. This can send units over terrain.
20px Honeyfruit Drops 5 fruits on the ground. Each fruit restores the greater amount between 3.5% maximum health and 14 - 116 (in base al livello) health, in addition to some mana, but Slow icon.png slows by 35% for 0.25 seconds.
20px Scryer's Bloom Releases pollen in a large cone that flies in the direction the attacker was facing, Sight icon.png revealing units and wards for 12 seconds, and champions for 3 seconds.

Plant Spawns

Plants spawn as inactive seeds and take 60 seconds to become usable. The spawn locations for the first wave of plants is predetermined, while subsequent plants can spawn in at least one other spot.


Red: 20px Blast Cone
Green: 20px Honeyfruit
Blue: 20px Scryer's Bloom

Plant Spawn
20px Blast Cone Two spawn locations within each quadrant, with one in both red quadrants providing access into the 20px Dragon and Baron Nashor Baron pits.
  • First inner cone spawns between 1:15 and 1:25.
  • First outer cone spawns between 2:15 and 2:30.
  • Inner cone respawn time is between 5 and 7 minutes.
  • Outer cone respawn time is between 5.5 and 6.5 minutes.
20px Honeyfruit Multiple spawn locations along river walls, starting near 20px Dragon or Baron Nashor Baron pits and slowly extending closer toward lanes over the course of the game.
  • First spawns between 5:00 and 5:30.
  • Respawn time is between 5.5 and 7 minutes.
  • If a Honeyfruit isn't taken before its respawn timer completes, a second Honeyfruit may spawn. No more than two Honeyfruits can exist per half of the river.
20px Scryer's Bloom Two spawn locations within each quadrant, close to river ramps.
  • First spawns between 3:00 and 3:30, always at each quadrant's spawn point nearest to the side lanes.
  • Next-spawn time is between 5 and 6.5 minutes at either spawn point, starting once a given quadrant's Scryer's Bloom is destroyed.
  • Only one Scryer's Bloom can be present per quadrant.


  • 20px Blast Cone displays a self-only indicator to champions in the blast radius, showing where they'll land if it's detonated.
  • Eating a 20px Honeyfruit will not trigger the combat status.
  • If a 20px Honeyfruit drops its fruits near a 20px Rift Scuttler, it will dash to the closest fruit and eat it, blocking the fruit for up to 10 seconds, after which the fruit disappears. Attacking the 20px Rift Scuttler while she's eating a fruit will make her run away, making the fruit available again.
  • 20px Scryer's Bloom displays a self-only range indicator to champions on mouse-over, showing which direction the pollen will fly.
  • 20px Scryer's Bloom can reveal other plants.


Patch History

  • 20px Blast Cone
    • Undocumented: Indicator to show where champion will land made more fluid and color slightly changed.

  • General
    • Once scouted, plants continue emitting idle VFX through fog of war.
    • Attacking plants no longer puts Kha'Zix Kha'Zix in combat, preventing Void Assault's Void Assault's out-of-combat invisibility from activating upon entering brush.
  • 20px Blast Cone
  • 20px Honeyfruit
    • Pickup radius of fruits slightly reduced.
  • 20px Scryer's Bloom
    • Auto-pings on revealed champions have been toned down to be distinguishable from player-issued pings.
    • New Effect: Revealed wards now trigger a small auto-ping.
  • General
  • 20px Blast Cone
  • 20px Honeyfruit
    • Bug Fix: Fixed a bug where consuming Honeyfruit flagged you as "in combat" for the purpose of various out of combat passives.
    • Bug Fix: Fixed a bug where dashing or moving very quickly over Honeyfruit would sometimes fail to pick them up.
  • 20px Scryer's Bloom
    • Updated the indicator textures to be less noisy and misleading.
V6.22 Added
  • 20px Blast Cone
    • Airborne icon.png Knocks away nearby units (including the attacker) when destroyed, even over walls.
  • 20px Honeyfruit
    • Trigger: Drops 5 fruits on the ground when killed. Each fruit heals for 3.5% maximum health or 14 - 116 (in base al livello) flat health, whichever is higher, but Slow icon.png slows you for 35% for 0.25 seconds.
  • 20px Scryer's Bloom
    • Trigger: When destroyed, releases vision-granting pollen in a large cone that flies in the direction the attacker was facing, revealing units and wards for 12 seconds (3 seconds on champions).
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