Although not a basic item, is the item from which the heal and shield power gold value of 35.416 per % heal and shield power is derived.
|Type||Heal and Shield Power||Grievous Wounds|
|15px Health regeneration||Not Owned||Owned||Not Owned||Owned|
|15px Life steal||Not Owned||Owned||Owned||Owned|
|15px Spell vamp||Not Owned||Owned||Owned||Owned|
|20px Drain effects||Owned||Owned||Owned||Owned|
|Self shields||Owned||Not Owned||Owned||Not Owned|
|Incoming heals||Not Owned||Owned||Owned||Owned|
|Incoming shields||Not Owned||Not Owned||Owned||Not Owned|
|Outgoing heals||Owned||Not Owned||Owned||Not Owned|
|Outgoing shields||Owned||Not Owned||Owned||Not Owned|
|Not Owned||Not Owned||Not Owned||Not Owned|
Heal Power stacks additively with itself, but multiplicitively with other heal modifiers.
Increasing heal and shield power
Last updated: January 21st, 2018 – V8.1
- The biggest amount of heal and shield power you can have is 63%, which requires an on your team.
- Heal and Shield Power: + + + + + = 63%
- Shield power can be further increased if the target is under 40% health and has for a bonus of 1.63 × × = 97.23%
- Heal power can reach an even higher value if the target also has , which is 1.9723 × 1.3 = 156.399%