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Duelist's Dance
ANGLE: 90°

Innate: Fiora identifies the Vitals of nearby enemy champions, marked as an arc around themselves. Vitals take 0.5 seconds to identify and linger for 15 seconds. After a Vital is triggered or times out, Fiora identifies a new one on her target.

Basic attacks and damaging abilities against a Vital triggers it to deal 2.5% (+ 4.5% per 100 bonus AD) of target's maximum health bonus 15px true damage, heal Fiora for 30 - 115 (in base al livello) and grant her 20% / 30% / 40% / 50% bonus movement speed that decays over 1.75 seconds.

Ability Details

  • A Vital's direction remains locked at all times regardless of the enemy's position.
    • Even if the enemy turns or faces in a different direction the Vital will not rotate.
  • If Fiora is on or excessively close to her target she cannot hit Vitals.
  • Vitals can be hit by Lunge Lunge and by Riposte Riposte.
  • Vitals damage does not apply Life steal, however Hextech Gunblade's Hextech Gunblade's omnivamp passive is applied.

COST: 20 / 25 / 30 / 35 / 40 Mana
COOLDOWN: 16 / 14 / 12 / 10 / 8

Active: Fiora dashes a short distance in the target direction, then stabs a nearby enemy if one is present, moving into attack range of them. Stabbing an enemy reduces Lunge's cooldown by 60%.

The stab deals physical damage, applies on-hit effects, and prioritizes Vitals Vitals facing Fiora, followed by enemies who would die to the strike, and finally the nearest target (prioritizing champions).

Physical Damage:
70 / 80 / 90 / 100 / 110 (+ 95 / 100 / 105 / 110 / 115% bonus AD)
Ability Details


COST: 50 Mana
COOLDOWN: 24 / 22 / 20 / 18 / 16

Active: Fiora poises to strike in the target direction, becoming 20px invulnerable to non-turret damage as well as gaining crowd control and debuff immunity for the next 0.75 seconds. Fiora is immobile while poised.

After the duration, Fiora stabs her sword forward, dealing magic damage to enemies in a line.

Magic Damage:
90 / 130 / 170 / 210 / 250 (+ 100% AP)

The first enemy champion struck is also Slow icon.png slowed and 20px crippled by 50% for 1.5 seconds. If Fiora parries at least one immobilizing effect, Riposte Stun icon.png stuns the target for the same duration instead.

Ability Details

  • While the in-game tooltip mentions "parrying", and many players refer to the effect as a parry, the functionality of the ability is identical to invulnerability. It will even prevent the damage being dealt by applied damage over times that were already active.
  • Crowd control effects from epic monsters will be blocked and still count toward the Stun icon.png stun effect against champions.
  • Debuff immunity includes summoner spells, such as Exhaust Exhaust, as well as damage over times and other effects.
  • Riposte renders Fiora untargetable to Umbral Trespass Umbral Trespass, preventing him from even wasting the ability. PENDING FOR TEST What happens if she activates it while he's dashing? Does Void Rush Void Rush function the same?
  • The following count as immobilizing effects:

COST: 40 / 45 / 50 / 55 / 60 Mana
COOLDOWN: 13 / 11 / 9 / 7 / 5

Active: Fiora's next two basic attacks within 4 seconds have 175 attack range and 50% bonus attack speed.

The first basic attack can never Critical strike icon.png critically strike, but Slow icon.png slows its target by 30% for 1 second, while the second basic attack is guaranteed to Critical strike icon.png critically strike for bonus critical damage.

Modified Critical Damage:
140 / 155 / 170 / 185 / 200%
Bonus Critical Damage:
-60 / -45 / -30 / -15 / 0%

Bladework resets Fiora's autoattack timer.

Ability Details

  • The second attack benefits from purchased bonus critical damage (runes, Infinity Edge Infinity Edge) and stacks additively.
  • Lunge Lunge cannot apply Bladework's first attack's slow.
  • Bladework will go on cooldown after either its buff wears off or both basic attacks are consumed.
  • Spell shields will block only a single hit.

Grand Challenge
COST: 100 Mana
COOLDOWN: 110 / 90 / 70

Passive: Duelist's Dance's Duelist's Dance's bonus movement speed is increased.

Active: Fiora challenges the target enemy champion for 8 seconds, highlighting their four Vitals Vitals and creates an area around them. While in effect, Duelist's Dance Duelist's Dance does not identify new Vitals Vitals on Fiora's target.

While near the target, Fiora gains Duelist's Dance's Duelist's Dance's bonus movement speed.

If she triggers at least one Vital Vital before her target dies, or triggers all four, she creates a Victory Zone Victory Zone that Heal power.png heals all allied champions within it for 2 - 5 (in base al 20px Vitals hit) seconds.

Heal Per Second:
80 / 110 / 140 (+ 60% bonus AD)
Maximum Heal:
400 / 550 / 700 (+ 300% bonus AD)
Ability Details



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