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Eye of the Oasis was a finished item in League of Legends.[1]

Recipe

Eye of the Oasis
Gold 1900 (Gold 250)
Gold 800 (Gold 400)

Cost Analysis*

Gold Value

Gold Efficiency*

  • Eye of the Oasis Eye of the Oasis is 61.84% gold efficient without its passive and active effects.
  • Eye of the Oasis Eye of the Oasis becomes gold efficient in about 19 gold coin.
  • Without Favor, Eye of the Oasis Eye of the Oasis becomes gold efficient in 60 minutes and 25 seconds.
  • Its gold efficiency increases by 3.95% for every 20px Stealth Ward deployed, becoming gold efficient after deploying 10 wards and increasing indefinitely with each ward deployed afterwards.
  • If you're only buying Eye of the Oasis Eye of the Oasis for the wards (although you might want to consider just Sightstone Sightstone instead), it pays for itself in 26 wards:
    • Gold 1900 ÷ 75 = 25.33


Similar Items

Notes

  • The quest reward can only be obtained after being out-of-combat for 5 seconds.

Trivia

Patch History

V8.2 - Removed
V7.23
  • Bug Fix: The 20px Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
V7.22
  • New Effect: Grants 20px Bandit.
  • New Effect: 20px Bandit counts toward the quest goal.
  • Quest gold required to upgrade increased to Gold 750 from Gold 650.
V7.20
  • Favor mana coin restoration reduced to 6% of missing mana from 10%.
  • Favor minimum mana restored from mana coin reduced to 10 from 15.
V7.16
  • Favor mana coin restoration reduced to 10% of missing mana from 15% of missing mana.
V7.14
  • Removed: Quest rewarding you with an Elixir of Skill.
  • New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
V7.13
  • Favor gold coin bonus increased to Gold 40 from Gold 30.
  • Favor mana coin restoration increased to 15% of missing mana from 8% of missing mana.
V7.12
  • New Effect: Champions no longer pick up mana coins if they're at full mana.
  • New Effect: Coins now have visual indicators when they're about to expire.
  • Quest progression VFX displays every third of the way from every fifth of the way toward completion.
V7.11
  • Total cost reduced to Gold 1900 from Gold 1925.
  • Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
V7.10
  • Base health regeneration increased to 125% from 100%.
  • Total cost increased to Gold 1925 from Gold 1900.
  • New Effect: Cannon minions now always drop coins.
  • New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
V7.9
  • Undocumented: Base mana regeneration reduced to 0% from 100%.
  • Gold per 10 seconds increased to Gold 2 from Gold 0.
  • Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either Gold 30 or restore 8% missing mana (minimum 15).
  • Removed: Unique Passive - Favor: Grants Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • New Effect: Quest.
    • Quest: Earn Gold 650 using this item.
    • Reward: Favor is upgraded to Emperor's Favor and you receive an Elixir of Skill that instantly grants a skill point when consumed (max 18 skills).
      • Emperor's Favor: Enemy minions killed by your allies sometimes drop coins that give either Gold 30 or restore 8% missing mana (minimum 15). Champion takedowns grant both the gold and mana.
V6.22
  • Combine cost reduced to Gold 250 from Gold 550.
  • Total cost reduced to Gold 1900 from Gold 2200.
  • Base health regeneration reduced to 100% from 150%.
V6.1
  • Mana regeneration reduced to 100% from 150%.
  • Now grants 10% cooldown reduction.
V5.22 Added
  • Recipe: Nomad's Medallion Nomad's Medallion + Sightstone Sightstone + Gold 550 = Gold 2200
  • Grants +200 health, +2 gold generation, +150% base health regeneration and +150% base mana regeneration.
  • Unique Passive – Favor: Grants Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • Unique Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.

References

  1. Itemlist on leagueoflegends.com

List of Items

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