Entropy was a finished item in League of Legends.[1]

Recipe

Gold.png 2600 (Gold.png 475)
Gold.png 1250 (Gold.png 500)

Cost Analysis*

Gold Value

Gold Efficiency*

  • Entropy's Entropy's is 102.24% gold efficient, without the passive and active.


Similar Items

Notes

  • Entropy Entropy's active deals damage every 1.25 seconds, total of two times.

Strategy

  • Entropy Entropy is designed for a front-line fighter to stick to his target on the smaller maps, where short-range dashes and blinks are very strong. The active effect deals damage over time, which can secure a kill on an enemy with an escape.
    • Frozen Mallet Frozen Mallet is an alternate Legendary item which performs a similar function. It has less damage but a strong slow and more health, making it better on melee fighter champions who need more health to survive being in close-range and a consistent slow to lock down an enemy.

Trivia

Patch History

V6.12
  • Removed from the game.
V5.22
  • Total cost reduced to Gold.png 2600 from Gold.png 2700.
    • Combine cost reduced to Gold.png 475 from Gold.png 500.
V4.1
V3.14
  • Item cost reduced to Gold.png 3475 from Gold.png 3500.
    • Combine cost unchanged.
V3.12
  • Item cost increased to Gold.png 3500 from Gold.png 3400.
    • Combine cost unchanged.
V3.10a
  • Unique Passive - Icy removed
  • New Unique Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds.
  • Item cost reduced to Gold.png 3400 from Gold.png 3615.
V1.0.0.152
  • Item cost increased to Gold.png 3615 from Gold.png 3565.
    • Combine cost unchanged.
Dominion release
  • Added

References

  1. Itemlist on leagueoflegends.com

List of Items

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