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Carnivore

Whenever Cho'Gath kills an enemy or destroys an enemy structure, he restores 20 - 71 (in base al livello) health and 3.5 - 7.75 (in base al livello) mana.

Ability Details

Notes
  • No additional details.



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Rupture
TARGET RANGE: 950
EFFECT RADIUS: 175
COST: 60 mana
COOLDOWN: 9

Active: Cho'Gath causes the target area to rupture after a 0.625 seconds delay, Airborne icon.png knocking up enemies hit for 1 second, Slow icon.png slowing them by 60% for 1.5 seconds afterwards and dealing magic damage.

Magic damage:
80 / 135 / 190 / 245 / 300 (+ 100% AP)
Ability Details

Notes
  • There is a brief cast time that must be completed in order for Rupture to begin. Unlike channel times cast ones can only be interrupted by the caster's death.
  • The animation is visible in brush and in fog of war.
  • Rupture grants Sight icon.png sight while its visual effect plays.



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Feral Scream
TARGET RANGE: 650
ANGLE: 60°
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 13 / 12 / 11 / 10 / 9

Active: Cho'Gath roars in the target direction, dealing magic damage to enemies in a cone and Silence icon.png silencing them for a short duration.

Magic damage:
75 / 125 / 175 / 225 / 275 (+ 70% AP)
Silence:
1.6 / 1.7 / 1.8 / 1.9 / 2
Ability Details

Notes
  • No additional details.



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Vorpal Spikes
TARGET RANGE: Range model.png 500
COST: 30 mana
COOLDOWN: 8 / 7 / 6 / 5 / 4

Active: Cho'Gath's next 3 basic attacks within 6 seconds have 50 bonus range and launch a volley of spikes in a line, dealing magic damage and applying a decaying Slow icon.png slow over the next 1.5 seconds to enemies hit.

Magic Damage:
20 / 30 / 40 / 50 / 60 (+ 30% AP) (+ 3% (+ 0.5% per Feast Feast stack) of target's maximum health)
Maximum Damage:
60 / 90 / 120 / 150 / 180 (+ 90% AP) (+ 9% (+ 1.5% per Feast Feast stack) of target's maximum health)
Slow:
30 / 35 / 40 / 45 / 50%

Vorpal Spikes resets Cho'Gath's autoattack timer.

Ability Details

Notes



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Feast
TARGET RANGE: Range model.png 175
COST: 100 mana
COOLDOWN: 80

Active: Cho'Gath attempts to eat the target enemy, dealing 15px true damage. Against non-champions the base damage is increased to 1000.

True Damage to Champions:
300 / 475 / 650 (+ 50% AP) (+ 10% bonus health)

If Feast kills its target Cho'Gath gains one Feast stack. Feast can stack infinitely, but only 6 stacks can be gained from non-epic monsters or minions.

Each stack grants him bonus health, with no upper limit, as well as bonus attack range and increased size that stack up to 10 times.

Bonus Health Per Stack:
80 / 120 / 160 bonus health
Bonus Attack Range Per Stack:
4.5 / 6 / 7.5
Total Attack Range (Max Stacks):
170 / 185 / 200
Ability Details

Notes
  • Cho'Gath reaches maximum size at 10 stacks.
  • Considering the bonus attack range granted per stack, Cho'Gath will need 17 / 13 / 10 stacks to obtain the maximum bonus attack range of 75.
  • The order in which Cho'Gath acquires the two types of stacks is irrelevant.
  • The health and attack range granted by active Feast stacks will increase as Cho'Gath ranks up the ability.
  • If an enemy's health is low enough that they will die from Feast a ring of glowing red teeth appears underneath them.
  • The maximum amount of stacks is 255.
  • Five stacks is the point when Cinderhulk Cinderhulk will give more health than Warmog's Armor Warmog's Armor or any other item.



References

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