Baron Nashor is the most powerful neutral monster on Summoner's Rift in League of Legends. Killing Baron Nashor grants Hand of Baron Hand of Baron to all living teammates for 210 seconds. The buff gives bonus attack damage, bonus ability power, Empowered Recall Empowered Recall, and an aura that greatly increases the power of nearby minions.


The Journal of Justice clarifies this about Baron Nashor:

The many neutral monsters on the Fields of Justice are constructs inspired by real creatures from Runeterra. The Baron Nashor you see on the map is actually an incomplete facsimile of the true Baron Nashor, who is now the subject of myth and legend. The story goes that Baron Nashor was a ferocious worm that ruled the Serpentine River, which flows through Summoner’s Rift. He was such a fearsome and powerful beast that even the armies of Demacia and Noxus steered clear of the river, unwilling to chance an encounter with the Baron.

When Summoner’s Rift was constructed, the Baron vanished, leaving no conclusive evidence as to where he went or why he left in the first place. Obviously the rumor-mill has churned out many explanations, but all we know for sure is that the Senior Arcane Architect for the Summoner’s Rift arena was said to have crafted the version you see today from no more than a molted scale and interviews with those who had seen the beast and lived.

Historically, the forest where the Rift resides was the site of several battles between two summoner factions symbolized with the Stag and Owl crests, they sought out to use the natural magical energy of the area for their personal use.

The large amount of concentrated magic has mutated the local wildlife. From 20px giant frogs, 20px giant birds to 20px two headed wolves it has also attracted the attention of a powerful 20px Dragon who currently resides in one of the battle torn ruins. 20px Sentinels, Bramblebacks Bramblebacks and 20px Krugs are creatures made from local flora and earth infused to construct a magical being. The Rifts unstable magic has inadvertently cause the reemergence of Baron Nashor Baron Nashor, a large Serpent/Worm Voidborn largely believed to be dead for centuries.


The following list displays the known set of abilities that Baron Nashor may perform. While not revealed in a player's Death Recap, their debuffs and animations are visible and distinctive, allowing players to work around them.

Basic Attacks

  • Melee attacks: Baron Nashor deals 100% AD to all enemies within a 175-unit radius.
  • Single-target rear Attack: Baron Nashor summons a spike from the ground that deals 100% AD damage and Stun icon stuns his target for 1 second.
  • Area-of-effect rear Attack: Baron Nashor summons a cluster of spikes from the ground, dealing 50% AD damage and Stun icon stunning enemies hit for 1 second.


  • Presence of the Baron: When Baron Nashor spawns, he will knock away all units, wards, and targetable traps to the edge of his pit. While Baron Nashor is still alive, he will continue to knock these back if more are placed.
  • Crowd Control Immunity: Baron Nashor is immune to all forms of crowd control except Stasis icon stasis. Additionally, his stats cannot be reduced by any means.
  • Baron's Gaze Baron's Gaze: Baron Nashor takes 50% reduced damage from the champion that he has most recently auto-attacked for 15 seconds.
  • Voracious Corrosion Voracious Corrosion: Baron Nashor's basic attacks apply a debuff that reduces the target's armor and magic resistance by 0.5, stacking up to 100 times for a total of 50 maximum reduction.
  • Void Corruption: Baron Nashor periodically deals 30 (+ 5% AD) magic damage and applies a stack of Voracious Corrosion Voracious Corrosion to the nearest champion with the lowest number of Voracious Corrosion Voracious Corrosion stacks.


Baron Nashor will activate an ability once every 6 auto attacks. Baron's first spell will be random. However, all spells after the first may be predicted; Baron Nashor's ability rotation is cyclical (ex. Acid Pool > Acid Shot > Tentacle Knockup > Acid Pool).
  • Acid Pool: Baron Nashor spits out 3 pools of acid in a cone in front of him, dealing 10% AD magic damage to all champions hit and creating a field that Slow icon slows targets' movement speed within the pool's radius.
  • Acid Shot: Baron Nashor spits acid in a straight line, dealing 20% AD magic damage to all enemies it hits.
  • Tentacle Knockup: After a brief delay, Baron Nashor Airborne icon knocks up all enemies at the target location dealing 25% AD magic damage to all enemies hit. Tremors will indicate the targeted location.



File:Santa Baron.png
File:Baron Nashor old skull.jpg
  • During the 2010 Snowdown Showdown, Baron Nashor wore three santa hats, one for each of his three faces.
  • Also, during Snowdown Showdown 2012, players can earn a summoner icon featuring Baron Nashor's main head with a santa hat on.
  • Baron Nashor's name is a tribute to Roshan (his name being an anagram of Roshan), a monster filling a similar role in Defense of the Ancients.
  • A box labeled 'Baron Acid' can be seen in the preview video for the launch of the League of Legends' Mac Version.
  • In the Death Recap screen, Voracious Corrosion Voracious Corrosion is labeled as 'WormAttack' and Wrath of the Ancients 'wrathdamage'.
  • Brandon 'Ryze' Beck stated a Visual Update was coming for Baron Nashor, later revealed in A Twist of Fate and finally implemented when Summoner's Rift was too visually updated.
  • Baron Nashor was revealed to be a Voidborn during Rek'SaiSquare Rek'Sai's Q&A (LAN server)
  • He is the biggest Voidborn known
  • Old Baron Nashor's skull was placed within his modern counterpart's pit in patch V5.7.


Related Music

Related Videos

Patch History

  • Bug Fix: Fixed a bug where it could spawn before 20px Rift Herald returned to the Void.
  • Baron timer is updated instantly for both teams, regardless if you have vision of the objective at the time of its death.
  • Baron now has a new global death sound.
  • Baron Nashor now cannot be walked through even with effects like Ghost or Fizz's Nimble Fighter, which grant this ability.
  • Spawn time increased to 20 minutes from 15 minutes.
  • Voracious Corrosion Voracious Corrosion now applies a debuff that reduces damage dealt to baron by 50% rather than -50% attack damage.
  • Baron Nashor Baron Nashor is now immune to effects that would decrease his damage output.
  • Base health increased to 8800 from 8000.
  • Health per minute increased to 140 from 125.
  • Baron Nashor Baron Nashor can no longer critically strike, but has been granted 10% increased attack damage.
  • Fixed a number of bugs where certain champions could still shred his defenses.
  • Fixed a bug where his statistic tooltip was displaying fewer stats than he had.
  • Baron Nashor Baron Nashor found his holiday hat.
  • Baron Nashor Baron Nashor is now immune to armor and magic resist-shredding effects.
  • Baron Nashor Baron Nashor now ignores debuffs if you are too far away to engage him.
  • The 'Wrath of the Ancients' spell no longer targets stealthed units.
  • Base health increased to 8000 from 6500.
  • Magic resistance increased to 70 from 35.
  • Damage increased by approximately 15%.
  • Can now be debuffed with non-disables (for example, poisons).
  • Moved Baron Nashor Baron Nashor in the autumn version of Summoner's Rift to the same location as the summer version of Summoner's Rift.
  • Moved to the center of his arena so that he can no longer knock you out of it.
  • Fixed audio playing through Fog of War.
  • Fixed a bug where Baron Nashor Baron Nashor would stop attacking a target immediately after the target stopped attacking Baron Nashor.
  • Fixed a bug where Baron Nashor Baron Nashor was not regenerating health at the proper rate
  • Now debuffs his target with -50% attack damage rather than 60% attack speed.
  • Now adds a debuff to his primary attack target - Voracious Corrosion Voracious Corrosion reduces the target's attack speed by 60%.
  • Global gold reduced to 300 from 400.
  • Local experience changed to global experience.
  • Total global experience reduced to 900 from 1200.
  • Starting health regeneration per second reduced to 15 from 25.
  • Baron Nashor gains 0.375 health regen a second every minute.
  • New particle for Exalted with Baron Nashor Exalted with Baron Nashor.
  • Resolved an issue with one of his particles displaying through the fog of war.
  • Fixed a bug where Nashor's particles appeared through Fog of War.
  • Added an internal cooldown to his AoE Slime spell.
  • Reduced global experience to 600 from 1000.
  • Base health increased to 6500 (+125 per minute).
  • Wrath of the Ancients: damage reduced from 80 to 70 per hit, but leaves a stacking +15 magic damage taken buff.
  • Spawn delayed to 8 minutes.
  • Base health reduced to 7000 from 9000.
  • Maximum health scales by 240 per player level, leading to a maximum health of 11080.
  • Nashor buff duration increased to 4 minutes from 3 minutes.
July 10, 2009 Patch
  • Magic resistance decreased by 10.
June 12, 2009 Patch
  • No longer resizes when you engage him.
May 29, 2009 Patch
  • Knockback ability reduced to 600 from 750 range.
April 18, 2009 Patch
  • Base damage increased to 500 from 400.
  • Armor increased to 120 from 100.
  • Knock-back on Sweeping blow decreased to 750 from 1000.
  • Global gold bounty decreased to 400 from 500.
  • Added a global buff to the team that kills Baron Nashor Exalted with Baron Nashor Exalted with Baron Nashor, which increases your champion's attack damage and ability power by 60.
April 11, 2009 Patch
  • Removed buff icon from Baron Nashor Baron Nashor.


I contenuti della comunità sono disponibili sotto la licenza CC-BY-SA a meno che non sia diversamente specificato.