Attack damage (AD) is the stat that determines the amount of physical damage dealt by basic attacks. AD also determines the damage of various champion abilities, items and runes.

Total attack damage is comprised of base attack damage and bonus attack damage.

The base attack damage is innate to the champion. It does not depend on items or runes and increases with each champion level (see List of champions' attack damage).

Bonus attack damage can be gained from items, abilities and runes. Increasing the bonus AD is the typical way to scale up the damage output of an AD-based champion.

Effects that benefit from attack damage receive a bonus based on a certain percentage of either base attack damage (base AD), bonus attack damage (bonus AD) or total attack damage (AD).

Gold Value

  • Attack damage has a theoretical gold value of Gold 35 per point.

Attack damage as a scaling stat

A lot of champion abilities use the champion's attack damage to increase the effect of the ability (very often that is the physical damage dealt by the ability).



Increasing attack damage


Item Cost Amount Availability
Manamune Manamune2400 Gold 25Classic
Muramana Muramana0 Gold 25Classic
Tiamat Tiamat1200 Gold 25Common

Champion abilities


Neutral buffs

Decreasing attack damage

Champion abilities

Champions' attack damage

The highest and lowest base attack damage champions.
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. KalistaSquare Kalista 71 AD 1. Orianna Orianna 40.368 AD
2. IreliaSquare Irelia
2. Rakan Rakan
70 AD 2. Karthus Karthus 45.66 AD
3. Jax Jax 69.97 AD 3. Janna Janna
3. SonaSquare Sona
46 AD
4. Lee Sin Lee Sin 69.18 AD 4. Lulu Lulu 46.368 AD
5. Cho'Gath Cho'Gath
5. Graves Graves
5. Tryndamere Tryndamere
69 AD 5. Fiddlesticks Fiddlesticks 48.36 AD
Level 18 1. Illaoi Illaoi 153 AD 1. Miss Fortune Miss Fortune 71 AD
2. Udyr Udyr 151 AD 2. Janna Janna 71.5 AD
3. Yorick Yorick 147 AD 3. Orianna Orianna 84.568 AD
4. Darius Darius 149 AD 4. Lulu Lulu 90.568 AD
5. MordekaiserSquare Mordekaiser 146 AD 5. Vayne Vayne 92.22 AD


Alternatively killing Zeds

Last updated: March 10, 2017 – V7.5

Two Zed Zeds can alternately kill each other with Death Mark Death Mark:

Let's say the AD of Zed Zed 1 is X and the AD of Zed Zed 2 is Y. Zed Zed 1 kills first. The AD of the killer after n kills can be calculated as follows:

  • Define two sequences A= {an} and B= {bn}, where n = 0, 1, 2...
  • a0 = X, b0 = Y
  • For n ≥ 1, an = X + 5 + 0.15bn-1, bn = Y + 5 + 0.15an
  • The AD of Zed Zed 1 after n kills is an, while that of Zed Zed 2 is bn
  • This gives the formula
  AD of Zed Zed 1 after his nth kill
  = X(1 - 0.152n)/0.9775 + 0.15Y(1 - 0.152n)/0.9775 + 5(1 - 0.152n-1)/0.85
AD of Zed Zed 2 after his nth kill = 0.15X(1 - 0.152n)/0.9775 + Y(1 - 0.152n+2)/0.9775 + 5(1 - 0.152n)/0.85


  AD of Zed Zed 1 after he has infinitely many kills = (X + 0.15Y)/0.9775 + 5/0.85
  AD of Zed Zed 2 after he has infinitely many kills = (0.15X + Y)/0.9775 + 5/0.85

Largest AD

Last updated: November 10th, 2017 – V7.22

Without using Gathering Storm Gathering Storm which potentially allows for infinite amounts of attack damage, the largest amount of attack damage is reached with a level 18 Jhin Jhin at 2645.7698493 AD. Still, Hecarim Hecarim can potentially reach a higher AD with 8419.232831 movement speed or higher.