Atma's Impaler was a legendary item in League of Legends.


Gold.png 2300 (Gold.png 780)
Gold.png 800 (Gold.png 400)

Cost Analysis

Gold Value

Passive Gold Value

Gold Efficiency*

  • The base stats were 71.7% gold efficient.
  • The item was 100% gold efficient when the champion has 1204 maximum health.


  • All champions have between 1260-1764 base health at level 13, therefore, this item was cost efficient for every champion in the game by level 13.
  • Atma's Impaler Atma's Impaler adds directly to attack damage. It is not an "on-hit" effect.
  • The unique passive grants the same amount of attack damage as a B. F. Sword B. F. Sword (40) at 3333 health.
  • Atma's Impaler Atma's Impaler was removed on patch 4.21. Its successor is the Titanic Hydra Titanic Hydra, introduced on patch 5.16, which grants on-hit and area of effect physical damage that scales with maximum HP in addition to maximum HP and attack damage.



  • The weapon's name was a reference to the Ultima Weapon (originally called "Atma Weapon") from Final Fantasy VI and subsequent games, a sword which deals damage according to the hero's health.

Patch History


  • Removed from the game.


  • Removed from Summoner's Rift.



  • Tooltip now updates dynamically.


  • Health to damage conversion reduced to 1.5% from 2%.


  • Unique passive tooltip clarified to state that it adds to your bonus attack damage.


  • Fixed an issue causing it to not gain damage based on max health.


  • Passive property now Unique.
  • Recipe cost increased to 825g from 600g.
  • Armor reduced to 50 from 60.
  • Critical strike chance reduced to 18% from 20%.


  • Bonus damage based on maximum health now.
  • Combine cost increased to 600g from 400g.

July 10, 2009 Patch:

  • Combine cost reduced to 400g from 800g.
  • Armor reduced to 60 from 70.
  • Critical strike chance reduced to 20% from 22%.

May 15, 2009 Patch:

  • Armor reduced to 60 from 65.
  • Critical strike chance reduced to 20% from 25%.

May 9, 2009 Patch:

  • +Health effect removed and +65 armor added.
  • Combine cost increased to 800g gold from 750g.
  • Attack damage bonus increased to 2% from 1.5% of maximum health.

April 11, 2009 Patch:

  • Cost increased to 750g from 700g.

November 19, 2014 Patch:


List of Items

I contenuti della comunità sono disponibili sotto la licenza CC-BY-SA a meno che non sia diversamente specificato.