Archangel's Staff is a finished item in League of Legends.[1]

Recipe

Gold.png 3100 (Gold.png 1100)

Cost Analysis*

Gold Value
  • 7.5 ability power (from passive) = Gold.png 163.13
    • Total Gold Value = Gold.png 2253.13

Passive Gold Value

Gold Efficiency*

  • Archangel's Staff Archangel's Staff is 72.68% gold efficient.
    • Archangel's Staff gold efficiency is further increased by 6.62% for every 100 mana obtained using Mana Charge, or 2.1% for every 100 mana obtained from other sources.
  • The item becomes gold efficient by itself at +416 mana, or about 52 charges.
    • Alternatively, it becomes gold efficient with 1300 mana from other sources.


Builds into

Archangel's Staff (Quick Charge) is a finished item in League of Legends.[1]

Recipe

Gold.png 3100 (Gold.png 1100)

Cost Analysis*

Gold Value
  • 7.5 ability power (from passive) = Gold.png 163.13
    • Total Gold Value = Gold.png 2253.13

Passive Gold Value

Gold Efficiency*


Builds into

Similar items

Strategy

Notes

Patch history

V8.1
  • Mana Charge tooltip updated to "for each mana expenditure" from "for each spell cast or mana expenditure".
  • Mana Charge no longer trigger on abilities without a mana cost.
V7.21
  • Mana charge cooldown changed to 3 times per 12 seconds from 2 times per 8 seconds.
  • New Effect: Pinging the item will now display how many charges you have.
V7.10
  • Howling Abyss
    • Grants +12 maximum mana from 8 on spellcast or mana expenditure.
V6.9
  • Mana regeneration reduced to 0% from 50%.
  • New Unique Passive: Refunds 25% of mana spent.
  • (Quick Charge) Maximum mana granted per charge increased to 12 from 10.
V6.7
  • Crystal Scar version renamed to Archangel Staff (Quick Charge).
V5.22
  • Total cost increased to Gold.png 3100 from Gold.png 3000.
    • Combine cost ???
V5.13
V4.20
  • Combine cost reduced to Gold.png 1120 from Gold.png 1140.
    • Total cost unchanged.
  • Mana regeneration changes to +50% of base mana regen from +10 mana regen per 5 seconds.
V3.14
  • New icon.
V3.9
  • Unique Passive - Mana Charge
    • Mana gained increased to 8 from 6.
    • Cooldown per charge increased to 4 seconds from 3.
    • Updated the tooltip to clarify its actual functionality.
V3.8
V1.0.0.154
  • Ability power increased to 60 from 50.
  • Mana charge amount increased to 6 from 5.
V1.0.0.152
  • Item cost reduced to Gold.png 2700 from Gold.png 2855.
    • Combine cost increased to Gold.png 1140 from Gold.png 1000.
  • Base mana reduced to 250 from 400.
  • Ability power increased to 50 from 45.
  • Mana regen per 5 seconds reduced to 10 from 25.
  • Mana charge passive changed:
    • Champions may now gain bonus mana when they spend mana in addition to on ability use.
    • Maximum bonus mana reduced to 750 from 1000.
V1.0.0.146
  • Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.139
  • Tooltip now updates dynamically.
V1.0.0.127
  • Again displays current bonus mana.
Undocumented
  • Tooltip no longer displays bonus mana.
V1.0.0.123
  • Now displays unique bonus mana in tooltip.
V1.0.0.94(b)
  • Mana to ability power conversion ratio increased to 3% from 2.5%.
V1.0.0.82
  • Mana cap increased to 1000 from 600.
  • Mana to ability power conversion ratio increased to 2.5% from 2%.
V1.0.0.74
  • Total cost reduced to Gold.png 2840 from Gold.png 2890.
    • Combine cost reduced to Gold.png 1000 from Gold.png 1050.
V0.8.22.115
June 26, 2009 Patch
  • Total cost increased to Gold.png 2890 from Gold.png 2840.
    • Combine cost increased to Gold.png 1050 from Gold.png 1000.
June 12, 2009 Patch
  • Bonus ability power based on mana is no longer Unique.
May 23, 2009 Patch
May 15, 2009 Patch
  • Combine cost increased to Gold.png 1000 from Gold.png 775.
  • Ability power reduced to 45 from 50.
May 1, 2009 Patch
  • Now gains bonus ability power based on max mana (instead of current mana).
  • Tool-tip updated to make more sense.
  • Mana gain is now Unique.
April 18, 2009 Patch
  • Bonus ability power from mana increased to 2.5% from 2%.
Alpha Week 7
Alpha Week 5
  • Now increases the bearer's ability power by 2% of current mana instead of reducing nearby ally cooldowns by 15%.

References

  1. 1,0 1,1 Itemlist on leagueoflegends.com

List of Items

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