FANDOM


Edit Tab

Recommended Items

Summoner's Rift
Starting 24px 24px2 24px
Early 24px 24px
Essential 24px 24px 24px
Standard 24px 24px 24px
Situational 24px 24px 24px
Consumables 24px 24px 24px
Twisted Treeline
Starting 24px2 24px
Essential 24px 24px 24px
Offensive 24px 24px 24px
Defensive 24px 24px 24px
Consumables 24px 24px
Howling Abyss
Starting 24px 24px 24px3
Essential 24px 24px 24px
Offensive 24px 24px 24px
Defensive 24px 24px 24px
Consumables 24px 24px 24px 24px

Tips

Playing As AnnieSquare Annie
  • Storing a Pyromania stun for use with her Summon Tibbers ultimate can turn the tide of a team fight.
  • Striking killing blows on minions with Disintegrate Disintegrate enables Annie to farm extremely well early in the game.
  • Molten Shield Molten Shield is a good spell to cast to work up to Annie's Pyromania stun, so sometimes it's beneficial to grab 1 rank in it early.
Playing Against AnnieSquare Annie
  • Annie's summoned bear, Tibbers Tibbers, burns opposing units around himself. Try to keep your distance from him after he's been summoned.
  • Summoner Spell Smite Smite can be used to help take down Tibbers Tibbers.
  • Keep an eye out for a white, swirling power around Annie. It means she's ready to unleash her Pyromania stun.

Tricks

Ability Usage
  • Disintegrate Disintegrate is extremely useful in lane. Even at low ranks, its cooldown is extremely short if it kills its target. Along with the mana refund, this makes it an excellent farming tool. This also allows Annie to build up her Pyromania stun quickly and freely as long as every cast of Disintegrate Disintegrate kills something.
    • Disintegrate Disintegrate is a good choice to max first in a lot of situations. A higher-level Disintegrate Disintegrate means more reliable farming and increased damage on a targeted ability, while only increasing its mana cost by 5 per rank, which can be almost entirely negated by the mana refund on kill.
  • Incinerate Incinerate should be taken at first level instead of Disintegrate Disintegrate if you need a stun at level 1 or if you're playing support. The main reason is that it can be cast without a target, meaning that Annie can build up her Pyromania stun in base to negate the mana cost.
  • Molten Shield Molten Shield has two main uses. The first is to give Annie a decent defensive buff, which can help her to win trades in lane or survive teamfights long enough to dish out her burst. The second use is as a cheap charging tool for Pyromania Pyromania, thanks to its low mana cost.
    • It is very rare to see Molten Shield Molten Shield maxed first. While it is more viable than the old Molten Shield due to being a percent reduction of damage instead of a flat bonus to armor and magic resist, the benefits of maxing Molten Shield Molten Shield are negligible in comparison to her other basic abilities.
  • Perhaps the most important feature of Annie's Summon Tibbers ultimate is its larger stun range compared to Disintegrate Disintegrate and Incinerate Incinerate. Because of this, Summon Tibbers Summon Tibbers should generally be used as Annie's engage tool.
    • Partnering Summon Tibbers Summon Tibbers with Flash Flash leads to a near-instant stun with surprisingly long range. However, try not to be too obvious when preparing this combo, as a cautious enemy will probably back off if they anticipate an engage.
  • Don't feel like a fully-charged Pyromania Pyromania is too valuable to waste on farming. While most enemies won't come near you when you have your Pyromania stun ready, keeping it for too long might mean you miss out on farm because you don't want to use Disintegrate Disintegrate. Given how quickly Annie can build up stuns when last-hitting with Disintegrate Disintegrate, your stun won't be down long enough for the enemy to fully engage on you unless you're too far from your tower.
  • Annie has two main burst combos, which are Summon Tibbers Summon Tibbers>Disintegrate Disintegrate>Incinerate Incinerate and Summon Tibbers Summon Tibbers>Incinerate Incinerate>Disintegrate Disintegrate. Which one should be used depends on the situation. The second is generally more reliable, given that Incinerate Incinerate will always hit, but it makes very little difference which one you use unless the enemy can cleanse your Pyromania stun and escape in the fraction of a second between your spell casts.
Rune Usage
Item Usage
Countering
  • All of AnnieSquare Annie's spells deal magic damage, therefore any form of magic resistance will mitigate her damage significantly.
    • Banshee's Veil Banshee's Veil offers a spell shield to negate 1 spell from AnnieSquare Annie. Its magic resistance and health will help tremendously in surviving AnnieSquare Annie's burst, while possibly blocking AnnieSquare Annie's initiation. As such, it is a recommended buy if going against Annie.
    • Quicksilver Sash Quicksilver Sash is a cheaper alternative that allows you to cleanse her stun specifically instead of just one ability; however, it does not prevent the damage.
    • If you're a support trying to protect your carries from being stunned, consider Mikael's Crucible Mikael's Crucible to help debuff.
  • Do not underestimate the damaging aura from AnnieSquare Annie's Summon Tibbers Summon Tibbers. The longer the fight lasts, the more damage you will take from it.
  • Avoid focusing Tibbers Tibbers when attacking AnnieSquare Annie, as Tibbers Tibbers has a lot of health and a decent amount of damage. Focusing Tibbers Tibbers allows AnnieSquare Annie to finish you off with her spells if she is ignored.
    • Do not disregard Tibbers Tibbers completely, however. Its attack damage and damaging aura can easily put a tense fight against AnnieSquare Annie in her favor if left to attack you. Furthermore, an enraged Tibbers becomes very dangerous when you are Pyromania stunned.
    • Alternatively, use ranged attacks and abilities to kill Tibbers Tibbers while keeping out of range of AnnieSquare Annie's spells, the advantage to this being that Tibbers Tibbers will most likely be easier to kill.
    • Tibbers Tibbers is considered a minion therefore Smite Smite and champion abilities that work on minions and monsters only (such as Syndra's Syndra's Force of Will Force of Will and Nunu's Nunu's Consume Consume), will work on him as well. At lower levels, a Cho'Gath Cho'Gath that uses Smite Smite and Feast Feast can kill Tibbers Tibbers immediately, and gain a stack of health.
    • Ideally, Tibbers Tibbers should be taken out while Annie is under crowd control. That way, he won't become enraged due to Annie's death, and Annie can't deal damage to you while you kill him.
  • Despite AnnieSquare Annie's powerful stun and burst in spells, Annie's spells are short-ranged. As such, long range mages such as Lux Lux, Morgana Morgana, Ziggs Ziggs, and XerathSquare Xerath, and long range marksmen like Caitlyn Caitlyn, Kog'Maw Kog'Maw or Tristana Tristana can easily zone Annie out and prevent her from using her spells effectively.
  • If there is an Annie on the enemy team, avoid being clumped thogether with your team. Some AnnieSquare Annie players are known for making unexpected Flash Flashes when they have their stun ready, casting Summon Tibbers Summon Tibbers and stunning your entire team. This can be potentially game-breaking, especially if the stun affects your allied carries.
  • Molten Shield Molten Shield acts similarly to Thornmail Thornmail. Be careful when engaging her if you are using a champion that relies on auto-attacks.
  • Forcing Annie to use her burst combo on a frontline tank will stop her from immediately taking out squishy targets. In particular, champions like AlistarSquare Alistar who can survive her burst and then lock her down will make Annie far easier to deal with.

References

I contenuti della comunità sono disponibili sotto la licenza CC-BY-SA a meno che non sia diversamente specificato.