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League of Legends Week 6

Champions

AsheSquare Ashe
Fiddlesticks Fiddlesticks
  • Stats
    • Attack range reduced to 400 from 480.
    • Base health increased to 500 from 480.
  • Drain Drain
    • Tooltip now show the proper ability power bonus.
  • Dark Wind Dark Wind
    • Damage per bounce increased to 100 from 85.
  • Crowstorm Crowstorm
    • Damage increased to 170 / 250 / 330 from 150 / 230 / 330.
Master Yi Master Yi

AlistarSquare Minotaur

Sion Sion
SorakaSquare Soraka
  • Wish Wish
    • Heal amount increased to 250 / 400 / 550 from 250 / 350 / 450.
Tristana Tristana
Twisted Fate Twisted Fate
  • Gate Gate
    • Added a new particle effect.
Yeti Yeti

Items

B. F. Sword B. F. Sword

  • Cost increased to 1850 from 1550.

Frozen Mallet Frozen Mallet

  • Attack damage reduced to 30 from 40.

Infinity Edge item Infinity Edge

  • Combine cost reduced to 350 from 600.
  • Total cost increased to 3975 from 3775.

Long Sword Long Sword

  • Cost increased to 415 from 350.

Phage Phage

  • Combine cost increased to 600 from 200.
  • Attack damage reduced to 18 from 20.
  • Chance on-hit to slow the target increased to 25% from 18%.
  • Slow amount increased to 40% from 25%.
  • Armor reduction duration reduced to 3 seconds from 5.

Philosopher's Stone Philosopher's Stone

Pickaxe Pickaxe

  • Cost increased to 975 from 825.

Thornmail Thornmail

  • Damage return increased to 20 from 18.

Tiamat Tiamat

  • Combine cost reduced to 200 from 600.
  • Attack damage reduced to 50 from 65.

Summoner Spells

Clairvoyance Clairvoyance

  • Cast range increased to 1100 from 800.
  • Sight radius reduced to 1650 from 1800.

Ghost Ghost

  • Movement speed bonus reduced to 15% from 20%.

Smite Smite

  • Cooldown increased to 90 seconds from 75.
  • Damage is now reduced by the target's magic resistance.

Teleport Teleport

  • Cooldown reduced to 360 seconds from 420.

Masteries

Haste (Season 2011 Mastery) Haste

  • Movement speed bonus on Ghost Ghost reduced to 10% from 15%.

General

  • Archer minion health increased to 280 from 260.
  • Melee minion health increased to 445 from 425.
  • All champions now get an additional 20 health per level.
  • Turret stats will not scale as the game progresses.
  • Attack move now functions correctly.
  • Improved path-finding when chasing units.
  • Added shortcut in the start menu for submitting logs.
  • Improved chasing around corners.
  • Resolved an issue where right clicking an enemy in Fog of War had not effect.
  • Teleport Home Teleport Home skill now has a new particle that matches its duration.
  • Minions no longer give half gold and experience when you have lost an inhibitor.

HUD Changes

  • Fixed bugs with cooldown timers not matching the UI, which could put you in bad states sometimes where it looked like you could cast a spell that had not yet cooled down.
  • Fixed the issues with items that reduced cooldown not being reflected in the HUD.
  • The Esc key now closes the chat box, and erases any text in it.
  • Fixed an issue with in-game health bars disappearing when you hovered over a player in the HUD.
  • Tooltip positions improved.
  • Fixed an error with announcement messages appearing overlapped on the screen.
  • Announcements now have icons for towers and minions.
  • Disconnect messages have improved aesthetically.
  • Shop should no longer overlap with the camera lock/unlock button, causing people to press it accidentally.
  • Maximum camera distance increased by 6.5%
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