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Summoner's Rift
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Essential 24px 24px 24px
Standard 24px 24px 24px
Situational 24px 24px 24px
Consumables 24px 24px 24px
Twisted Treeline
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Essential 24px 24px 24px
Offensive 24px 24px
Defensive 24px 24px
Consumables 24px 24px
Howling Abyss
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Essential 24px 24px 24px
Offensive 24px 24px 24px
Defensive 24px 24px 24px
Consumables 24px 24px 24px


Playing As AhriSquare Ahri
  • Use Charm Charm to set up your combos, it will make landing Orb of Deception Orb of Deception and Fox-Fire Fox-Fire dramatically easier.
  • Initiate team fights using Charm Charm, and chase down stragglers with Spirit Rush Spirit Rush.
  • Spirit Rush Spirit Rush enables Ahri's abilities, it opens up paths for Charm Charm, helps double hitting with Orb of Deception Orb of Deception, and closes to make use of Fox-Fire Fox-Fire.
  • It is wise to use Fox-Fire Fox-Fire when you are chasing down enemies with Spirit Rush Spirit Rush.
  • Harass enemies with Orb of Deception Orb of Deception as it does massive damage.
  • Unlike most assassins; Ahri's teamfighting (5v5) is much better; because she can harass with Orb of Deception Orb of Deception (not easy to dodge in messy teamfights when they're all clumped up), Charm Charm to force an enemy outside their teammates protection (and enable a quick follow up by your teammates besides ensuring a full blast of your Orb of Deception Orb of Deception).
Playing Against AhriSquare Ahri
  • Ahri's mobility is significantly reduced when her Ultimate, Spirit Rush Spirit Rush, is down. Plan engages and ganks accordingly.
  • Stay behind minions to make Charm Charm difficult to land, this will reduce Ahri's damage potential significantly.


Ability Usage
  • Essence Theft Essence Theft (passive) will heal Ahri for its maximum potential when used with Orb of Deception Orb of Deception on a minion wave. The passive helps Ahri stay in lane longer than other mid laners.
  • Orb of Deception Orb of Deception is Ahri's main farming and harassing tool during the laning phase. The massive movement speed it grants can help AhriSquare Ahri avoid enemies' skillshots when trading skills.
    • An ideal early game harassment would be Orb of Deception Orb of Deception + an autoattack. This can deal quite a large amount of damage, especially on those who don't have much Magic Resist.
    • Throw Orb of Deception Orb of Deception backward when running to maximize the duration of the movement speed. This can help when running away or chasing an enemy.
    • Orb of Deception Orb of Deception's mana cost is quite high during early game, with a relatively low cooldown of 7 seconds, so it can be tempting to spam this ability which will burn out AhriSquare Ahri's mana very quickly. Therefore, it is advised not to spam it recklessly.
    • Use the movement speed bonus to steer the Orb on its way back should the enemy attempt to sidestep it.
    • The movement speed is also useful in escaping ganks when her ultimate Spirit Rush Spirit Rush is not available.
    • It is best to aim Orb of Deception Orb of Deception at its maximum range to ensure both parts of the ability will hit the enemy.
    • When your opponent moves forward to harass you, launch Orb of Deception Orb of Deception at them and use the movement speed to dodge their skillshot.
    • Maxing Orb of Deception Orb of Deception is generally best, as it increases the unmitigatable damage in AhriSquare Ahri's kit.
  • Fox-Fire Fox-Fire is AhriSquare Ahri's single target nuke that is best used when at close range to an enemy champion.
    • At rank 1 and 2, Fox-Fire Fox-Fire's damage is negligible and has a long cooldown. However, beyond rank 3 it will start to put a hurt on those who dare to charge into AhriSquare Ahri.
    • Maxing out Fox-Fire Fox-Fire first before Orb of Deception Orb of Deception is not a bad idea when it comes to extreme melee matchups (e.g.: YasuoSquare Yasuo, Fizz Fizz, AkaliSquare Akali). The secure single-targeted damage (as the ability is auto-targeted) helps Ahri retaliate should they try to engage or juke.
    • However, with recent nerfs to AhriSquare Ahri's, it is not advised to max out Fox-Fire Fox-Fire first, but it should still be the second ability to max out after Orb of Deception Orb of Deception due to its low cooldown and reliable damage.
    • Be wary that using Fox-Fire Fox-Fire at close range also puts AhriSquare Ahri into risk of being disabled or worse, bursted down, as she is a squishy champion.
    • One should always estimate the amount of damage done by a single combo ofSpirit Rush Spirit Rush Fox-Fire Fox-Fire as the AP ratio is cut down significantly: from 94%AP in total to 73%AP. This could mean life and death during intense diving situations where you can't finish the low health enemy.
    • Fox-Fire Fox-Fire can also be used to charge up Essence Theft Essence Theft due to its low mana cost or to quickly kill 3 low-health minions (the flame will split automatically if the damage is sufficient to kill the target)
    • When using your E-Q-W combo, ensure you land an autoattack before casting Fox-Fire Fox-Fire to ensure that it targets your opponent and not the nearest minions.
    • If able, stand far from nearby enemy minions to avoid wasting 2 hit of Fox-Fire Fox-Fire on them.
  • Charm Charm is AhriSquare Ahri's trademark skill and only form of disable. It will only affect the first enemy hit; enemy minions can block it.
    • Charm Charm has a long cooldown and a high mana cost early game. Take great care when using this ability to trade with your opponent as it will burn out Ahri's mana quickly.
    • Setting up a perfect Charm Charm for a gank will devastate your opponent,usually resulting in a kill or at the very least force them to use Flash Flash.
    • Use Flash Flash during Charm Charm's casting animation will result in the projectile fired in the position that you are flashing into. Use this technique will more likely to catch your enemy off-guard than Flash Flash Charm Charm.
    • Charm Charm can lure the enemy into your turret's range, thus favoring you in a trade.
    • Although Charm Charm can no longer disrupt dashes, it can still stop Sweeping Blade Sweeping Blade.
    • During teamfights, try to Charm Charm the enemies' carries, which will likely result in their death. Alternatively, you can use Charm Charm to save your marksman(s) from diving assassins such as Zed Zed and Talon Talon.
    • Charm Charm has a decently long range and the projectile is small. Practice hitting your opponent with it through gaps in their minion waves.
    • Delay the use of Charm Charm to give you some time to land an accurately predicted Charm Charm since the enemy will be trying to zig-zag to dodge it.
  • AhriSquare Ahri's ultimate-Spirit Rush Spirit Rush is what makes her slippery and versatile. Use Spirit Rush Spirit Rush in teamfights to re-position yourself if enemies try to lock you down.
    • With 3 charges of Spirit Rush Spirit Rush and Flash Flash, AhriSquare Ahri can cover massive distance to close or expand the gap with enemies. Often, opponents will burn their own Flash Flash in a futile attempt to escape her; if you know your opponent has Flash Flash, save one charge of your ultimate for it.
    • Spirit Rush Spirit Rush can dash through most walls. Use this trick to create shortcuts when chasing or escaping.
    • Focus on using Spirit Rush Spirit Rush to juke any incoming skillshots rather than damage the enemies as the damage of 3 dashes is still somewhat low unless you are very fed.
    • Use the 10-second span after your first use of Spirit Rush Spirit Rush to wait for your abilities' cooldown then engage your enemies again.
    • In rare scenarios however, Spirit Rush Spirit Rush's damage can be used to finish off low health champions if other skills are unavailable lest they Flash Flash away.
    • Use Spirit Rush Spirit Rush right where you stand (hover the mouse over your champion) to deal the immediate damage from Spirit Rush Spirit Rush without putting yourself into an unfavorable position. Use this technique when your Charm E-Orb of Deception Q-Fox-Fire W combo doesn't deal enough damage to kill your target.
    • Flash Flash can also be used in the same manner with Spirit Rush Spirit Rush, simply Flash Flash mid-dash (or Flash Flash and Spirit Rush Spirit Rush) will fire the bolts in the new position, thus dealing damage to any outranged enemies.
    • The best use of Spirit Rush Spirit Rush comes with reaction time - if you can react to your opponent's aggression in time, you can turn it against them. Many midlaners rely on landing their combo as quickly as possible, like Vel'Koz Vel'Koz and Zed Zed. Dodging their all-in combo plays leaves them completely open to AhriSquare Ahri's return aggression, resulting in an easier kill.
Rune Usage
  • Season 8 offers a new system of runes, which brings about great flexibility for AhriSquare Ahri. She can either be a pure Mage or an opportunistic Assassin by going Sorcery or Domination, respectively.
  • For most of the cases, AhriSquare Ahri is best suited for the path of Sorcery-Domination. She can go into either way (Mage or Assassin), but it is more efficient that she invest runes into these two paths.
  • For Mage AhriSquare Ahri, it is advisable to use the keystone Arcane Comet, because this keystone is easy to hit and it gives additional damage.
    • Gathering Storm is a great rune to use. It grants extreme power to AhriSquare Ahri as the game progresses. Besides, when combined with other runes, it gives quite an amount of AP for AhriSquare Ahri.
Item Usage
  • AhriSquare Ahri does not have a very high burst by herself unless she is ahead, so avoiding her skillshots will cut her damage exponentially.
  • Banshee's Veil Banshee's Veil can provide protection against Charm Charm which is key for AhriSquare Ahri to maximize her damage.
  • Side stepping her Orb of Deception Orb of Deception, especially on the return damage, is pivotal to win the lane against Ahri.
  • Keep track of her Spirit Rush Spirit Rush charges in skirmishes and team fights. Avoid wasting summoner spells if she has all of her escape options available. You can tell if she has dashes remaining by the swirling lines around her feet.
  • Stay near minions all the time will greatly reduce AhriSquare Ahri's bursting power as they will cover Charm Charm, absorb a portion of Fox-Fire Fox-Fire and Spirit Rush Spirit Rush.


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