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Brolaf

Stats

1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Armor (+0)
Magic resist. 30 (+1.25)
Attack range Mov. speed N/A

Brolaf, Bro of the Freljord is a champion not in the League of Legends


Abilities

ChampionSquare.png

Info
Notes
  • No additional details.

CHUG!
ChampionSquare.png

Active: Heals self or an ally. Heal is increased the more champions there are near the target (including target), up to 200% of the amount.

Info
Notes
  • No additional details.


ChampionSquare.png

Active:

Info
Notes
  • No additional details.


ChampionSquare.png

Active:

Info
Notes
  • No additional details.


BROFIST!!!
ChampionSquare.png

Active:

Info
Notes
  • No additional details.

Lore

There was once a man named Olaf Olaf,
He did not carry a staff.
Sword or spear he did not use,
For he carried 2 axes, neither, a ruse.

He travelled far
He travelled wide
When he came across a bar
He immediately went inside

He wanted some beer,
But there was none.
The reason why,
He wanted to hear

"This humble place
The greatest grace
The Freljord has to bring
Has run out of beer to drink.
And so, here we sing
So that our woes may sink
And wish eventually
That he may bring.
The fat one, if you really."

Olaf Olaf remembered him from his games.
For he carried a barrel with mystic booze.
Olaf Olaf started thinking through names,
But he got tired, and so he took a snooze.

When he woke up he took his axes
He now remembered the fat man's name
Gragas Gragas, he was known with fame
So Olaf set forth to find the champion of fatness

He trudged until he found a glacier
With a mountain of a man within.
He tightened his hold on his mighty axes
And swung with the might of a Baker Baker.

Gragas Gragas, now free, he withstood the cold
With his heavy layer of fat.
So he stood there and thanked the warrior bold
And then they went to back to the bar after all that.

The barkeep thanked Olaf Olaf. The Freljord did so too.
For he helped them when they were in need.
And so Olaf Olaf drank with great greed,
Not forgetting, ate a roast or two.

Congratulations were in order,
So when everyone was finished,
He was titled Bro of the Freljord,
For this one Bro-like deed.

"BROMACIA!!!"
~Brolaf Brolaf

I laugh at my own poor writing skills


Sollune, the Lightbringer

Stats

1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Armor (+0)
  Magic resist. (+0)
Attack range Mov. speed N/A

Sollune, the Lightbearer is not a champion in the League of Legends

Abilities

The Cycle
ChampionSquare.png

Sollune starts the game with the Celestial Dial. Sollune can activate the Celestial Dial to switch forms.

Info
Notes
  • No additional details.

Solar Barrage
ChampionSquare.png

Active: Sollune's next attack strikes thrice dealing reduced attack damage each strike and applying on-hit effects. Critical strikes and lifesteal will only affect the first hit.

Moonlight Dance
ChampionSquare.png

Active: Sollune dashes towards the targeted enemy unit in a half-circle, dealing damage to every enemy unit hit.


Solstice
ChampionSquare.png

Active:

Moonglare
ChampionSquare.png

Active:


Sunset Blaze
ChampionSquare.png

Active:

Silverlight Gleam
ChampionSquare.png

Active:


Equinox
ChampionSquare.png

Active: Sollune blasts a target enemy with a concentrated blast of light, dealing physical damage. This ability gains bonus effects depending on which form is currently being used.



Stats

1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Armor (+0)
  Magic resist. (+0)
Attack range Mov. speed N/A

Fenir, the Houndmaster is not a champion in the League of Legends

Abilities

Alpha
ChampionSquare.png

Whenever Fenir or one of his hounds attack a target, Marked Prey is applied

Info
Notes
  • No additional details.

ChampionSquare.png

Active:

ChampionSquare.png

Active:


ChampionSquare.png

Active:

ChampionSquare.png

Active:


ChampionSquare.png

Active:

ChampionSquare.png

Active:


ChampionSquare.png

Active:



Roksil, the Puppetmaster

Stats

1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Armor (+0)
  Magic resist. (+0)
Attack range 400 Mov. speed N/A

Roksil, the Puppetmaster is not a champion in the League of Legends


Abilities

Strings
ChampionSquare.png

Roksil's auto attacks apply both melee and ranged on-hit effects.

Roksil's most recently attacked target is affected with "Strings" for 5 seconds. Abilities have different effects on targets affected by "Strings". If an enemy minion dies while affected by strings, it is turned into a puppet, up to a maximum of 2 active puppets. Puppets will always attack Roksil's attack target, and last until destroyed.

Info
Notes
  • No additional details.

Command
ChampionSquare.png

: Roksil's puppets dash through the targeted location, dealing physical damage to all enemies passed through.

:


Tripwire
ChampionSquare.png

: Roksil generates a wire between two targeted units after a 0.25 second delay. Enemies that pass through the wire take magic damage and are slowed.

:


Expert Puppetry
ChampionSquare.png

: Roksil demonstrates his proficiency in controlling his puppets, increasing their attack and movement speed for 5 seconds.

:


ChampionSquare.png

Active:


Lore

"My parents? Long dead. Murdered. Who killed them? Performers. They worked for a circus long before my birth. Apparently they quit so they could raise me properly. My guess is the circus freaks felt betrayed because one of their so-called "family members" left them. I wanted revenge."

"The freaks didn't know my parents had a child. Perfect. I managed to get in as a slave. I got their trust. I showed my talents. For years, I slowly conditioned their minds to my liking. They got comfortable with me. That was their last mistake. They thought they trusted me, they were wrong. It was simply a subtle form of control. As soon as their final show was over, I made my move and everything went exactly as planned. I tasted the sweetness of revenge, and power over others. It was an unforgettable taste."

"I don't know why, really but I decided to go to my parent's house.


Jhinx, the Loose Virtuoso

1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Armor (+0)
Magic resist. 30 (+1.25)
Attack range Mov. speed N/A

Jhinx, the Loose Virtuoso is a champion not in the League of Legends

Do people even like it when I make these


Abilities

Art of Madness
ChampionSquare.png

Jhinx's basic attacks

Info
Notes
  • No additional details.

Canvas of Beauty
ChampionSquare.png

Active: I ran out of self-depreciating humor.

Info
Notes
  • No additional details.

Shocking Flourish
ChampionSquare.png

Active: How was I even able to make these before.

Info
Notes
  • No additional details.


Flaming Audience
ChampionSquare.png

Active: Oh look I actually kept the names of the original abilities.

Info
Notes
  • No additional details.


Final Scene
ChampionSquare.png

Active: I am not renaming this to Death Call.

Info
Notes
  • No additional details.


Jhindred, the Eternal Virtuoso

1 Growth 18 1 Growth 18
Health 540 (+85) 1985 Attack damage 53.71 (+2.55) 97.1
Health regen. 6.5 (+0.55) 15.9 Attack speed 0.625 (+2.75%) 47.4%
Mana 300 (+40) 980 Armor 23.5 (+3.25) 78.8
Mana regen. 6.5 (+0.6) 16.7 Magic resist. 30 (+0) 30
Attack range 500 Mov. speed 330

Jhindred, the Eternal Virtuoso is a champion not in the League of Legends

Do people even like it when I make these


Abilities

New Story
ChampionSquare.png

Five Chapters: Jhindred's basic attacks utilize ammunition and his attack speed cannot be improved except through growth. Jhin can attack 5 times before having to Disarm icon.png reload for 2 seconds, and automatically does so after 10 seconds without attacking or using an ability.

The final shot is a guaranteed Critical strike icon.png critical strike that also deals 15% of the target's missing health bonus physical damage. Against structures, the final shot will Critical strike icon.png critically strike but deals 30% reduced damage and doesn't apply the bonus physical damage.

Prologue: Jhindred's basic attacks deal 7.5% of the target's current health, but his total critical damage is reduced by 35%.

Additionally, he gains 3% − 20% (based on level) (+ 5% per 10% critical strike chance) (+ 3% per 10% bonus attack speed) AD as bonus attack damage.

The show must go on

Info
Notes
  • No additional details.

Dancing Grenade
RANGE: 300 / 550
COST: 45 mana
COOLDOWN: 10
ChampionSquare.png

Active: Jhindred dashes in the target direction and launches a grenade upon the nearest target on arrival, dealing physical damage to each and bouncing up to four times.

「 Minimum Physical Damage: 55 / 85 / 115 / 145 / 175 (+ 35 / 40 / 45 / 50 / 55% AD) (+ 70% AP) 」「 Maximum Physical Damage: 96.2 / 148.67 / 201.14 / 253.61 / 306.08 (+ 61.22 / 69.96 / 78.71 / 87.45 / 96.2% AD) (+ 122.43% AP) 」

The grenade deals 15% more damage on its next bounces if it kills a unit.

Casting Elegant Frenzy or dashing while inside of Jhindred's stage will reduce the cooldown of Dance of Madness to 2.5 seconds.

Dance with me!

Info
Notes
  • No additional details.

Elegant Frenzy
RANGE: 850
COST: 50 mana
COOLDOWN: 20 / 19 / 18 / 17 / 16
ChampionSquare.png

Passive - Shining Bright: Enemy champions damaged by Jhindred's Critical strike icon.png critical strikes have a spotlight shone on them for 4 seconds. While Elegant Frenzy is active, you may deactivate this ability to Root icon.png root all enemies underneath a spotlight for a short duration, also losing all bonuses related to his stage.

  • Root Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4 / 1.5

Active: Jhindred claims a small area as his stage for the next 9 seconds.

While within his stage, the cooldown on Dance of Madness is reduced to 2.5 seconds and Jhindred gains bonus movement speed. The penalty on his total critical damage is also removed.

  • Bonus Movement Speed: 15 / 20 / 25 / 30 / 35%

Places, everyone!

Info
Notes
  • No additional details.


Death's Highlight
RANGE: 750 / 300
COST: 25 / 30 / 35 / 40 / 45 Mana + 1 Charge
COOLDOWN: 2
Recharge Time: 28 / 27 / 26 / 25 / 24
ChampionSquare.png

Passive - Happy Ending: Whenever Jhindred scores a takedown on an enemy champion, he shines a spotlight around their corpse.

Jhindred additionally stores a spotlight periodically, up to a maximum of 3 stored at once. Happy Ending does not consume these spotlights.

Active: Jhindred prepares a spotlight at the target location that arms and stealths after a short delay, lasting up to 150 seconds. The spotlight shines if an enemy walks over it, Sight icon.png revealing all enemies within for 4 seconds.

Shining spotlights Slow icon.png slow all enemies inside for 2 seconds by 25% before detonating, dealing magic damage and Blind icon.png blinding all enemies hit for 2 seconds. Spotlights deal 65% damage against non-champions and champions recently damaged by one.

「 Magic Damage: 15 / 75 / 135 / 195 / 255 (+ 100% AD) (+ 80% AP) (+ 5% of target's maximum health) 」「 Reduced Magic Damage: 9.75 / 48.75 / 87.75 / 126.75 / 165.75 (+ 65% AD) (+ 52% AP) (+ 3.25% of target's maximum health.) 」

Lights, camera, action!

Info
Notes
  • No additional details.

Epilogue
RANGE: 450
COST: 150 mana
COOLDOWN: 200 / 180 / 160
ChampionSquare.png

Active: Jhindred curses the ground under himself for 5 seconds. While inside the area, all units (including champions, minions and monsters; both allied and enemy) cannot be reduced below 20% of their maximum health. Units in the area who reach the threshold cannot be healed while within for the remaining duration.

Enemy units within the zone who reach the threshold are instantly killed.

I do enjoy happy endings.

Info
Notes
  • No additional details.


LET'S JUST ASSUME SPOTLIGHTS AND CAMERAS ARE A THING IN RUNETERRA OK

Also I'm still alive

The last time I made one of these was back in 2014 :/

Transcendent

This template contains various independently retrievable data items about Syndra's Syndra's Transcendent Transcendent in the form of parameter values of a variable template of choice, in a standardized fashion.

Preview

Edit
Transcendent
Syndra Transcendent.png

Innate: Each of Syndra's abilities gain an additional effect at maximum rank.

Info
Notes
  • The earliest possible champion level required for Transcendent to take effect is level 9, as this is the lowest level at which a basic ability can reach rank 5.
  • Syndra's abilities gain additional visual effects when they reach rank 5. Her spells will also gain a red colored tint outlining the VFX.
    • Dark Sphere Dark Sphere will cause fractures to appear in the earth when it is used.
    • Scatter the Weak Scatter the Weak gains a wider cone.

Spell pages

  • Page:
    • Syndra#Transcendent


Parameters

Parameter Value Description
1 Transcendent Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Transcendent.
champion Syndra champion
skill I skill
range range (deprecated)
target range target range
attack range attack range
travel distance travel distance
collision radius collision radius
effect radius effect radius
width width
angle angle
inner radius inner radius
tether radius tether radius
speed speed
cast time cast time
cost cost
costtype costtype
static static
cooldown cooldown
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge recharge
rechargestatic rechargestatic
customlabel customlabel
custominfo custominfo
icon Transcendent.png icon
blurb Spells gain extra effects at max rank. Dark Sphere: Sphere's lifetime is increased to 8 seconds. Force of Will: Deals 20% bonus true damage. Scatter the Weak: Spell width increased by 50%. Unleashed Power: Range increased by 75. blurb
blurb2 blurb2
description Each of Syndra's abilities gain an additional effect at maximum rank. description
leveling leveling
icon2 icon2
description2 description2
leveling2 leveling2
icon3 icon3
description3 description3
leveling3 leveling3
icon4 icon4
description4 description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
targeting Transcendent is a self-targeted buff. Permafrost is a single target ability.
affects Self Permafrost affects enemy champions and large monsters
damagetype Permafrost deals magic damage.
spelleffects spelleffects
onhiteffects onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)
occurrence occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects
spellshield spellshield can either be set to true, or written with a custom description.
projectile true
callforhelp callforhelp determines whether minion aggro will transfer to the caster
additional Displays additional information in a smaller window below the template.
notes * The earliest possible champion level required for Transcendent to take effect is level 9, as this is the lowest level at which a basic ability can reach rank 5.
  • Syndra's abilities gain additional visual effects when they reach rank 5. Her spells will also gain a colored tint - classic Syndra has red outlines while gains an orange glow.
    • Dark Sphere Dark Sphere will cause fractures to appear in the earth when it is used.
    • Scatter the Weak Scatter the Weak gains a wider cone.
Displays additional information with effect table to the right.
flavorsound flavor sound
video video
video2 video 2
yvideo YouTube video
yvideo2 YouTube video 2

All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

References

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