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Traveler's Call

This template contains various independently retrievable data items about Bard's Bard's Traveler's Call Traveler's Call in the form of parameter values of a variable template of choice, in a standardized fashion.

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Sablon:Data Bard/Traveler's Call

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    • Bard#Traveler's Call


Parameters

Parameter Value Description
1 Traveler's Call Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Traveler's Call.
champion Bard champion
skill I skill
range range (deprecated)
target range target range
attack range attack range
travel distance travel distance
collision radius collision radius
effect radius effect radius
width width
angle angle
inner radius inner radius
tether radius tether radius
speed speed
cast time cast time
cost cost
costtype costtype
static static
cooldown cooldown
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge recharge
rechargestatic rechargestatic
customlabel customlabel
custominfo custominfo
icon Traveler's Call.png icon
blurb Innate - Ancient Chimes: Bard's Bard's presence causes magical chimes to appear, which grant him Experience icon.png experience, Mana icon.png mana, and burst of Movement speed icon.png movement speed. blurb
blurb2 Meeps: Bard Bard is followed by lesser spirits that aid in his attacks - collecting chimes causes these meeps to gain power over the course of the game. blurb2
description Innate - Ancient Chimes: Bard's presence causes sacred chimes to appear at random locations and linger for up to 10 minutes. Collecting a chime grants Bard Movement speed icon.png 24% bonus movement speed out of combat for 7 seconds, stacking up to 5 times, with every other chime collected beyond the first granting an additional 14% bonus movement speed, up to a total of 80% bonus movement speed, Experience icon.png 20 + (1 per minute after 5 minutes) experience, and Mana icon.png 12% maximum mana. Bard empowers his Meeps Meeps each time he collects 5 chimes. description
leveling leveling
icon2 Traveler's Call 2.png icon2
description2 Innate - Meeps: Bard's presence attracts small spirits known as Meeps to his side. On-attack he consumes a Meep, dealing 40 (+ 12 per 5 chimes collected) (+ 30% AP) Magic damage.png bonus magic damage.
  • At 5 chimes, Meeps start Slow icon.png slowing damaged enemies by 25% − 75% (based on number of Chimes) for 1 second.
  • At 15 chimes, Meeps deal splash damage to enemies within 150 units of his target as well as those in a cone behind them.
  • At 35 chimes, the cone's radius increases.
description2
leveling2 leveling2
icon3 icon3
description3 Meeps spawn every 8 − 4 (based on number of Chimes) seconds and Bard can keep up to 1 − 9 (based on number of Chimes) of them at a time. description3
leveling3 leveling3
icon4 icon4
description4 description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
targeting Passive Permafrost is a single target ability.
affects Enemies Permafrost affects enemy champions and large monsters
damagetype Magic Permafrost deals magic damage.
spelleffects mixed spelleffects
onhiteffects onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)
occurrence occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects
spellshield Special spellshield can either be set to true, or written with a custom description.
projectile True true
callforhelp callforhelp determines whether minion aggro will transfer to the caster
additional Displays additional information in a smaller window below the template.
notes * Primary target takes Annie Disintegrate.png spell damage, while secondary ones take Katarina Death Lotus.png area damage.
  • Meeps grant additional stacks of Electrocute Electrocute, Phase Rush Phase Rush and Conqueror Conqueror.
  • Chime spawns are weighted towards the areas of the map that Bard is currently present in, and spawn every 50 seconds in pairs, with the only exception being the second and third spawns on Summoner's Rift icon.png Summoner's Rift, which spawn only one.
    • Chimes will not spawn in either team's base and will not spawn in the enemy team's jungle before the 5 minute mark.
  • Only Bard can see a chime that is in the fog of war. All other players must have Sight icon.png sight of a chime for it to be visible to them.
    • Only Bard can see a minimap icon for uncollected chimes, regardless of whether other players have vision on it or not. The minimap icon will turn red when the chime is one minute away from expiration.
    • Bard cannot see chimes while Nearsight icon.png nearsighted.
  • Only Meep cone attacks are absorbed by Sivir Spell Shield.png spell shields. Those that deal damage together with the basic attack don't.
  • PENDING FOR TEST: On-attack interaction with parrying effects (Jax Counter Strike.png dodge, Shen Spirit's Refuge.png block, Blind icon.png blind).
Minimum Time Chimes Effects Base Damage
3:20 5 New Meeps now Slow icon.png Slow by 25%. 52
5:00 10 Meep limit increased to 2. 64
7:30 15 New Meeps now deal splash damage. 76
9:10 20 Recharge time reduced to 7 seconds. 88
11:40 25 Slow icon.png Slow increased to 35%. 100
13:20 30 Meep limit increased to 3. 112
15:50 35 Splash damage area increased. 124
17:30 40 Recharge time reduced to 6 seconds. 136
20:00 45 Slow icon.png Slow increased to 45%. 148
21:40 50 Meep limit increased to 4. 160
24:10 55 Recharge time reduced to 5 seconds. 172
25:50 60 Slow icon.png Slow increased to 55%. 184
28:20 65 Meep limit increased to 5. 196
30:00 70 Recharge time reduced to 4 seconds. 208
32:30 75 Slow icon.png Slow increased to 65%. 220
34:10 80 Meep limit increased to 6. 232
36:40 85 Slow icon.png Slow increased to 75%. 244
38:20 90 Meep limit increased to 7. 256
40:50 95 Meep limit increased to 8. 268
42:30 100 Meep limit increased to 9. 280
Every 5 thereafter only grants 12 bonus damage.
Displays additional information with effect table to the right.
flavorsound flavor sound
video video
video2 video 2
yvideo YouTube video
yvideo2 YouTube video 2

All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

References

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