Only necessary if the value differs from Ranger's Focus.
Mana + 4 Focus
Passive:Ashe builds up Focus by basic attacking enemies.
Active: At maximum Focus, Ashe can cast Ranger's Focus to consume them, temporarily increasing her Attack Speed and transforming her basic attacks into a powerful flurry attack for the duration.
Passive: While Ranger's Focus is inactive, Ashe's basic attacks on-attack against non-structures grant Focus for 4 seconds, stacking up to 4 times, with the duration also refreshing on structure attacks. Stacks are lost by one every 1 second.
Active:Ashe gains bonus attack speed for 4 seconds and causes each of her basic attacks to fire a flurry of five arrows.
Bonus Attack Speed:
20 / 30 / 40 / 50 / 60%
Ranger's Focus 2.png
Flurries trigger on-hit effects only once, and each arrow deals modified physical damage that benefits from Frost Shots and life steal.
Damage Per Arrow:
21 / 22 / 23 / 24 / 25% AD
Total Damage Per Flurry:
105 / 110 / 115 / 120 / 125% AD
Ranger's FocusresetsAshe's basic attack timer.
Permafrost is a single target ability.
Permafrost affects enemy champions and large monsters
Permafrost deals magic damage.
onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)
occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects
spellshield can either be set to true, or written with a custom description.
callforhelp determines whether minion aggro will transfer to the caster
Displays additional information in a smaller window below the template.
* Ranger's Focus first bolt deals basic damage with the subsequent 4 bolts dealing a non-reactive damage type (e.g. default damage or proc damage). The entire effect is classified as a basic attack on a script-level, which disables Ravenous Hunter, but is considered an ability for other effects (i.e Sap Magic), which is likely due to a mistaken script-level tag.
Although Ranger's Focus has no actual cooldown, 4 stacks of focus are needed before Ranger's Focus can be reactivated. The time before being able to reactivate Ranger's Focus is 6.08 − 1.6 (based on attack speed) seconds.
Each arrow from a flurry applies Frost and the bonus damage from Frost Shot is calculated individually per arrow.
Similarly, since a flurry is 5 instances of physical damage, The Black Cleaver allows her to cleave the enemy target 5 times per flurry.
Amumu'sTantrum will reduce each arrow's damage, for a total of 10 − 50 (based on Tantrum's Rank) per flurry.
Each additional arrow from Runaan's Hurricane will also split into 5 arrows.
The arrows are evenly distributed among secondary enemies but one enemy cannot be hit by more than 5 arrows.
The flurry will trigger on-hit effects once to each enemy hit.
Wind's Fury's splash damage is affected by the damage modifier of Ranger's Focus Rank 1 and doesn't increase based on its rank - always dealing「 (8.4% AD) damage per arrow 」「 (42% AD) damage per flurry 」to each secondary target.
The flurry applies against structures.
Displays additional information with effect table to the right.