“How can they still be good, if riot took 25% crit strength, are you trolling? It’s an unbelievable nerf... It’s compared to deleting half of the jungle camps for junglers, or deleting a magic pen for mid or removing trinity force for top. Dude, you are not an adc main, you don’t know what are you talking about. Let me suffer in my misery”
Ok, dude, I don’t know how you didn’t understand what I talked about in my previous post, but here I go again.
say, for the point of this argument, you’re playing Jinx.
you should cap out at 430-450 AD, have 100% Crit, and 1.7- 2.5 attack speed.
you attack normally (without Rockets), and Crit for 1012.5 PER auto (without factoring arm pen or armour, WITH current IE), rounding out at 2531.25 dps (of which you heal 506.25 with just a bloodthirsty) at max attack speed, without cap break (your passive and lethal tempo. That is enough to shred through anyone EVEN IF they have armour.
Now let’s look at and average mage that you complain about.
Xerath is a good example. Long range, high damage, all the things that you have BUT just scales differently.
A full combo with a 800ap Xerath (late game xerath) that hits all abilities, without ulti, roughly equates to:
840 damage Q
990 damage W (hitting with the tiny centerpoint)
360 damage E
180 Damage Ludens Proc
which equates to a total of....(drumroll please)
2340 damage (that he heals 362.7 if he buys Gunblade which isn’t a core xerath item, and ravenous hunter.) ALSO, the xerath has only skillshots AND needs mana to deal damage AND has to deal with cooldowns AND has just a little more health than poor old adc main over here AND has no movement speed buffs in his items.
I play fill, so I have my fair share of woes in ALL OF THE LANES, and if you can still stand by your decision after math proves me right, then I can’t possibly think of any other way to convince a sad ADC main who can’t POSSIBLY figure out that riot finally balanced the most broken class in the game.
Oh, and if your definition of “satisfying” is being able to outscale every class to the point of being unstoppable late game, then I think it’s time you learn what literally every other class has to deal with... the amazing thing called...
BALANCE.
So in finality, no, removing tri force(which was hard nerfed last season) or removing half the jungle (which was hard nerfed this season) or removing magic pen for mages (which is and entirely different topic) is no where NEAR that 25% Crit damage off one item. It must make you feel sad that your class scales a tiny bit less hard than other seasons, and the fact you even THINK you knew what you are talking about is utter nonsense.
Learn your facts before you spew utter crap about “AdCs aRE WeaK”.
(Btw, no-one thinks akali is balanced, so I don’t know what you were talking about in the last part. She’s a pain for everyone, not just you)