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To edit the values depicted on this page, visit: Módulo:ChampionData/data.
Olaf OriginalSquare

This page documents the various independently retrievable data items about Olaf. This article is a relic of the previous system we employed that utilized data templates to perform the same function, but it remains as a hub for Ability data templates that exist as subpages of this page. All champion data pages can be found: Category:Champion data templates.

Champion pages

Olaf OriginalLoading
Olaf BE icon 3150 Rp 790

Champion attribute background

Note that the client rates champions on a scale of 1-3, with champions that feature both None and Low in a particular strength being marked equally. In contrast, this Wikia uses a 0-3 scale for Toughness, Control, Mobility and Utility. Any champions listed as 0 can be considered a 1, officially.Damage - A champion's ability to deal damage.Toughness - A champion's ability to survive being focused.Control - A champion's ability to disable or disrupt enemies.Mobility - A champion's ability to move quickly around the map, blink or dash.Utility - A champion's ability to grant beneficial effects to their allies or to provide vision.Champion attribute overlay
Champion attribute segment 2
Champion attribute segment 2
Champion attribute segment 2
Champion attribute segment 1
el Berserker
Vida: 2178  
Regen. Vida: 23.8  
Maná: 1030  
Regen. Maná: 17.2  
Alcance: 125  
Daño de Ataque: 128  
Veloc. Ataque: 2.404  
Armadura: 86  
Res. Mágica: 53.4  
Veloc. Mov.: 350  
Nivel 18
Fighter icon AtacanteMelee role Cuerpo a cuerpo
Champion style basic attacks activeChampion style 30Champion style abilities inactive

Parameters

1 Olaf Necessary: Used for identification
id 2 Riot's unique champion id in their API
apiname Olaf Riot's unique champion name in their API
title el Berserker Champion title
resource Maná Content of secondary bar, usually a primary resource for abilities, but not vice versa. Also not a champion's resource, which refers to any resource (secondary, etc.). E.g. Mordekaiser has "shield" in resource bar, but his primary resource is "health".
fullname Lore character's full given name. This is used in the champion roster's search feature
nickname Other given names. This is used in the champion roster's search feature
date 2010-06-09 Release date
patch V1.0.0.87 Release patch
changes V9.4 Last patch the champion was changed
role Atacante Champion roles as a comma list
damage 2 Damage rating
toughness 2 Toughness rating
control 2 Control rating
mobility 1 Mobility rating
utility 0 Utility rating
difficulty 2 Difficulty rating
style 30 Style rating
adaptivetype Físico Adaptive Force type (default: Physical)
rangetype cuerpo a cuerpo Basic attack classification
be 3150 BE icon Esencia Azul cost
rp 790 Rp Riot Points cost
Abilities
skill_i Ira del Berserker Innate ability
skill_q Corriente Marina Q ability
skill_w Golpes Sanguinarios W ability
skill_e Lance Temerario E ability
skill_r Ragnarok R ability
Stats
hp_base 597.24 Base health
hp_lvl 93 Growth coefficient for health
hp5_base 8.5 Base health regeneration
hp5_lvl 0.9 Growth coefficient for health regeneration
mp_base 315.6 Base resource
mp_lvl 42 Growth coefficient for resource
mp5_base 7.466 Base resource regeneration
mp5_lvl 0.575 Growth coefficient for resource regeneration
arm_base 35 Base armor
arm_lvl 3 Growth coefficient for armor
mr_base 32.1 Magic resistance
mr_lvl 1.25 Growth coefficient for magic resistance
dam_base 68 Base attack damage
dam_lvl 3.5 Growth coefficient for attack damage
as_base 0.694 Base attack speed
as_ratio 0.69400000572205 Modifier for bonus attack speed
as_lvl 2.7 Growth coefficient for bonus attack speed
range 125 Base attack range
range_lvl Attack range per level
ms 350 Base movement speed
ms_lvl Movement speed per level
crit_base 200 Base critical strike damage (defaults to 200)
crit_mod Critical strike damage modifier
missile_speed Missile speed for projectile-based basic attacks
attack_cast_time Parameter used to calculated basic attack windup percentage
attack_total_time Parameter used to calculated basic attack windup percentage
attack_delay_offset -0.065624997019768 Parameter used to calculated basic attack windup percentage
windup 0.23437500298023 This stat isn't in the data but is calculated using attack_cast_time, attack_total_time and attack_delay_offset.
windup_modifier Modifier to windup growth
acquisition_radius 400 Auto-aggro radius for basic attacks
selection_radius 111.11109924316 Click-box radius
gameplay_radius 65 Champion's hitbox size
pathing_radius 35 Champion's hitbox size for pathfinding
Special Stats
aram_dmg_dealt 1 Damage dealt modifier on ARAM
aram_dmg_taken 0.95 Damage received modifier on ARAM
aram_healing 1 Incoming/outgoing healing modifier on ARAM
aram_shielding 1 Incoming/outgoing shield modifier on ARAM
urf_dmg_dealt 1 Damage dealt modifier on URF
urf_dmg_taken 0.95 Damage received modifier on URF
urf_healing 1 Incoming/outgoing healing modifier on URF
urf_shielding 1 Incoming/outgoing shield modifier on URF
Depracated
attack 9 Attack rating from previous client
defense 5 Defense rating from the previous client
magic 3 Ability-damage rating from the previous client
herotype Luchador Primary class (replaced by role)
alttype Tanque Secondary class (replaced by role)
as_lvl1
attack_delay
as_lvl1_bonus


Throughout the family of templates, fixed names are used for the parameters. (The parameter names are kept short to reduce counts for the post expand include size and the template argument size in cases where these are applicable.) However, not necessarily all parameters have been given a value: some parameters may not be applicable, while for some other parameters the value may just have not been specified yet. The table shows all parameters, and for each the value, if specified.

Retrieval of data items

To retrieve items from this template, use the following command:

{{ccd|<champion-name>|<desired-variable>}}

For example, Bard OriginalSquare Bard's base AD is 52.

For variables whose output is a table (e.g. 'role), use the following command:

{{ccd|<champion-name>|<table-variable>|<format-output>}}

Currently accepted format-outputs are csv for a comma-list or tip for a tip-list.

For example, Senna OriginalSquare Senna's roles are Tirador,Encantador.

es:Plantilla:Data Olaf

Until here the documentation is automatically generated by Template:Champion data.


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