To edit the values depicted on this page, visit: Módulo:ChampionData/data.

This page documents the various independently retrievable data items about Ashe. This article is a relic of the previous system we employed that utilized data templates to perform the same function, but it remains as a hub for Ability data templates that exist as subpages of this page. All champion data pages can be found: Category:Champion data templates.

Champion pages

Ashe OriginalLoading.jpg
Ashe 450 Esencia Azul 450 260 de RP 260

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Tenga en cuenta que el cliente califica a los campeones en una escala del 1 al 3, y los campeones que presentan tanto Ninguno como Bajo en una fuerza particular se marcan por igual. En contraste, esta Wikia utiliza una escala de 0-3 para Dureza, Control, Movilidad y Utilidad. Cualquier campeón listado como 0 puede considerarse un 1, oficialmente.Daño - La capacidad de un campeón para infligir daño.Dureza - La capacidad de un campeón para sobrevivir al daño.Control - La capacidad de un campeón para desactivar o perturbar a los enemigos.Movilidad - La capacidad de un campeón para moverse rápidamente por el mapa, parpadear o correr.Utilidad - La capacidad de un campeón para otorgar efectos beneficiosos a sus aliados o para proporcionar visión.Champion attribute overlay.png
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la Arquera de Hielo
Vida: 2049  
Regen. Vida: 12.9  
Maná: 824  
Regen. Maná: 13.8  
Alcance: 600  
Daño de Ataque: 109  
Veloc. Ataque: 2.282  
Armadura: 83.8  
Res. Mágica: 38.5  
Veloc. Mov.: 325  
Nivel 18
Marksman icon.png TiradorRanged role.png A distancia
Champion style basic attacks active.pngChampion style 20.pngChampion style abilities inactive.png


1 Ashe Necessary: Used for identification
id 22 Riot's unique champion id in their API
apiname Ashe Riot's unique champion name in their API
title la Arquera de Hielo Champion title
resource Maná Content of secondary bar, usually a primary resource for abilities, but not vice versa. Also not a champion's resource, which refers to any resource (secondary, etc.). E.g. Mordekaiser has "shield" in resource bar, but his primary resource is "health".
fullname Lore character's full given name. This is used in the champion roster's search feature
nickname Other given names. This is used in the champion roster's search feature
date 2009-02-21 Release date
patch Semana Alfa 2 Release patch
changes V11.7 Last patch the champion was changed
role Tirador Champion roles as a comma list
damage 2 Damage rating
toughness 0 Toughness rating
control 3 Control rating
mobility 0 Mobility rating
utility 2 Utility rating
difficulty 1 Difficulty rating
style 20 Style rating
adaptivetype físico Adaptive Force type (default: Physical)
rangetype a distancia Basic attack classification
be 450 Esencia Azul Esencia Azul cost
rp 260 de RP Riot Points cost
skill_i Tiro Escarchado,Tiro Escarchado 2 Innate ability
skill_q Concentración de la Guardabosques,Concentración de la Guardabosques 2 Q ability
skill_w Descarga W ability
skill_e Tiro de Halcón E ability
skill_r Flecha de Cristal Encantada R ability
hp_base 570 Base health
hp_lvl 87 Growth coefficient for health
hp5_base 3.5 Base health regeneration
hp5_lvl 0.55 Growth coefficient for health regeneration
mp_base 280 Base resource
mp_lvl 32 Growth coefficient for resource
mp5_base 6.972 Base resource regeneration
mp5_lvl 0.4 Growth coefficient for resource regeneration
arm_base 26 Base armor
arm_lvl 3.4 Growth coefficient for armor
mr_base 30 Magic resistance
mr_lvl 0.5 Growth coefficient for magic resistance
dam_base 59 Base attack damage
dam_lvl 2.96 Growth coefficient for attack damage
as_base 0.658 Base attack speed
as_ratio 0.65799999237061 Modifier for bonus attack speed
as_lvl 3.33 Growth coefficient for bonus attack speed
range 600 Base attack range
range_lvl Attack range per level
ms 325 Base movement speed
ms_lvl Movement speed per level
crit_base 100 Base critical strike damage (defaults to 200)
crit_mod Critical strike damage modifier
missile_speed 2500 Missile speed for projectile-based basic attacks
attack_cast_time Parameter used to calculated basic attack windup percentage
attack_total_time Parameter used to calculated basic attack windup percentage
attack_delay_offset -0.080701753497124 Parameter used to calculated basic attack windup percentage
windup 0.21929824650288 This stat isn't in the data but is calculated using attack_cast_time, attack_total_time and attack_delay_offset.
windup_modifier Modifier to windup growth
acquisition_radius 600 Auto-aggro radius for basic attacks
selection_radius 120 Click-box radius
gameplay_radius 65 Champion's hitbox size
pathing_radius 35 Champion's hitbox size for pathfinding
Special Stats
aram_dmg_dealt 0.9 Damage dealt modifier on ARAM
aram_dmg_taken 1.05 Damage received modifier on ARAM
aram_healing 1 Incoming/outgoing healing modifier on ARAM
aram_shielding 1 Incoming/outgoing shield modifier on ARAM
urf_dmg_dealt 1.05 Damage dealt modifier on URF
urf_dmg_taken 0.95 Damage received modifier on URF
urf_healing 1 Incoming/outgoing healing modifier on URF
urf_shielding 1 Incoming/outgoing shield modifier on URF
attack 7 Attack rating from previous client
defense 3 Defense rating from the previous client
magic 2 Ability-damage rating from the previous client
herotype Tirador Primary class (replaced by role)
alttype Controlador Secondary class (replaced by role)

Throughout the family of templates, fixed names are used for the parameters. (The parameter names are kept short to reduce counts for the post expand include size and the template argument size in cases where these are applicable.) However, not necessarily all parameters have been given a value: some parameters may not be applicable, while for some other parameters the value may just have not been specified yet. The table shows all parameters, and for each the value, if specified.

Retrieval of data items

To retrieve items from this template, use the following command:


For example, Bard's Bard's base AD is 52.

For variables whose output is a table (e.g. 'role), use the following command:


Currently accepted format-outputs are csv for a comma-list or tip for a tip-list.

For example, Senna's Senna's roles are Tirador,Encantador.

es:Plantilla:Data Ashe

Until here the documentation is automatically generated by Template:Champion data.

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