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{{Construction}} {{Renovado}}
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{{DISPLAYTITLE:Marca y Deslizamiento}}
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:''For the removed runes, see [[Mark (runes)]].''
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<div style="float: right; width:270px;"><tabber>
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Marca=
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{{Infobox spell|Marca}}
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|-|
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Deslizamiento=
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{{Infobox spell|Deslizamiento}}
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|-|
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</tabber></div>
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'''Mark / Dash''' is a [[summoner spell]] exclusive to the [[Howling Abyss]]. It throws a snowball that, upon impact, deals [[true damage]] and over the next 3 seconds the player may reactivate the spell to dash towards the marked target and deals the same damage.
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== Notes ==
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* As with {{si|Poro Dash}}, '''Mark''' will bypass {{cai|Wind Wall|Yasuo}} and {{cai|Unbreakable|Braum}} and cannot be negated by [[spell shield]]s.
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* Champions become [[Untargetability|untargetable]] while dashing.
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* Despite the fact the duration of ''Mark's'' debuff refreshes on subsequent applications, summoners still only have their respective 3 seconds to use ''Dash''.
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* Although not mentioned, the {{si|Cleanse}} summoner spell will not remove the snowflake.
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* '''Mark''' will grant vision of brush (range? {{Pending for test|Range of Vision}}) while passing through, and will grant true sight of a hit target. The true sight is granted by the Mark buff, so it is lost when Dash is used.
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* The cooldown of this summoner spell is automatically reduced to 48 seconds, due to the [[Howling Abyss]] [[buff]], which reduces the cooldown of summoner spells by 40%.
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** The cooldown can be reduced even more with other sources of summoner spell cooldown reduction.
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{{Summoner spell cooldown table}}
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== Trivia ==
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* The spell possesses the same behavior of {{si|Poro Toss}} / {{si|Poro Dash}} from the [[Legend of the Poro King]] featured game mode.
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** {{si|Mark}} / {{si|Dash}} was inspired by {{si|Poro Toss}} / {{si|Poro Dash}}.
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== Media ==
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<tabber>
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Gallery=
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<gallery>
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Mark screenshot.png|Snowball
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Mark marked screenshot.png|Marked
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Dash (spell) screenshot.png|Dash
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</gallery>
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|-|Videos=
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[[File:Mark-Dash client showcase|center|640 px]]
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</tabber>
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{{clr}}
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== Patch History ==
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{{Scroll box|content=
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;[[V9.2]]
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* {{sbc|Removed:}} No longer uses minimap targeting.
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;[[V7.22]]
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* Level requirement increased to 6 from 1.
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;[[V6.12]]
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* Cooldown increased to 80 seconds from 40.
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* {{si|Mark}} snowball width reduced to 80 from 100.
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* {{sbc|new:}} Added a glow effect to make snowballs more visible.
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;[[V5.10]]
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* Total damage using {{si|Mark}} and {{si|Dash}} unchanged
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** {{si|Mark}} damage increased to 10{{plus}}(5{{times}}''Champion's Level'') from 5{{plus}}({{fd|2.5}}{{times}}''Champion's Level'')
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*** 50% of total damage from 25%.
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** {{si|Dash}} damage decreased to 10{{plus}}(5{{times}}''Champion's Level'') from 15{{plus}}({{fd|7.5}}{{times}}''Champion's Level'')
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*** 50% of total damage from 75%.
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* {{si|Mark}} range decreased to 1600 from 2500
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* {{si|Mark}} cooldown increased to 40 seconds from 20 seconds
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;[[V5.9]]
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* Total damage using {{si|Mark}} and {{si|Dash}} unchanged.
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** {{si|Mark}} damage reduced to 5{{plus}}({{fd|2.5}}{{times}}''Champion's Level'') from 20{{plus}}(10{{times}}''Champion's Level'').
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*** 25% of total damage
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** {{si|Dash}} deals damage equals to 15{{plus}}({{fd|7.5}}{{times}}''Champion's Level'')
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*** 75% of total damage
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;[[V5.8]] Added
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}}
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{{Summoner spell footer}}
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[[de:Markieren (Beschwörerzauber)]]
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[[en:Mark]]
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[[pl:Naznaczenie]]
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[[ru:Метка (Заклинание)]]
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[[Categoría:Hechizos de Invocador]]

Revisión actual - 05:07 9 nov 2019

For the removed runes, see Mark (runes).

Mark / Dash is a summoner spell exclusive to the Howling Abyss. It throws a snowball that, upon impact, deals true damage and over the next 3 seconds the player may reactivate the spell to dash towards the marked target and deals the same damage.

Notes

  • As with Poro Dash Poro Dash, Mark will bypass Wind Wall Wind Wall de Yasuo Yasuo and Unbreakable Unbreakable de Braum Braum and cannot be negated by spell shields.
  • Champions become untargetable while dashing.
  • Despite the fact the duration of Mark's debuff refreshes on subsequent applications, summoners still only have their respective 3 seconds to use Dash.
  • Although not mentioned, the Cleanse Cleanse summoner spell will not remove the snowflake.
  • Mark will grant vision of brush (range? PENDIENTE DE PRUEBA) while passing through, and will grant true sight of a hit target. The true sight is granted by the Mark buff, so it is lost when Dash is used.
  • The cooldown of this summoner spell is automatically reduced to 48 seconds, due to the Howling Abyss buff, which reduces the cooldown of summoner spells by 40%.
    • The cooldown can be reduced even more with other sources of summoner spell cooldown reduction.
Enfriamiento de hechizo de invocador
Enfriamiento base 360s
(Teleportación)
300s
(Destello)
240s
(ClaridadCuración)
210s
(PurificaciónExhaust)
180s
(BarreraFantasmaIgnición)
90s
(Castigo)
80s
(Marca)
Cooldown reduction icon Reducción de enfriamiento
5% (Cosmic Insight rune) 342s 285s 228s 199.5s 171s 85.5s N/A
10% (Ionian Boots of Lucidity item) 324s 270s 216s 189s 162s 81s N/A
15% (Ionian Boots of Lucidity itemCosmic Insight rune) 306s 255s 204s 178.5s 153s 76.5s N/A
40% (Howling Abyss aura) N/A 180s 144s 126s 108s N/A 48s
43% (Howling Abyss auraCosmic Insight rune) N/A 171s 136.8s 119.7s 102.6s N/A 45.6s
50% (Howling Abyss auraIonian Boots of Lucidity item) N/A 150s 120s 105s 90s N/A 40s
52.5% (Howling Abyss auraIonian Boots of Lucidity itemCosmic Insight rune) N/A 142.5s 114s 99.75s 85.5s N/A 38s

Trivia

  • The spell possesses the same behavior of Poro Toss Poro Toss / Poro Dash Poro Dash from the Legend of the Poro King featured game mode.
    • Mark Mark / Dash Dash was inspired by Poro Toss Poro Toss / Poro Dash Poro Dash.

Media

Patch History

V9.2
  • Removed: No longer uses minimap targeting.
V7.22
  • Level requirement increased to 6 from 1.
V6.12
  • Cooldown increased to 80 seconds from 40.
  • Mark Mark snowball width reduced to 80 from 100.
  • new: Added a glow effect to make snowballs more visible.
V5.10
  • Total damage using Mark Mark and Dash Dash unchanged
    • Mark Mark damage increased to 10 + (5 × Champion's Level) from 5 + (2.5 × Champion's Level)
      • 50% of total damage from 25%.
    • Dash Dash damage decreased to 10 + (5 × Champion's Level) from 15 + (7.5 × Champion's Level)
      • 50% of total damage from 75%.
  • Mark Mark range decreased to 1600 from 2500
  • Mark Mark cooldown increased to 40 seconds from 20 seconds
V5.9
  • Total damage using Mark Mark and Dash Dash unchanged.
    • Mark Mark damage reduced to 5 + (2.5 × Champion's Level) from 20 + (10 × Champion's Level).
      • 25% of total damage
    • Dash Dash deals damage equals to 15 + (7.5 × Champion's Level)
      • 75% of total damage
V5.8 Added

Plantilla:Summoner spell footer