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== Mascotas == |
== Mascotas == |
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+ | {| class="article-table" |
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− | {{Ability pet |
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+ | ! |
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− | |name={{ai|Invocar Lacayo de El Vacío |Malzahar|Pequeño Vacío}} |
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+ | ! |
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− | |icon=VoidlingSquare.png |
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+ | ! |
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− | |render=Malzahar Voidling Render.png |
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+ | ! |
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− | |description=Los 'Lacayos de El Vacío'' son [[Mascota#Súbditos|esbirros autónomos]] que atacan a las unidades enemigas cercanas. |
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− | * Voidlings have a leash range of {{tt|1700|Estimated}} |
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− | * Voidlings are classified as a [[pet|minion]] for targeting purposes. |
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− | * Benefits from {{ii|Captain}} and {{ii|Banner of Command}}. |
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− | * The ''Voidlings''' attacks do not apply [[spell effects]]. |
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− | * The ''Voidlings''' attacks do not apply [[on-hit effects]]. |
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− | * The ''Voidlings''' attacks can be {{ai|Riposte|Fiora|parried}} and {{ai|Aegis Protection|Pantheon|blocked}} and will miss if they are [[blind]]ed. |
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− | * The "Voidlings" attacks <b>CAN'T</b> be {{ai|Counter Strike|Jax|dodged}}. |
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− | * ''Voidlings'' gain bonuses to their [[attack damage]], [[armor]] and [[attack speed]] as they last out on the field. After 7 seconds, they gain 50% increased armor and attack damage. After 14 seconds, they gain increased attack speed. |
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− | ** {{sbc|Attack damage after 7 seconds:}} 30{{plus}}(7.5{{times}}''Malzahar's level'') {{as|(+ 150% bonus AD)}} |
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− | ** {{sbc|Armor after 7 seconds:}} 45 |
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− | ** {{sbc|Attack speed after 14 seconds:}} {{fd|1.496}} |
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− | * Voidlings' attack priorities (don't conflict with each other): |
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− | ** The target of {{ai|Nether Grasp|Malzahar}} |
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− | ** The nearest champion affected by {{ai|Malefic Visions|Malzahar}} |
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− | ** The nearest non-champion affected by {{ai|Malefic Visions|Malzahar}} |
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− | ** The current target of Malzahar's basic attacks |
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− | ** The nearest enemy unit. |
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− | * ''Voidlings'' will benefit from Malzahar's [[armor penetration]]. |
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− | * Enemy turrets will prioritize ''Voidlings'' directly above the chain of melee minions. |
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− | * Possible Bug: When Malzahar dies, any active ''Voidlings'' will become idle for the rest of their lifespan. Occasionally, if Voidlings have an attack target when Malzahar dies, they will continue to chase their target - but they will ''not'' deal damage. |
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− | |health=200{{plus}}(50{{times}}''Nivel de Malzahar'') |
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− | |hpregen=N/A |
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− | |damage=20{{plus}}(5{{times}}''Nivel de Malzahar'') {{as|(+ 100% AD adicional)}} |
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− | |damagetype=physical |
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− | |range={{tt|100|Estimado}} |
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− | |sight=? |
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− | |armor=30 |
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− | |mr=50 |
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− | |attackspeed={{fd|0.831}} |
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− | |movespeed=451 |
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− | |gold=12 oro |
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− | |exp=0 exp |
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− | |aoe=N/A |
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{{ClearBoth}} |
{{ClearBoth}} |
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Revisión del 13:55 4 ago 2015
Campeón | Historia | Estrategia | Aspectos y Curiosidades |
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Malzahar Estadísticas básicas
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Precio: 4800 / 880 | |||||
Barra secundaria: Maná | |||||
Fecha de lanzamiento:2010-06-01 | Último cambio:V9.7 | ||||
Atributos secundarios: A distancia | |||||
Estilo: | |||||
Dificultad: |
Habilidades
Detalles de la Habilidad
Summon Voidling is a passive ability that gains a charge every time Malzahar uses a champion ablity. After gaining 3 charges, Malzahar's next ability cast will consume the charges to summon a Voidling pet.
Información adicional:
- Summon Voidling does not list in the tooltip that it scales with Malzahar's bonus attack damage, nor does the Voidling's stats reflect the additional damage.
When Malzahar dies, any active voidling will also die.Possible Bug: When Malzahar dies, any active Voidlings will become idle for the rest of their lifespan. Occasionally, if Voidlings have an attack target when Malzahar dies, they will continue to chase their target - but they will not deal damage.
Detalles de la Habilidad
Call of the Void is a linear area of effect ability. After a 0.5 second delay, two waves of void energy are fired from each end point to the other.
- Aplica efectos de hechizo como una habilidad de área de efecto.
- Vampirismo de hechizo es reducido a un tercio de efectividad.
- aplicará una ralentización de 15%.
- El daño mágico es reducido por y Salvavidas.
- Escudos antihechizos will block the ability.
Información adicional:
- Call of the Void provides vision of a small area around it.
Detalles de la Habilidad
Null Zone is a ground targeted area of effect ability.
- Aplica efectos de hechizo como una habilidad de área de efecto.
- Vampirismo de hechizo es reducido a un tercio de efectividad.
- aplicará una ralentización de 15%.
- El daño mágico es reducido por y Salvavidas.
- Escudos antihechizos will not block the damage.
Información adicional:
- Null Zone begins dealing damage 0.25 seconds after being cast.
- Null Zone has no cast time and does not interrupt Malzahar's previous orders.
Detalles de la Habilidad
Malefic Visions is a single target damage over time ability that deals magic damage every 0.5 seconds.
- Aplica efectos de hechizo como una habilidad de daño sobre tiempo.
- Vampirismo de hechizo es aplicado totalmente.
- aplicara una ralentización de 15%.
- El daño mágico es reducido por y Salvavidas.
- Escudos antihechizos will not block the ability.
Información adicional:
- will automatically attack any target afflicted with the most recent Malefic Visions.
- Malefic Visions cannot be removed with .
Detalles de la Habilidad
Nether Grasp is a channeled tether-like damage over time ability. While in range of the tether, the target takes magic damage every 0.5 seconds. Both the suppression and tether are removed if the channel is stopped or interrupted.
- Aplica efectos de hechizo como una habilidad de daño sobre tiempo.
- Vampirismo de hechizo es aplicado totalmente.
- aplicara una ralentización de 15%.
- El daño mágico es reducido por y Salvavidas.
- Escudos antihechizos will block the damage and prevent the tether.
Información adicional:
- Nether Grasp's suppression can be removed with abilities like and , and by .
- Nether Grasp's suppression and tethered damage effects are separate. If the suppression is removed, Nether Grasp will continue to deal damage unless the channel is interrupted or the tether is broken by moving away.
- Probably Bug: de will remove both the suppression and the tethered damage, and it will also prevent Malzahar from forming the tether if Ragnarok is already active (putting Nether Grasp on cooldown with no effect).
- Like all channeled abilities, Nether Grasp will be interrupted by hard crowd control like stuns and silences, and will end prematurely if Malzahar attempts another action, e.g. moving or casting other abilities.
- Malzahar is unable to make actions for the first 0.5 seconds of the ability to prevent Malzahar from accidentally cancelling his ultimate.
- This was made due to high community demand, as the accident was often between players who like to click too much.
- The target of Nether Grasp may themselves interrupt the channeling, if their crowd control abilities are mid-flight or cannot be interrupted. Notable examples: , , , , , , , , , , , and .
Mascotas
Referencias
- REDIRECCIÓN Plantilla:Listaref