La documentación para este módulo puede ser creada en Módulo:UniverseData/doc
-- <pre>
--[[
Clave
reference cadena de carácteres
author cadena de carácteres
artwork cadena de carácteres
starring tabla
mentioned tabla
region tabla
loretype cadena de carácteres | Biografía, Cómic, Facción, Historia corta, Video
duration número
description cadena de carácteres
previous cadena de carácteres
following cadena de carácteres | (nota: 'next' es una palabra reservada)
au cadena de carácteres | si el universo alternativo se establece como "True"
status cadena de carácteres | si obsoleto se establece como "Obsoleto"
]]
--[[
Used in
Template:Lore banner getBanner
Template:Lore header getCategories
Template:More lore getMore
Template:Lore feature getFeature
]]
local p = {}
local loreData = mw.loadData('Módulo:UniverseData/data')
local lib = require('Módulo:Feature')
local FN = require('Módulo:Filename')
local builder = require("Módulo:SimpleHTMLBuilder")
function p.loreTemplate(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local loretypeArg = args["type"] or "Historia corta";
local loreList = ''
local lore = {}
for x in pairs(loreData) do
table.insert(lore, x)
end
table.sort(lore)
for _, piece in pairs(lore) do
local t = loreData[piece]
local loretype = t.loretype or "N/A"
local starring = t.starring
local entry = ''
if starring and (args["starring"] == nil or lib.string_to_bool(args["starring"])) then
entry = '* [[' .. piece .. '|' .. piece .. ']] <small>('.. getChampions(starring) ..')</small>\n'
else
entry = '* [[' .. piece .. '|' .. piece .. ']]\n'
end
if loretype == loretypeArg then
loreList = loreList .. entry
end
end
return loreList
end
function p.getLoreTypes()
local loreList = builder.create('ul')
local lore = {}
local res = {}
for x in pairs(loreData) do
table.insert(lore, x)
end
table.sort(lore)
for _, piece in pairs(lore) do
local t = loreData[piece]
local loretype = t.loretype or "N/A"
if not lib.in_array(res, loretype) then
table.insert(res, loretype)
loreList
:tag('li')
:tag('div')
:wikitext(loretype)
:done()
:done()
:newline()
end
end
return loreList
end
function p.getBanner(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return banner(args["title"], args["footer"] or "true")
end
function p.getFeature(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return feature(args["title"], args["footer"] or "true")
end
function p.getCategories(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local s = ""
local t = loreData[args[1]] or loreData["Algo salió mal"]
local loretype = t.loretype or "Información desprovista"
local starring = t.starring or {}
local mentioned = t.mentioned or {}
local region = t.region or {}
local canon = t.status or {}
local count = 0
if canon == "Obsoleto" then
s = s .. "[[Categoría:Historias antiguas]]"
s = s .. "<table style='' class='plainlinks ambox ambox-green'><tr><td class='ambox-image'>[[File:Goodbye, Friend! Emote.png|65px|link=]]</td><td class='ambox-info' style='line-height: 1.5em;'><i>\"¿Ya hemos terminado con esta realidad? ¿Hola? ¿Holaaa?\"</i><ul><li> Esta historia ya no se considera canon en el [[Runaterra Prime|lore principal]], pero existe aquí con fines históricos.</li></ul></td></tr></table>"
else
if canon == "Debatible" then
s = s .. "[[Categoría:Historias con canon debatible]]"
s = s .. "<table style='' class='plainlinks ambox ambox-green'><tr><td class='ambox-image'>[[File:Oops Emote.png|65px|link=]]</td><td class='ambox-info' style='line-height: 1.5em;'><i>\"Paradojas. Odio a esos tipos.\"</i><ul><li> Esta historia ya no se considera canon en el [[Runaterra Prime|lore principal]], pero existe aquí como referencia.</li></ul></td></tr></table>"
end
end
if t.au == "True" then
s = s .. "<table style='' class='plainlinks ambox ambox-green'><tr><td class='ambox-image'>[[File:Howdy Emote.png|65px|link=]]</td><td class='ambox-info' style='line-height: 1.5em;'><i>\"La frontera es lo que quieras que sea.\"</i><ul><li> Esta historia tiene lugar en un [[Multiverso|universo]] diferente al [[Runaterra Prime|principal]].</li></ul></td></tr></table>"
if loretype ~= nil then
if loretype == "Video" then
s = s .. "[[Categoría:Video del Universo Alterno]]"
elseif loretype == "Comic" then
s = s .. "[[Categoría:Cómic del Universo Alterno]][[Categoría:" .. args[1] .. "]]"
elseif loretype == "Game" then
s = s .. "[[Categoría:Juego del Universo Alterno]][[Categoría:" .. args[1] .. "]]"
else
s = s .. "[[Categoría:Universo Alterno " .. loretype .. "]]"
end
end
else
if region ~= nil then
for i, region in pairs(region) do
s = s .. "[[Categoría:Lore de " .. region .. "]]"
end
else
s = s .. "[[Categoría:Lore sin configuración regional]]"
end
if loretype ~= nil then
if loretype == "Video" then
s = s .. "[[Categoría:Lore de videos]]"
elseif loretype == "Comic" then
s = s .. "[[Categoría:Cómic]][[Categoría:" .. args[1] .. "]]"
elseif loretype == "Comic" then
s = s .. "[[Categoría:Lore de juegos]][[Categoría:" .. args[1] .. "]]"
else
s = s .. "[[Categoría:" .. loretype .. "]]"
end
end
end
for i, champion in pairs(starring) do
s = s .. "[[Categoría:Lore de " .. champion .. "]]"
count = count + 1
end
for i, champion in pairs(mentioned) do
s = s .. "[[Categoría:Lore de " .. champion .. "]]"
end
if count == 0 then
s = s .. "[[Categoría: Lore sin campeón protagonista]]"
end
return s
end
function p.getAuthor(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return loreData[args[1]].author or {"Autor desconocido"}
end
function p.getAuthorlist()
local authors = {}
local hash = {}
local authorList = builder.create('ul')
authorList:newline()
for _, x in pairs(loreData) do
if x.author ~= nil then
for _, value in pairs(x.author) do
if (not hash[value]) then
table.insert(authors, value)
hash[value] = true
end
end
end
end
table.sort(authors)
for _, author in pairs(authors) do
authorList
:tag('li')
:wikitext('[[' .. author .. ']]')
:done()
:newline()
end
return authorList
end
function p.getReference(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return loreData[args[1]].reference or "https://universe.leagueoflegends.com/es_MX/"
end
function p.getArtwork(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return loreData[args[1]].artwork or "Bard promo 2.jpg"
end
function p.getLorelist(frame)
local loreList = builder.create('ul')
local lore = {}
for x in pairs(loreData) do
table.insert(lore, x)
end
table.sort(lore)
for _, piece in pairs(lore) do
local t = loreData[piece]
local link = piece
local name = piece
local loretype = t.loretype or "N/A"
if loretype == "Biografía" then
link = t.starring[1]
end
loreList
:tag('li')
:tag('div')
:wikitext('[[' .. link .. '|' .. name .. ']] ('.. loretype ..')')
:done()
:done()
:newline()
end
return loreList
end
function p.getMore(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local champion = args[1]
local article = ""
local bioList = ""
local loreList = ""
local mentionedList = ""
local auList = ""
local removedList = ""
local lore = {}
for x in pairs(loreData) do
table.insert(lore, x)
end
table.sort(lore)
loreList = loreList .. "<h3>Campeón protagonista</h3>"
for _, piece in pairs(lore) do
local hit = false
local t = loreData[piece]
if t.starring ~= nil and t.loretype ~= "Facción" and t.loretype ~= "Universo" then
for _, substarring in pairs(t.starring) do
if substarring == champion then
hit = true
end
end
end
if hit == true then
if t.status == "Obsoleto" then
removedList = removedList .. banner(piece, "false")
else
if t.au ~= "True" then
if t.loretype == "Biografía" then
bioList = bioList .. banner(piece, "false")
else
loreList = loreList .. banner(piece, "false")
end
else
auList = auList .. banner(piece, "false")
end
end
end
end
for _, piece in pairs(lore) do
local hit = false
local t = loreData[piece]
if t.mentioned ~= nil then
for _, submentioned in pairs(t.mentioned) do
if submentioned == champion then
hit = true
end
end
end
if hit == true then
if t.status == "Obsoleto" then
removedList = removedList .. banner(piece, "false")
else
if t.au ~= "True" then
mentionedList = mentionedList .. banner(piece, "false")
else
auList = auList .. banner(piece, "false")
end
end
end
end
if bioList ~= "" then
article = article .. "<h3>Biografía</h3>"
article = article .. bioList
end
article = article .. loreList
if mentionedList ~= "" then
article = article .. "\n<div class='va-collapsible-content mw-collapsible mw-collapsed' data-expandtext='show' data-collapsetext='hide'><h3>Campeón mencionado</h3><div class='va-collapsible-content mw-collapsible-content'>" .. mentionedList .. "</div></div>"
end
if auList ~= "" then
article = article .. "\n<div class='va-collapsible-content mw-collapsible mw-collapsed' data-expandtext='show' data-collapsetext='hide'><h3>Universos Alternos</h3><div class='va-collapsible-content mw-collapsible-content'>" .. auList .. "</div></div>"
end
if removedList ~= "" then
article = article .. "\n<div class='va-collapsible-content mw-collapsible mw-collapsed' data-expandtext='show' data-collapsetext='hide'><h3>Lore Obsoleto</h3><div class='va-collapsible-content mw-collapsible-content'>" .. removedList .. "</div></div>"
end
return article
end
function p.getRegionlore(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local loreList = ""
local lore = {}
local result = false
for x in pairs(loreData) do
table.insert(lore, x)
end
table.sort(lore)
for _, piece in pairs(lore) do
local hit = false
local t = loreData[piece]
if (t.region ~= nil) then
for _, subregion in pairs(t.region) do
if subregion == args[1] then
hit = true
result = true
end
end
else
if args[1] == "Runaterra" then
hit = true
result = true
end
end
if hit == true then
loreList = loreList .. banner(piece, "false")
end
end
if result == false then
loreList = "No match found for " .. args[1] .. "."
end
return loreList .. "[[Categoría:Test]]"
end
function p.getDescription(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return loreData[args[1]].description or "Descripción no especificada."
end
function p.getDuration(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return loreData[args[1]].duration or "Duración no especificada."
end
function p.getLoretype(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return loreData[args[1]].loretype or "Tipo de historia no especificado."
end
function p.getMentioned(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
if loreData[args[1]].mentioned == nil then
return "N/A"
else
return getChampions(loreData[args[1]].mentioned)
end
end
function p.getRegion(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
if loreData[args[1]].region == nil then
return "Runaterra"
else
return lib.tbl(loreData[args[1]].region)
end
end
function p.getStarring(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
if loreData[args[1]].starring == nil then
return "N/A"
else
return getChampions(loreData[args[1]].starring)
end
end
function p.getTest(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return "{{User:Emptylord/Lore/Banner|" .. args[1] .. "}}"
end
function p.getPrevious(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return loreData[args[1]].previous or nil
end
function p.getFollowing(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return loreData[args[1]].following or nil
end
function p.getNarration(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
return loreData[args[1]].narration or nil
end
-- local functions
function banner(name, footer)
local piece = loreData[name] or loreData["Algo salió mal"]
local s = ""
local bName = piece.altname or name
local artwork = piece.artwork or "Bard promo 2.jpg"
local author = piece.author or {"Autor desconocido"}
local reference = piece.reference or "https://universe.leagueoflegends.com/es_MX/"
local link = name
local region = "Runaterra"
local duration = piece.duration or "0"
local starring = "N/A"
local mentioned = "N/A"
local canon = piece.status or ""
local loretype = piece.loretype or ""
local description = piece.description or ""
local narration = piece.narration or ""
local narfooter = footer or "false"
--if loretype == "Biografía" then link = piece.starring[1] end
if piece.region ~= nil then region = piece.region[1] end
if piece.starring ~= nil then starring = getChampions(piece.starring) end
if piece.mentioned ~= nil then mentioned = getChampions(piece.mentioned) end
if loretype == "Universo" then
link = link .. " (Universo)"
end
s = s .. "<div id='champinfo-container' style='width:100%; min-height: 290px; overflow:hidden; position:relative; font-size:14px; display:flex; z-index:0'>"
--image
s = s .. "<div class='FillImage' style='width:100%; height:100%; position:absolute; top: 0; left:0; opacity:0.2; z-index:0'>[[File:" .. artwork .."|link=]]</div>"
--/image
--edit
s = s .. "<sup style='position: absolute; top: 1em; right: 1em; z-index:2'><span class='plainlinks'>[https://leagueoflegends.wikia.com/wiki/Módulo:UniverseData/data?action=edit Editar]</span> • [[:File:" .. artwork .."|Imagen]] • [" .. reference.. " Referencia]"
if narfooter == "false" and narration ~= "" then
s = s .. "<br/>[[File:Actor.png|link=File:" .. narration .. "|24px]][[:File:" .. narration .. "|Escucha este artículo.]]"
end
s = s .. "</sup>"
--/edit
--content
s = s .. "<div style='text-align:center; width: 500px; margin:auto; z-index:1'><div style='margin:3em 0'>"
s = s .. "<p id='title' style='margin:1em 0 1em 0;'>[[File:" .. region .. " Crest icon.png|x56px|link=" .. region .."]]</p>"
if loretype == "Historia corta" then
if duration == "0" then
s = s .. "<p id='duration' style='margin:1em 0 0 0;'> Historia corta </p>"
else
s = s .. "<p id='duration' style='margin:1em 0 0 0;'> Historia corta • " .. duration .." Minutos de lectura</p>"
end
else
s = s .. "<p id='duration' style='margin:1em 0 0 0;'>" .. loretype .. "</p>"
end
if piece.previous ~= nil then
s = s .. "<div style='position: absolute; top: 50%; left:1em; font-size:3em;'>[[" .. piece.previous .. "|⮜]]</div>"
end
s = s .. "<p id='title' style='font-size:250%; line-height:100%; margin:0;color:#c9aa71;'>[[" .. link .. "|" .. bName .."]]</p>"
if loretype ~= "Video" then
s = s .. "<p id='duration' style='margin:0 0 1em 0;'> Por "
for i, value in ipairs(author) do
if i ~= 1 then
s = s .. ", "
end
if value == "Autor desconocido" or value == "Numerosos creadores" then
s = s .. value
else
s = s .. "[[" .. value .. "]]"
end
end
s = s .. "</p>"
end
if piece.following ~= nil then
s = s .. "<div style='position: absolute; top: 50%; right: 1em; font-size:3em;'>[[" .. piece.following .. "|⮞]]</div>"
end
if loretype ~= "Biografía" then
s = s .. "<p id='blurb' style='margin:1em 0 1em 0; font-size: 89%; text-transform: initial;'>" .. description:gsub("//n", "<br/>") .."</p>"
end
if starring ~= nil then
s = s .. "<p id='featured' style='margin:0 0 1em 0;'>Protagonizada por: " .. starring .. "</p>"
end
if mentioned ~= "N/A" then
s = s .. "<p id='featured' style='margin:0 0 1em 0;'>Mencionado: " .. mentioned .. "</p>"
end
s = s .. "</div></div>"
--/content
s = s .. "</div>"
if narfooter == "true" and narration ~= "" then
s = s .. "<div id='champinfo-container' style='position:relative; height:calc(36px + 2em); width: 100%; overflow:hidden; background:#010a13; text-align:center;'><div style='margin-top:1em;'>[[File:Actor.png|36px|link=File:" .. narration .. "]] [[:File:" .. narration .. "|ESCUCHA ESTE ARTÍCULO]]</div></div>"
end
return s
end
function feature(name, footer)
local piece = loreData[name] or loreData["Algo salió mal"]
local s = ""
local bName = piece.altname or name
local artwork = piece.artwork or "Bard promo 2.jpg"
local author = piece.author or {"Autor desconocido"}
local reference = piece.reference or "https://universe.leagueoflegends.com/es_MX/"
local link = name
local region = "Runaterra"
local duration = piece.duration or "0"
local starring = "N/A"
local mentioned = "N/A"
local canon = piece.status or ""
local loretype = piece.loretype or ""
local description = piece.description or ""
local narration = piece.narration or ""
local narfooter = footer or "false"
if loretype == "Biografía" then link = piece.starring[1] end
if piece.region ~= nil then region = piece.region[1] end
if piece.starring ~= nil then starring = getChampions(piece.starring) end
if piece.mentioned ~= nil then mentioned = getChampions(piece.mentioned) end
s = s .. "<div id='champinfo-container' style='width:100%; min-height: 290px; overflow:hidden; position:relative; font-size:14px; color: #dddddd; display:flex;'><div style='margin:0 auto;'>"
--edit
s = s .. "<sup style='position: absolute; top: 1em; right: 1em; z-index:2'><span class='plainlinks'>[https://leagueoflegends.wikia.com/wiki/Módulo:UniverseData/data?action=edit Edit]</span> • [[:File:" .. artwork .."|Image]] • [" .. reference.. " Reference]"
if narfooter == "false" and narration ~= "" then
s = s .. "<br/>[[File:Actor.png|link=File:" .. narration .. "|24px]][[:File:" .. narration .. "|Listen to this article.]]"
end
s = s .. "</sup>"
--/edit
--content
s = s .. "<div style='text-align:center; width: 500px; z-index:1'><div style='margin:3em 0'>"
s = s .. "<p id='title' style='margin:1em 0 1em 0;'>[[File:" .. region .. " Crest icon.png|x56px|link=" .. region .."]]</p>"
if loretype == "Historia corta" then
if duration == "0" then
s = s .. "<p id='duration' style='margin:1em 0 0 0;'> Historia corta </p>"
else
s = s .. "<p id='duration' style='margin:1em 0 0 0;'> Historia corta • " .. duration .." Minutos de lectura</p>"
end
else
s = s .. "<p id='duration' style='margin:1em 0 0 0;'>" .. loretype .. "</p>"
end
if piece.previous ~= nil then
s = s .. "<div style='position: absolute; top: 50%; left:1em; font-size:3em;'>[[" .. piece.previous .. "|⮜]]</div>"
end
s = s .. "<p id='title' style='font-size:250%; line-height:100%; margin:0;color:#c9aa71;'>[[" .. link .. "|" .. bName .."]]</p>"
if loretype ~= "Video" then
s = s .. "<p id='duration' style='margin:0 0 1em 0;'> By "
for i, value in ipairs(author) do
if i ~= 1 then
s = s .. ", "
end
if value == "Autor desconocido" or value == "Numerosos creadores" then
s = s .. value
else
s = s .. "[[" .. value .. "]]"
end
end
s = s .. "</p>"
end
if piece.following ~= nil then
s = s .. "<div style='position: absolute; top: 50%; right: 1em; font-size:3em;'>[[" .. piece.following .. "|⮞]]</div>"
end
if loretype ~= "Biografía" then
s = s .. "<p id='blurb' style='margin:1em 0 1em 0; font-size: 89%; text-transform: initial;'>" .. description:gsub("//n", "<br/>") .."</p>"
end
if starring ~= nil and loretype ~= "Biografía" then
s = s .. "<p id='featured' style='margin:0 0 1em 0;'>Protagonizada por: " .. starring .. "</p>"
end
if mentioned ~= "N/A" then
s = s .. "<p id='featured' style='margin:0 0 1em 0;'>Mencionado: " .. mentioned .. "</p>"
end
--image
s = s .. "<div class='FillImage' style='width:25%; position:relative; margin: auto 0;'>[[File:" .. artwork .."|link=]]</div>"
--/image
s = s .. "</div></div>"
--/content
s = s .. "</div></div>"
if narfooter == "true" and narration ~= "" then
s = s .. "<div id='champinfo-container' style='position:relative; height:calc(36px + 2em); width: 100%; overflow:hidden; background:#010a13; text-align:center;'><div style='margin-top:1em;'>[[File:Actor.png|36px|link=File:" .. narration .. "]] [[:File:" .. narration .. "|ESCUCHA ESTE ARTÍCULO]]</div></div>"
end
return s
end
function getChampions(t)
local s = ""
local championtable = {}
for i, champion in pairs(t) do
table.insert(championtable, champion)
end
table.sort(championtable)
for i, champion in pairs(championtable) do
if i ~= 1 then
s = s .. ", "
end
s = s .. "<span style='white-space:nowrap'>[[File:" .. champion .. "Square.png|20px|link=" .. champion .. "]] [[" .. champion .. "|" .. champion .."]]</span>"
end
return s
end
return p
-- </pre>
-- [[Categoría:Lua]]