Flash can easily be used to escape from or catch up with a foe. It can be used to dodge or land abilities.
It can also be used to move over walls, either for a quick escape or in response to an opponent's dash.
It is an extremely popular summoner spell due to the mobility it offers, and is especially vital on champions that entirely lack mobility abilities, such as Ashe or Cho'Gath.
Flash cannot be activated if the player is affected by hard crowd control.
Flash and Teleport cannot be cast while silenced.
The cooldown of this spell can be reduced by summoner spell cooldown reduction.
Enfriamiento de hechizo de invocador
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▼ Reducción de enfriamiento
For a time, the inclusion of Flash in the game was hotly debated and Riot Games Inc. even considered removing it from the game entirely, with parts of the community for and against removal. As a result, it has suffered several nerfs.
You would need 49 Flash to go from one fountain to another, which would take 4 hours and 5 minutes.