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Clarity is a non-targeted summoner spell. It is only available to be selected in champion select on Howling Abyss and Crystal Scar Rotating Game Modes. It instantly restores a portion of mana for yourself and all nearby allied champions.
Strategy[]
- Clarity is best taken in teams where most, if not all, champions are mana based. Usually this spell is taken by a mana-hungry champion that needs to compensate for low base mana/mana regen (e.g. ), or focuses on aggressive play by spamming their skills (e.g. ).
Notes[]
- Clarity, despite being unavailable on Summoner's Rift and Twisted Treeline, can be obtained on said maps with .
- The cooldown of this spell can be reduced by summoner spell cooldown reduction.
Media[]
Patch History[]
- V7.22
- Level requirement increased to 6 from 1.
- V6.12
- Cooldown increased to 240 seconds from 180.
- Mana restored to caster increased to 50% maximum mana from 40% maximum mana.
- Mana restored to allied champions reduced to 25% maximum mana from 40% maximum mana.
- V5.22
- Disabled on Summoner's Rift and Twisted Treeline.
- Mana restored to caster changed to 40% maximum mana from 190 − 700.
- Mana restored to allied champions changed to 40% maximum mana from 95 − 350.
- Summoner's Insight (Maestría de la 3ra Temporada) Summoner's Insight now increases mana restoration by 25% from 20%, for a total of 50% maxiumum mana to you and allies.
- New Effect: Now restores mana to the caster even if they are untargetable when the summoner spell is cast ( de , de , ).
- New Effect: Now removes stealth when used.
- Cooldown reduced to 180 seconds from 270.
- Mana restored to caster increased to 190 − 700 from 125 − 550.
- Mana restored to allied champions increased to 95 − 350 from 62.5 − 275.
- Mana restored to caster increased to 125 − 550 from 115 − 370.
- Mana restored to allied champions increased to 62.5 − 275 from 57.5 − 185.
- V0.9.25.24 Added
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