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Barrier is a self-targeted summoner spell that shields your champion from damage for a few seconds.
Strategy[]
- Barrier is great for absorbing the burst of enemy champions or turret enhanced shots. Whether used on a squishy mid-laner or a tanky top-laner, a well-timed Barrier will help escape from tough situations.
Notes[]
- Barrier can be used despite any Crowd Control with the exception of suppression.
- Heal and Barrier are both damage mitigating summoner spells, but each has its own benefits. Heal affects two champions, offers movement speed boost, and the mitigation is permanently. Barrier is not affected by [[File:Plantilla:Tip data/Grievous wounds|20px|link=Plantilla:Tip data/Grievous wounds]][[File:Plantilla:Tip data/Grievous wounds|20px|link=Plantilla:Tip data/Grievous wounds]][[File:Plantilla:Tip data/Grievous wounds|20px|link=Plantilla:Tip data/Grievous wounds]] [[:Plantilla:Tip data/Grievous wounds|Grievous Wounds]], has a shorter cooldown, blocks more damage (against a single target), and can be used while you're still at full health (good against 100-to-0 burst).
- For this reason, Barrier is often used instead of Heal at mid lane, where there are many champions using Ignite. The lowered cooldown of Barrier also helps against assassins which are common at mid lane. At bot lane, Heal is more common as Exhaust is used more; Ignite is generally only used by supports which want to all-in. Also, with two champions, the healing from Heal is more useful since it can affect two champions at once. The extra movement speed is also more helpful for marksman that want to kite.
Plantilla:Summoner spell comparison table
- The cooldown of this spell can be reduced by summoner spell cooldown reduction.
Media[]
Patch History[]
- Once again available on Howling Abyss.
- V9.7
- No longer available on Howling Abyss.
- Cooldown reduced to 180 seconds from 210.
- V4.5
- New color.
- V4.4
- New particles and sounds
- V4.1
- Icon updated
- Summoner's Resolve (Maestría de la 3ra Temporada) Summoner's Resolve removed from the game.
- Now available on Summoner's Rift and Crystal Scar, and Twisted Treeline.
- Cooldown increased to 210 from 125.
- Shield amount reduced to 95 + 20 per level from 100 + 25 per level.
- Summoner's Resolve (Maestría de la 3ra Temporada) Summoner's Resolve increases the shield amount by 20 instead of reducing the cooldown by 20 seconds.
- Shield duration reduced to 2 seconds from 4.
- V1.0.0.141
- Added
Plantilla:Summoner spell footer