Bandit is a passive effect granted by some items.
It grants 1 for each nearby minion killed by an ally within a 1400 range. Melee Champions gain 10 when hitting an enemy champion with a basic attack or an ability that applies on-hit effects, while ranged champions only gain 3 . This has a 5 second per-target cooldown.
The gold generated by Bandit counts towards the Quest.
The following items will grant Bandit:
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