- For the removed mastery, see Bandit Bandit.
Bandit is a passive effect granted by some items.
It grants 1 for each nearby minion killed by an ally within a 1400 range.
Melee Champions gain 10
when hitting an enemy champion with a basic attack or an ability that applies on-hit effects, while
ranged champions only gain 3
. This has a 5 second per-target cooldown.
The gold generated by Bandit counts towards the Quest.
Items[]
The following items will grant Bandit:
Patch History[]
- V7.24
- Bug Fix: Fixed a bug where it was generating gold from pet's basic attacks, as opposed to just champion basic attacks.
- Bug Fix: No longer incorrectly grants gold for nearby minion deaths while you're dead.
- V7.22 Added
- Passive effect granted on support items.
- Gain 1
for each nearby minion killed by an ally (1400 range).
- Gain gold
when hitting an enemy champion with a basic attack or an ability that applies on-hit effects. This has a 5 second per-target cooldown.
Melee Champions: 10
Ranged Champions: 3
- Gain 1
References[]
- REDIRECCIÓN Plantilla:Listaref